ترغب بنشر مسار تعليمي؟ اضغط هنا

Decentralized Motion Planning with Collision Avoidance for a Team of UAVs under High Level Goals

75   0   0.0 ( 0 )
 نشر من قبل Christos Verginis PhD student
 تاريخ النشر 2016
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

This paper addresses the motion planning problem for a team of aerial agents under high level goals. We propose a hybrid control strategy that guarantees the accomplishment of each agents local goal specification, which is given as a temporal logic formula, while guaranteeing inter-agent collision avoidance. In particular, by defining 3-D spheres that bound the agents volume, we extend previous work on decentralized navigation functions and propose control laws that navigate the agents among predefined regions of interest of the workspace while avoiding collision with each other. This allows us to abstract the motion of the agents as finite transition systems and, by employing standard formal verification techniques, to derive a high-level control algorithm that satisfies the agents specifications. Simulation and experimental results with quadrotors verify the validity of the proposed method.



قيم البحث

اقرأ أيضاً

349 - Yajing Wang 2020
This paper studies the collision avoidance problem for autonomous multiple fixedwing UAVs in the complex integrated airspace. By studying and combining the online path planning method, the distributed model predictive control algorithm, and the geome tric reactive control approach, a three-layered collision avoidance system integrating conflict detection and resolution procedures is developed for multiple fixed-wing UAVs modeled by unicycle kinematics subject to input constraints. The effectiveness of the proposed methodology is evaluated and validated via test results of comparative simulations under both deterministic and probabilistic sensing conditions.
We present a neural network collision checking heuristic, ClearanceNet, and a planning algorithm, CN-RRT. ClearanceNet learns to predict separation distance (minimum distance between robot and workspace) with respect to a workspace. CN-RRT then effic iently computes a motion plan by leveraging three key features of ClearanceNet. First, CN-RRT explores the space by expanding multiple nodes at the same time, processing batches of thousands of collision checks. Second, CN-RRT adaptively relaxes its clearance requirements for more difficult problems. Third, to repair errors, CN-RRT shifts its nodes in the direction of ClearanceNets gradient and repairs any residual errors with a traditional RRT, thus maintaining theoretical probabilistic completeness guarantees. In configuration spaces with up to 30 degrees of freedom, ClearanceNet achieves 845x speedup over traditional collision detection methods, while CN-RRT accelerates motion planning by up to 42% over a baseline and finds paths up to 36% more efficient. Experiments on an 11 degree of freedom robot in a cluttered environment confirm the methods feasibility on real robots.
Online generation of collision free trajectories is of prime importance for autonomous navigation. Dynamic environments, robot motion and sensing uncertainties adds further challenges to collision avoidance systems. This paper presents an approach fo r collision avoidance in dynamic environments, incorporating robot and obstacle state uncertainties. We derive a tight upper bound for collision probability between robot and obstacle and formulate it as a motion planning constraint which is solvable in real time. The proposed approach is tested in simulation considering mobile robots as well as quadrotors to demonstrate that successful collision avoidance is achieved in real time application. We also provide a comparison of our approach with several state-of-the-art methods.
In this paper, we explore the task of robot sculpting. We propose a search based planning algorithm to solve the problem of sculpting by material removal with a multi-axis manipulator. We generate collision free trajectories for a manipulator using b est-first search in voxel space. We also show significant speedup of our algorithm by using octrees to decompose the voxel space. We demonstrate our algorithm on a multi-axis manipulator in simulation by sculpting Michelangelos Statue of David, evaluate certain metrics of our algorithm and discuss future goals for the project.
This paper introduces Chance Constrained Gaussian Process-Motion Planning (CCGP-MP), a motion planning algorithm for robotic systems under motion and state estimate uncertainties. The papers key idea is to capture the variations in the distance-to-co llision measurements caused by the uncertainty in state estimation techniques using a Gaussian Process (GP) model. We formulate the planning problem as a chance constraint problem and propose a deterministic constraint that uses the modeled distance function to verify the chance-constraints. We apply Simplicial Homology Global Optimization (SHGO) approach to find the global minimum of the deterministic constraint function along the trajectory and use the minimum value to verify the chance-constraints. Under this formulation, we can show that the optimization function is smooth under certain conditions and that SHGO converges to the global minimum. Therefore, CCGP-MP will always guarantee that all points on a planned trajectory satisfy the given chance-constraints. The experiments in this paper show that CCGP-MP can generate paths that reduce collisions and meet optimality criteria under motion and state uncertainties. The implementation of our robot models and path planning algorithm can be found on GitHub.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا