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We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which perception affects reality. By varying the `reality map, which relates the amount wagered to the probability of the outcome, it is possible to move continuously from a purely objective game in which probabilities have no dependence on wagers, to a purely subjective game in which probabilities equal the amount wagered. The reality map can reflect self-reinforcing strategies or self-defeating strategies. In self-reinforcing games, rational players can achieve increasing returns and manipulate the outcome probabilities to their advantage; consequently, an early lead in the game, whether acquired by chance or by strategy, typically gives a persistent advantage. We investigate the game both in and out of equilibrium and with and without rational players. We introduce a method of measuring the inefficiency of the game and show that in the large time limit the inefficiency decreases slowly in its approach to equilibrium as a power law with an exponent between zero and one, depending on the subjectivity of the game.
We explore the effect of discounting and experimentation in a simple model of interacting adaptive agents. Agents belong to either of two types and each has to decide whether to participate a game or not, the game being profitable when there is an ex
We propose an extended spatial evolutionary public goods game (SEPGG) model to study the dynamics of individual career choice and the corresponding social output. Based on the social value orientation theory, we categorized two classes of work, namel
The force of the ethnic separatism, essentially origining from negative effect of ethnic identity, is damaging the stability and harmony of multiethnic countries. In order to eliminate the foundation of the ethnic separatism and set up a harmonious e
Computational modelling with multi-agent systems is becoming an important technique of studying language evolution. We present a brief introduction into this rapidly developing field, as well as our own contributions that include an analysis of the e
Understanding the dynamic processes of a real game system requires an appropriate dynamics model, and rigorously testing a dynamics model is non-trivial. In our methodological research, we develop an approach to testing the validity of game dynamics