We discuss the possibility of quantum interferences and entanglement of photons which exist at different intervals of time, i.e., one photon being recorded before the other has been created. The corresponding two-photon correlation function is shown to violate Bells inequalities.
We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions and n-qub
it answers can be implemented exactly by players who share an entangled state of no more than 5n qubits--a bound which is optimal to within a factor of 5/2. Previously, no upper bound at all was known on the amount of entanglement required even to approximate such a strategy. It follows that the problem of computing the value of these games is in NP, whereas previously this problem was not known to be computable.
In this paper, photonic entanglement and interference are described and analyzed with the language of quantum information process. Correspondingly, a photon state involving several degrees of freedom is represented in a new expression based on the pe
rmutation symmetry of bosons. In this expression, each degree of freedom of a single photon is regarded as a qubit and operations on photons as qubit gates. The two-photon Hong-Ou-Mandel interference is well interpreted with it. Moreover, the analysis reveals the entanglement between different degrees of freedom in a four-photon state from parametric down conversion, even if there is no entanglement between them in the two-photon state. The entanglement will decrease the state purity and photon interference visibility in the experiments on a four-photon polarization state.
The role of interference and entanglement in quantum neural processing is discussed. It is argued that on contrast to the quantum computing the problem of the use of exponential resources as the payment for the absense of entanglement does not exist
for quantum neural processing. This is because of corresponding systems, as any modern classical artificial neural systems, do not realize functions precisely, but approximate them by training on small sets of examples. It can permit to implement quantum neural systems optically, because in this case there is no need in exponential resources of optical devices (beam-splitters etc.). On the other hand, the role of entanglement in quantum neural processing is still very important, because it actually associates qubit states: this is necessary feature of quantum neural memory models.
The existence of correlations between the parts of a quantum system on the one hand, and entanglement between them on the other, are different properties. Yet, one intuitively would identify strong $N$-party correlations with $N$-party entanglement i
n an $N$-partite quantum state. If the local systems are qubits, this intuition is confirmed: The state with the strongest $N$-party correlations is the Greenberger-Horne-Zeilinger (GHZ) state, which does have genuine multipartite entanglement. However, for high-dimensional local systems the state with strongest $N$-party correlations may be a tensor product of Bell states, that is, partially separable. We show this by introducing several novel tools for handling the Bloch representation.
Integrated quantum photonic waveguide circuits are a promising approach to realizing future photonic quantum technologies. Here, we present an integrated photonic quantum technology platform utilising the silicon-on-insulator material system, where q
uantum interference and the manipulation of quantum states of light are demonstrated in components orders of magnitude smaller than in previous implementations. Two-photon quantum interference is presented in a multi-mode interference coupler, and manipulation of entanglement is demonstrated in a Mach-Zehnder interferometer, opening the way to an all-silicon photonic quantum technology platform.