No Arabic abstract
Recent advances in bioimaging have provided scientists a superior high spatial-temporal resolution to observe dynamics of living cells as 3D volumetric videos. Unfortunately, the 3D biomedical video analysis is lagging, impeded by resource insensitive human curation using off-the-shelf 3D analytic tools. Herein, biologists often need to discard a considerable amount of rich 3D spatial information by compromising on 2D analysis via maximum intensity projection. Recently, pixel embedding-based cell instance segmentation and tracking provided a neat and generalizable computing paradigm for understanding cellular dynamics. In this work, we propose a novel spatial-temporal voxel-embedding (VoxelEmbed) based learning method to perform simultaneous cell instance segmenting and tracking on 3D volumetric video sequences. Our contribution is in four-fold: (1) The proposed voxel embedding generalizes the pixel embedding with 3D context information; (2) Present a simple multi-stream learning approach that allows effective spatial-temporal embedding; (3) Accomplished an end-to-end framework for one-stage 3D cell instance segmentation and tracking without heavy parameter tuning; (4) The proposed 3D quantification is memory efficient via a single GPU with 12 GB memory. We evaluate our VoxelEmbed method on four 3D datasets (with different cell types) from the ISBI Cell Tracking Challenge. The proposed VoxelEmbed method achieved consistent superior overall performance (OP) on two densely annotated datasets. The performance is also competitive on two sparsely annotated cohorts with 20.6% and 2% of data-set having segmentation annotations. The results demonstrate that the VoxelEmbed method is a generalizable and memory-efficient solution.
Panoptic segmentation requires segments of both things (countable object instances) and stuff (uncountable and amorphous regions) within a single output. A common approach involves the fusion of instance segmentation (for things) and semantic segmentation (for stuff) into a non-overlapping placement of segments, and resolves overlaps. However, instance ordering with detection confidence do not correlate well with natural occlusion relationship. To resolve this issue, we propose a branch that is tasked with modeling how two instance masks should overlap one another as a binary relation. Our method, named OCFusion, is lightweight but particularly effective in the instance fusion process. OCFusion is trained with the ground truth relation derived automatically from the existing dataset annotations. We obtain state-of-the-art results on COCO and show competitive results on the Cityscapes panoptic segmentation benchmark.
We present Point-Voxel CNN (PVCNN) for efficient, fast 3D deep learning. Previous work processes 3D data using either voxel-based or point-based NN models. However, both approaches are computationally inefficient. The computation cost and memory footprints of the voxel-based models grow cubically with the input resolution, making it memory-prohibitive to scale up the resolution. As for point-based networks, up to 80% of the time is wasted on structuring the sparse data which have rather poor memory locality, not on the actual feature extraction. In this paper, we propose PVCNN that represents the 3D input data in points to reduce the memory consumption, while performing the convolutions in voxels to reduce the irregular, sparse data access and improve the locality. Our PVCNN model is both memory and computation efficient. Evaluated on semantic and part segmentation datasets, it achieves much higher accuracy than the voxel-based baseline with 10x GPU memory reduction; it also outperforms the state-of-the-art point-based models with 7x measured speedup on average. Remarkably, the narrower version of PVCNN achieves 2x speedup over PointNet (an extremely efficient model) on part and scene segmentation benchmarks with much higher accuracy. We validate the general effectiveness of PVCNN on 3D object detection: by replacing the primitives in Frustrum PointNet with PVConv, it outperforms Frustrum PointNet++ by 2.4% mAP on average with 1.5x measured speedup and GPU memory reduction.
We propose a new method for semantic instance segmentation, by first computing how likely two pixels are to belong to the same object, and then by grouping similar pixels together. Our similarity metric is based on a deep, fully convolutional embedding model. Our grouping method is based on selecting all points that are sufficiently similar to a set of seed points, chosen from a deep, fully convolutional scoring model. We show competitive results on the Pascal VOC instance segmentation benchmark.
We propose a simple yet effective framework for instance and panoptic segmentation, termed CondInst (conditional convolutions for instance and panoptic segmentation). In the literature, top-performing instance segmentation methods typically follow the paradigm of Mask R-CNN and rely on ROI operations (typically ROIAlign) to attend to each instance. In contrast, we propose to attend to the instances with dynamic conditional convolutions. Instead of using instance-wise ROIs as inputs to the instance mask head of fixed weights, we design dynamic instance-aware mask heads, conditioned on the instances to be predicted. CondInst enjoys three advantages: 1.) Instance and panoptic segmentation are unified into a fully convolutional network, eliminating the need for ROI cropping and feature alignment. 2.) The elimination of the ROI cropping also significantly improves the output instance mask resolution. 3.) Due to the much improved capacity of dynamically-generated conditional convolutions, the mask head can be very compact (e.g., 3 conv. layers, each having only 8 channels), leading to significantly faster inference time per instance and making the overall inference time almost constant, irrelevant to the number of instances. We demonstrate a simpler method that can achieve improved accuracy and inference speed on both instance and panoptic segmentation tasks. On the COCO dataset, we outperform a few state-of-the-art methods. We hope that CondInst can be a strong baseline for instance and panoptic segmentation. Code is available at: https://git.io/AdelaiDet
We present a weakly supervised instance segmentation algorithm based on deep community learning with multiple tasks. This task is formulated as a combination of weakly supervised object detection and semantic segmentation, where individual objects of the same class are identified and segmented separately. We address this problem by designing a unified deep neural network architecture, which has a positive feedback loop of object detection with bounding box regression, instance mask generation, instance segmentation, and feature extraction. Each component of the network makes active interactions with others to improve accuracy, and the end-to-end trainability of our model makes our results more robust and reproducible. The proposed algorithm achieves state-of-the-art performance in the weakly supervised setting without any additional training such as Fast R-CNN and Mask R-CNN on the standard benchmark dataset. The implementation of our algorithm is available on the project webpage: https://cv.snu.ac.kr/research/WSIS_CL.