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Explainable Hierarchical Imitation Learning for Robotic Drink Pouring

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 Added by Dandan Zhang
 Publication date 2021
and research's language is English




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To accurately pour drinks into various containers is an essential skill for service robots. However, drink pouring is a dynamic process and difficult to model. Traditional deep imitation learning techniques for implementing autonomous robotic pouring have an inherent black-box effect and require a large amount of demonstration data for model training. To address these issues, an Explainable Hierarchical Imitation Learning (EHIL) method is proposed in this paper such that a robot can learn high-level general knowledge and execute low-level actions across multiple drink pouring scenarios. Moreover, with EHIL, a logical graph can be constructed for task execution, through which the decision-making process for action generation can be made explainable to users and the causes of failure can be traced out. Based on the logical graph, the framework is manipulable to achieve different targets while the adaptability to unseen scenarios can be achieved in an explainable manner. A series of experiments have been conducted to verify the effectiveness of the proposed method. Results indicate that EHIL outperforms the traditional behavior cloning method in terms of success rate, adaptability, manipulability and explainability.



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106 - Yongqiang Huang , Yu Sun 2019
Pouring is the second most frequently executed motion in cooking scenarios. In this work, we present our system of accurate pouring that generates the angular velocities of the source container using recurrent neural networks. We collected demonstrations of human pouring water. We made a physical system on which the velocities of the source container were generated at each time step and executed by a motor. We tested our system on pouring water from containers that are not used for training and achieved an error of as low as 4 milliliters. We also used the system to pour oil and syrup. The accuracy achieved with oil is slightly lower than but comparable with that of water.
Robust and accurate estimation of liquid height lies as an essential part of pouring tasks for service robots. However, vision-based methods often fail in occluded conditions while audio-based methods cannot work well in a noisy environment. We instead propose a multimodal pouring network (MP-Net) that is able to robustly predict liquid height by conditioning on both audition and haptics input. MP-Net is trained on a self-collected multimodal pouring dataset. This dataset contains 300 robot pouring recordings with audio and force/torque measurements for three types of target containers. We also augment the audio data by inserting robot noise. We evaluated MP-Net on our collected dataset and a wide variety of robot experiments. Both network training results and robot experiments demonstrate that MP-Net is robust against noise and changes to the task and environment. Moreover, we further combine the predicted height and force data to estimate the shape of the target container.
175 - Boyi Liu , Lujia Wang , Ming Liu 2019
Humans are capable of learning a new behavior by observing others perform the skill. Robots can also implement this by imitation learning. Furthermore, if with external guidance, humans will master the new behavior more efficiently. So how can robots implement this? To address the issue, we present Federated Imitation Learning (FIL) in the paper. Firstly, a knowledge fusion algorithm deployed on the cloud for fusing knowledge from local robots is presented. Then, effective transfer learning methods in FIL are introduced. With FIL, a robot is capable of utilizing knowledge from other robots to increase its imitation learning. FIL considers information privacy and data heterogeneity when robots share knowledge. It is suitable to be deployed in cloud robotic systems. Finally, we conduct experiments of a simplified self-driving task for robots (cars). The experimental results demonstrate that FIL is capable of increasing imitation learning of local robots in cloud robotic systems.
363 - Boyi Liu , Lujia Wang , Ming Liu 2019
Humans are capable of learning a new behavior by observing others to perform the skill. Similarly, robots can also implement this by imitation learning. Furthermore, if with external guidance, humans can master the new behavior more efficiently. So, how can robots achieve this? To address the issue, we present a novel framework named FIL. It provides a heterogeneous knowledge fusion mechanism for cloud robotic systems. Then, a knowledge fusion algorithm in FIL is proposed. It enables the cloud to fuse heterogeneous knowledge from local robots and generate guide models for robots with service requests. After that, we introduce a knowledge transfer scheme to facilitate local robots acquiring knowledge from the cloud. With FIL, a robot is capable of utilizing knowledge from other robots to increase its imitation learning in accuracy and efficiency. Compared with transfer learning and meta-learning, FIL is more suitable to be deployed in cloud robotic systems. Finally, we conduct experiments of a self-driving task for robots (cars). The experimental results demonstrate that the shared model generated by FIL increases imitation learning efficiency of local robots in cloud robotic systems.
This paper explores the use of a novel form of Hierarchical Graph Neurons (HGN) for in-operation behaviour selection in a swarm of robotic agents. This new HGN is called Robotic-HGN (R-HGN), as it matches robot environment observations to environment labels via fusion of match probabilities from both temporal and intra-swarm collections. This approach is novel for HGN as it addresses robotic observations being pseudo-continuous numbers, rather than categorical values. Additionally, the proposed approach is memory and computation-power conservative and thus is acceptable for use in mobile devices such as single-board computers, which are often used in mobile robotic agents. This R-HGN approach is validated against individual behaviour implementation and random behaviour selection. This contrast is made in two sets of simulated environments: environments designed to challenge the held behaviours of the R-HGN, and randomly generated environments which are more challenging for the robotic swarm than R-HGN training conditions. R-HGN has been found to enable appropriate behaviour selection in both these sets, allowing significant swarm performance in pre-trained and unexpected environment conditions.

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