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Tusnadys problem asks to bound the discrepancy of points and axis-parallel boxes in $mathbb{R}^d$. Algorithmic bounds on Tusnadys problem use a canonical decomposition of Matouv{s}ek for the system of points and axis-parallel boxes, together with other techniques like partial coloring and / or random-walk based methods. We use the notion of emph{shallow cell complexity} and the emph{shallow packing lemma}, together with the chaining technique, to obtain an improved decomposition of the set system. Coupled with an algorithmic technique of Bansal and Garg for discrepancy minimization, which we also slightly extend, this yields improved algorithmic bounds on Tusnadys problem. For $dgeq 5$, our bound matches the lower bound of $Omega(log^{d-1}n)$ given by Matouv{s}ek, Nikolov and Talwar [IMRN, 2020] -- settling Tusnadys problem, upto constant factors. For $d=2,3,4$, we obtain improved algorithmic bounds of $O(log^{7/4}n)$, $O(log^{5/2}n)$ and $O(log^{13/4}n)$ respectively, which match or improve upon the non-constructive bounds of Nikolov for $dgeq 3$. Further, we also give improved bounds for the discrepancy of set systems of points and polytopes in $mathbb{R}^d$ generated via translations of a fixed set of hyperplanes. As an application, we also get a bound for the geometric discrepancy of anchored boxes in $mathbb{R}^d$ with respect to an arbitrary measure, matching the upper bound for the Lebesgue measure, which improves on a result of Aistleitner, Bilyk, and Nikolov [MC and QMC methods, emph{Springer, Proc. Math. Stat.}, 2018] for $dgeq 4$.
We present improved universal covers for carpenters rule folding in the plane.
A graph drawn in the plane with n vertices is k-fan-crossing free for k > 1 if there are no k+1 edges $g,e_1,...e_k$, such that $e_1,e_2,...e_k$ have a common endpoint and $g$ crosses all $e_i$. We prove a tight bound of 4n-8 on the maximum number of edges of a 2-fan-crossing free graph, and a tight 4n-9 bound for a straight-edge drawing. For k > 2, we prove an upper bound of 3(k-1)(n-2) edges. We also discuss generalizations to monotone graph properties.
We consider the construction of a polygon $P$ with $n$ vertices whose turning angles at the vertices are given by a sequence $A=(alpha_0,ldots, alpha_{n-1})$, $alpha_iin (-pi,pi)$, for $iin{0,ldots, n-1}$. The problem of realizing $A$ by a polygon can be seen as that of constructing a straight-line drawing of a graph with prescribed angles at vertices, and hence, it is a special case of the well studied problem of constructing an emph{angle graph}. In 2D, we characterize sequences $A$ for which every generic polygon $Psubset mathbb{R}^2$ realizing $A$ has at least $c$ crossings, for every $cin mathbb{N}$, and describe an efficient algorithm that constructs, for a given sequence $A$, a generic polygon $Psubset mathbb{R}^2$ that realizes $A$ with the minimum number of crossings. In 3D, we describe an efficient algorithm that tests whether a given sequence $A$ can be realized by a (not necessarily generic) polygon $Psubset mathbb{R}^3$, and for every realizable sequence the algorithm finds a realization.
We prove that any Cayley graph $G$ with degree $d$ polynomial growth does not satisfy ${f(n)}$-containment for any $f=o(n^{d-2})$. This settles the asymptotic behaviour of the firefighter problem on such graphs as it was known that $Cn^{d-2}$ firefighters are enough, answering and strengthening a conjecture of Develin and Hartke. We also prove that intermediate growth Cayley graphs do not satisfy polynomial containment, and give explicit lower bounds depending on the growth rate of the group. These bounds can be further improved when more geometric information is available, such as for Grigorchuks group.
In the Art Gallery Problem we are given a polygon $Psubset [0,L]^2$ on $n$ vertices and a number $k$. We want to find a guard set $G$ of size $k$, such that each point in $P$ is seen by a guard in $G$. Formally, a guard $g$ sees a point $p in P$ if the line segment $pg$ is fully contained inside the polygon $P$. The history and practical findings indicate that irrational coordinates are a very rare phenomenon. We give a theoretical explanation. Next to worst case analysis, Smoothed Analysis gained popularity to explain the practical performance of algorithms, even if they perform badly in the worst case. The idea is to study the expected performance on small perturbations of the worst input. The performance is measured in terms of the magnitude $delta$ of the perturbation and the input size. We consider four different models of perturbation. We show that the expected number of bits to describe optimal guard positions per guard is logarithmic in the input and the magnitude of the perturbation. This shows from a theoretical perspective that rational guards with small bit-complexity are typical. Note that describing the guard position is the bottleneck to show NP-membership. The significance of our results is that algebraic methods are not needed to solve the Art Gallery Problem in typical instances. This is the first time an $existsmathbb{R}$-complete problem was analyzed by Smoothed Analysis.