Do you want to publish a course? Click here

L2C: Describing Visual Differences Needs Semantic Understanding of Individuals

103   0   0.0 ( 0 )
 Added by An Yan
 Publication date 2021
and research's language is English




Ask ChatGPT about the research

Recent advances in language and vision push forward the research of captioning a single image to describing visual differences between image pairs. Suppose there are two images, I_1 and I_2, and the task is to generate a description W_{1,2} comparing them, existing methods directly model { I_1, I_2 } -> W_{1,2} mapping without the semantic understanding of individuals. In this paper, we introduce a Learning-to-Compare (L2C) model, which learns to understand the semantic structures of these two images and compare them while learning to describe each one. We demonstrate that L2C benefits from a comparison between explicit semantic representations and single-image captions, and generalizes better on the new testing image pairs. It outperforms the baseline on both automatic evaluation and human evaluation for the Birds-to-Words dataset.



rate research

Read More

We propose a new framework for understanding and representing related salient events in a video using visual semantic role labeling. We represent videos as a set of related events, wherein each event consists of a verb and multiple entities that fulfill various roles relevant to that event. To study the challenging task of semantic role labeling in videos or VidSRL, we introduce the VidSitu benchmark, a large-scale video understanding data source with $29K$ $10$-second movie clips richly annotated with a verb and semantic-roles every $2$ seconds. Entities are co-referenced across events within a movie clip and events are connected to each other via event-event relations. Clips in VidSitu are drawn from a large collection of movies (${sim}3K$) and have been chosen to be both complex (${sim}4.2$ unique verbs within a video) as well as diverse (${sim}200$ verbs have more than $100$ annotations each). We provide a comprehensive analysis of the dataset in comparison to other publicly available video understanding benchmarks, several illustrative baselines and evaluate a range of standard video recognition models. Our code and dataset is available at vidsitu.org.
Different from Visual Question Answering task that requires to answer only one question about an image, Visual Dialogue involves multiple questions which cover a broad range of visual content that could be related to any objects, relationships or semantics. The key challenge in Visual Dialogue task is thus to learn a more comprehensive and semantic-rich image representation which may have adaptive attentions on the image for variant questions. In this research, we propose a novel model to depict an image from both visual and semantic perspectives. Specifically, the visual view helps capture the appearance-level information, including objects and their relationships, while the semantic view enables the agent to understand high-level visual semantics from the whole image to the local regions. Futhermore, on top of such multi-view image features, we propose a feature selection framework which is able to adaptively capture question-relevant information hierarchically in fine-grained level. The proposed method achieved state-of-the-art results on benchmark Visual Dialogue datasets. More importantly, we can tell which modality (visual or semantic) has more contribution in answering the current question by visualizing the gate values. It gives us insights in understanding of human cognition in Visual Dialogue.
Recent work on audio-visual navigation assumes a constantly-sounding target and restricts the role of audio to signaling the targets position. We introduce semantic audio-visual navigation, where objects in the environment make sounds consistent with their semantic meaning (e.g., toilet flushing, door creaking) and acoustic events are sporadic or short in duration. We propose a transformer-based model to tackle this new semantic AudioGoal task, incorporating an inferred goal descriptor that captures both spatial and semantic properties of the target. Our models persistent multimodal memory enables it to reach the goal even long after the acoustic event stops. In support of the new task, we also expand the SoundSpaces audio simulations to provide semantically grounded sounds for an array of objects in Matterport3D. Our method strongly outperforms existing audio-visual navigation methods by learning to associate semantic, acoustic, and visual cues.
Scene Graph Generation (SGG) aims to extract entities, predicates and their semantic structure from images, enabling deep understanding of visual content, with many applications such as visual reasoning and image retrieval. Nevertheless, existing SGG methods require millions of manually annotated bounding boxes for training, and are computationally inefficient, as they exhaustively process all pairs of object proposals to detect predicates. In this paper, we address those two limitations by first proposing a generalized formulation of SGG, namely Visual Semantic Parsing, which disentangles entity and predicate recognition, and enables sub-quadratic performance. Then we propose the Visual Semantic Parsing Network, VSPNet, based on a dynamic, attention-based, bipartite message passing framework that jointly infers graph nodes and edges through an iterative process. Additionally, we propose the first graph-based weakly supervised learning framework, based on a novel graph alignment algorithm, which enables training without bounding box annotations. Through extensive experiments, we show that VSPNet outperforms weakly supervised baselines significantly and approaches fully supervised performance, while being several times faster. We publicly release the source code of our method.
Large scale visual understanding is challenging, as it requires a model to handle the widely-spread and imbalanced distribution of <subject, relation, object> triples. In real-world scenarios with large numbers of objects and relations, some are seen very commonly while others are barely seen. We develop a new relationship detection model that embeds objects and relations into two vector spaces where both discriminative capability and semantic affinity are preserved. We learn both a visual and a semantic module that map features from the two modalities into a shared space, where matched pairs of features have to discriminate against those unmatched, but also maintain close distances to semantically similar ones. Benefiting from that, our model can achieve superior performance even when the visual entity categories scale up to more than 80,000, with extremely skewed class distribution. We demonstrate the efficacy of our model on a large and imbalanced benchmark based of Visual Genome that comprises 53,000+ objects and 29,000+ relations, a scale at which no previous work has ever been evaluated at. We show superiority of our model over carefully designed baselines on the original Visual Genome dataset with 80,000+ categories. We also show state-of-the-art performance on the VRD dataset and the scene graph dataset which is a subset of Visual Genome with 200 categories.
comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا