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Meta-PU: An Arbitrary-Scale Upsampling Network for Point Cloud

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 Added by Shuquan Ye
 Publication date 2021
and research's language is English




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Point cloud upsampling is vital for the quality of the mesh in three-dimensional reconstruction. Recent research on point cloud upsampling has achieved great success due to the development of deep learning. However, the existing methods regard point cloud upsampling of different scale factors as independent tasks. Thus, the methods need to train a specific model for each scale factor, which is both inefficient and impractical for storage and computation in real applications. To address this limitation, in this work, we propose a novel method called ``Meta-PU to firstly support point cloud upsampling of arbitrary scale factors with a single model. In the Meta-PU method, besides the backbone network consisting of residual graph convolution (RGC) blocks, a meta-subnetwork is learned to adjust the weights of the RGC blocks dynamically, and a farthest sampling block is adopted to sample different numbers of points. Together, these two blocks enable our Meta-PU to continuously upsample the point cloud with arbitrary scale factors by using only a single model. In addition, the experiments reveal that training on multiple scales simultaneously is beneficial to each other. Thus, Meta-PU even outperforms the existing methods trained for a specific scale factor only.

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83 - Aihua Mao , Zihui Du , Junhui Hou 2021
Point cloud upsampling aims to generate dense point clouds from given sparse ones, which is a challenging task due to the irregular and unordered nature of point sets. To address this issue, we present a novel deep learning-based model, called PU-Flow,which incorporates normalizing flows and feature interpolation techniques to produce dense points uniformly distributed on the underlying surface. Specifically, we formulate the upsampling process as point interpolation in a latent space, where the interpolation weights are adaptively learned from local geometric context, and exploit the invertible characteristics of normalizing flows to transform points between Euclidean and latent spaces. We evaluate PU-Flow on a wide range of 3D models with sharp features and high-frequency details. Qualitative and quantitative results show that our method outperforms state-of-the-art deep learning-based approaches in terms of reconstruction quality, proximity-to-surface accuracy, and computation efficiency.
Point clouds produced by 3D scanning are often sparse, non-uniform, and noisy. Recent upsampling approaches aim to generate a dense point set, while achieving both distribution uniformity and proximity-to-surface, and possibly amending small holes, all in a single network. After revisiting the task, we propose to disentangle the task based on its multi-objective nature and formulate two cascaded sub-networks, a dense generator and a spatial refiner. The dense generator infers a coarse but dense output that roughly describes the underlying surface, while the spatial refiner further fine-tunes the coarse output by adjusting the location of each point. Specifically, we design a pair of local and global refinement units in the spatial refiner to evolve a coarse feature map. Also, in the spatial refiner, we regress a per-point offset vector to further adjust the coarse outputs in fine-scale. Extensive qualitative and quantitative results on both synthetic and real-scanned datasets demonstrate the superiority of our method over the state-of-the-arts.
74 - Jiehong Lin , Xian Shi , Yuan Gao 2020
Point set is arguably the most direct approximation of an object or scene surface, yet its practical acquisition often suffers from the shortcoming of being noisy, sparse, and possibly incomplete, which restricts its use for a high-quality surface recovery. Point set upsampling aims to increase its density and regularity such that a better surface recovery could be achieved. The problem is severely ill-posed and challenging, considering that the upsampling target itself is only an approximation of the underlying surface. Motivated to improve the surface approximation via point set upsampling, we identify the factors that are critical to the objective, by pairing the surface approximation error bounds of the input and output point sets. It suggests that given a fixed budget of points in the upsampling result, more points should be distributed onto the surface regions where local curvatures are relatively high. To implement the motivation, we propose a novel design of Curvature-ADaptive Point set Upsampling network (CAD-PU), the core of which is a module of curvature-adaptive feature expansion. To train CAD-PU, we follow the same motivation and propose geometrically intuitive surrogates that approximate discrete notions of surface curvature for the upsampled point set. We further integrate the proposed surrogates into an adversarial learning based curvature minimization objective, which gives a practically effective learning of CAD-PU. We conduct thorough experiments that show the efficacy of our contributions and the advantages of our method over existing ones. Our implementation codes are publicly available at https://github.com/JiehongLin/CAD-PU.
Surface reconstruction from an unorganized point cloud is an important problem due to its widespread applications. White noise, possibly clustered outliers, and noisy perturbation may be generated when a point cloud is sampled from a surface. Most existing methods handle limited amount of noise. We develop a method to denoise a point cloud so that the users can run their surface reconstruction codes or perform other analyses afterwards. Our experiments demonstrate that our method is computationally efficient and it has significantly better noise handling ability than several existing surface reconstruction codes.
We introduce a novel technique for neural point cloud consolidation which learns from only the input point cloud. Unlike other point upsampling methods which analyze shapes via local patches, in this work, we learn from global subsets. We repeatedly self-sample the input point cloud with global subsets that are used to train a deep neural network. Specifically, we define source and target subsets according to the desired consolidation criteria (e.g., generating sharp points or points in sparse regions). The network learns a mapping from source to target subsets, and implicitly learns to consolidate the point cloud. During inference, the network is fed with random subsets of points from the input, which it displaces to synthesize a consolidated point set. We leverage the inductive bias of neural networks to eliminate noise and outliers, a notoriously difficult problem in point cloud consolidation. The shared weights of the network are optimized over the entire shape, learning non-local statistics and exploiting the recurrence of local-scale geometries. Specifically, the network encodes the distribution of the underlying shape surface within a fixed set of local kernels, which results in the best explanation of the underlying shape surface. We demonstrate the ability to consolidate point sets from a variety of shapes, while eliminating outliers and noise.
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