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This paper deals with the problem of localization in a cellular network in a dense urban scenario. Global Navigation Satellite Systems typically perform poorly in urban environments, where the likelihood of line-of-sight conditions between the devices and the satellites is low, and thus alternative localization methods are required for good accuracy. We present a deep learning method for localization, based merely on pathloss, which does not require any increase in computation complexity at the user devices with respect to the device standard operations, unlike methods that rely on time of arrival or angle of arrival information. In a wireless network, user devices scan the base station beacon slots and identify the few strongest base station signals for handover and user-base station association purposes. In the proposed method, the user to be localized simply reports such received signal strengths to a central processing unit, which may be located in the cloud. For each base station we have good approximation of the pathloss at every location in a dense grid in the map. This approximation is provided by RadioUNet, a deep learning-based simulator of pathloss functions in urban environment, that we have previously proposed and published. Using the estimated pathloss radio maps of all base stations and the corresponding reported signal strengths, the proposed deep learning algorithm can extract a very accurate localization of the user. The proposed method, called LocUNet, enjoys high robustness to inaccuracies in the estimated radio maps. We demonstrate this by numerical experiments, which obtain state-of-the-art results.
Gadgets helping the disabled, especially blind that are in least accessibility of information, use acoustic methods that can cause stress to ear and infringe users privacy. Even if some project uses embedded Radio Frequency Identification (RFID) into the sidewalk for blinds free walking, the tag memory design is not specified for buildings and road conditions. This paper suggested allocation scheme of RFID tag referring to EPCglobal SGLN, tactile method for conveying information, and use of lithium battery as power source with solar cells as an alternative. Results have shown independent mobility, accidents prevention, stress relief and satisfied factors in terms of cost and human usability.
Recent work has discovered that deep reinforcement learning (DRL) policies are vulnerable to adversarial examples. These attacks mislead the policy of DRL agents by perturbing the state of the environment observed by agents. They are feasible in principle but too slow to fool DRL policies in real time. We propose a new attack to fool DRL policies that is both effective and efficient enough to be mounted in real time. We utilize the Universal Adversarial Perturbation (UAP) method to compute effective perturbations independent of the individual inputs to which they are applied. Via an extensive evaluation using Atari 2600 games, we show that our technique is effective, as it fully degrades the performance of both deterministic and stochastic policies (up to 100%, even when the $l_infty$ bound on the perturbation is as small as 0.005). We also show that our attack is efficient, incurring an online computational cost of 0.027ms on average. It is faster compared to the response time (0.6ms on average) of agents with different DRL policies, and considerably faster than prior attacks (2.7ms on average). Furthermore, we demonstrate that known defenses are ineffective against universal perturbations. We propose an effective detection technique which can form the basis for robust defenses against attacks based on universal perturbations.
Deep Neural Network (DNN) has gained unprecedented performance due to its automated feature extraction capability. This high order performance leads to significant incorporation of DNN models in different Internet of Things (IoT) applications in the past decade. However, the colossal requirement of computation, energy, and storage of DNN models make their deployment prohibitive on resource constraint IoT devices. Therefore, several compression techniques were proposed in recent years for reducing the storage and computation requirements of the DNN model. These techniques on DNN compression have utilized a different perspective for compressing DNN with minimal accuracy compromise. It encourages us to make a comprehensive overview of the DNN compression techniques. In this paper, we present a comprehensive review of existing literature on compressing DNN model that reduces both storage and computation requirements. We divide the existing approaches into five broad categories, i.e., network pruning, sparse representation, bits precision, knowledge distillation, and miscellaneous, based upon the mechanism incorporated for compressing the DNN model. The paper also discussed the challenges associated with each category of DNN compression techniques. Finally, we provide a quick summary of existing work under each category with the future direction in DNN compression.
In this study, a novel topology optimization approach based on conditional Wasserstein generative adversarial networks (CWGAN) is developed to replicate the conventional topology optimization algorithms in an extremely computationally inexpensive way. CWGAN consists of a generator and a discriminator, both of which are deep convolutional neural networks (CNN). The limited samples of data, quasi-optimal planar structures, needed for training purposes are generated using the conventional topology optimization algorithms. With CWGANs, the topology optimization conditions can be set to a required value before generating samples. CWGAN truncates the global design space by introducing an equality constraint by the designer. The results are validated by generating an optimized planar structure using the conventional algorithms with the same settings. A proof of concept is presented which is known to be the first such illustration of fusion of CWGANs and topology optimization.
Localization is important for a large number of Internet of Things (IoT) endpoint devices connected by LoRaWAN. Due to the bandwidth limitations of LoRaWAN, existing localization methods without specialized hardware (e.g., GPS) produce poor performance. To increase the localization accuracy, we propose a super-resolution localization method, called Seirios, which features a novel algorithm to synchronize multiple non-overlapped communication channels by exploiting the unique features of the radio physical layer to increase the overall bandwidth. By exploiting both the original and the conjugate of the physical layer, Seirios can resolve the direct path from multiple reflectors in both indoor and outdoor environments. We design a Seirios prototype and evaluate its performance in an outdoor area of 100 m $times$ 60 m, and an indoor area of 25 m $times$ 15 m, which shows that Seirios can achieve a median error of 4.4 m outdoors (80% samples < 6.4 m), and 2.4 m indoors (80% samples < 6.1 m), respectively. The results show that Seirios produces 42% less localization error than the baseline approach. Our evaluation also shows that, different to previous studies in Wi-Fi localization systems that have wider bandwidth, time-of-fight (ToF) estimation is less effective for LoRaWAN localization systems with narrowband radio signals.