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Studying human behaviour in virtual environments provides extraordinary opportunities for a quantitative analysis of social phenomena with levels of accuracy that approach those of the natural sciences. In this paper we use records of player activities in the massive multiplayer online game Pardus over 1,238 consecutive days, and analyze dynamical features of sequences of actions of players. We build on previous work were temporal structures of human actions of the same type were quantified, and extend provide an empirical understanding of human actions of different types. This study of multi-level human activity can be seen as a dynamic counterpart of static multiplex network analysis. We show that the interevent time distributions of actions in the Pardus universe follow highly non-trivial distribution functions, from which we extract action-type specific characteristic decay constants. We discuss characteristic features of interevent time distributions, including periodic patterns on different time scales, bursty dynamics, and various functional forms on different time scales. We comment on gender differences of players in emotional actions, and find that while male and female act similarly when performing some positive actions, females are slightly faster for negative actions. We also observe effects on the age of players: more experienced players are generally faster in making decisions about engaging and terminating in enmity and friendship, respectively.
We present an overview of a series of results obtained from the analysis of human behavior in a virtual environment. We focus on the massive multiplayer online game (MMOG) Pardus which has a worldwide participant base of more than 400,000 registered
User activity fluctuations reflect the performance of online society. We investigate the statistical properties of 1-min user activity time series of simultaneously online users inhabited in 95 independent virtual worlds. The number of online users e
Recent seminal works on human mobility have shown that individuals constantly exploit a small set of repeatedly visited locations. A concurrent literature has emphasized the explorative nature of human behavior, showing that the number of visited pla
In friendship networks, individuals have different numbers of friends, and the closeness or intimacy between an individual and her friends is heterogeneous. Using a statistical filtering method to identify relationships about who depends on whom, we
We are able to unify various disparate claims and results in the literature, that stand in the way of a unified description and understanding of human conflict. First, we provide a reconciliation of the numerically different exponent values for fatal