No Arabic abstract
Explainability has been a goal for Artificial Intelligence (AI) systems since their conception, with the need for explainability growing as more complex AI models are increasingly used in critical, high-stakes settings such as healthcare. Explanations have often added to an AI system in a non-principled, post-hoc manner. With greater adoption of these systems and emphasis on user-centric explainability, there is a need for a structured representation that treats explainability as a primary consideration, mapping end user needs to specific explanation types and the systems AI capabilities. We design an explanation ontology to model both the role of explanations, accounting for the system and user attributes in the process, and the range of different literature-derived explanation types. We indicate how the ontology can support user requirements for explanations in the domain of healthcare. We evaluate our ontology with a set of competency questions geared towards a system designer who might use our ontology to decide which explanation types to include, given a combination of users needs and a systems capabilities, both in system design settings and in real-time operations. Through the use of this ontology, system designers will be able to make informed choices on which explanations AI systems can and should provide.
We addressed the problem of a lack of semantic representation for user-centric explanations and different explanation types in our Explanation Ontology (https://purl.org/heals/eo). Such a representation is increasingly necessary as explainability has become an important problem in Artificial Intelligence with the emergence of complex methods and an uptake in high-precision and user-facing settings. In this submission, we provide step-by-step guidance for system designers to utilize our ontology, introduced in our resource track paper, to plan and model for explanations during the design of their Artificial Intelligence systems. We also provide a detailed example with our utilization of this guidance in a clinical setting.
Computer games represent an ideal research domain for the next generation of personalized digital applications. This paper presents a player-centered framework of AI for game personalization, complementary to the commonly used system-centered approaches. Built on the Structure of Actions theory, the paper maps out the current landscape of game personalization research and identifies eight open problems that need further investigation. These problems require deep collaboration between technological advancement and player experience design.
Intelligent assistants that follow commands or answer simple questions, such as Siri and Google search, are among the most economically important applications of AI. Future conversational AI assistants promise even greater capabilities and a better user experience through a deeper understanding of the domain, the user, or the users purposes. But what domain and what methods are best suited to researching and realizing this promise? In this article we argue for the domain of voice document editing and for the methods of model-based reinforcement learning. The primary advantages of voice document editing are that the domain is tightly scoped and that it provides something for the conversation to be about (the document) that is delimited and fully accessible to the intelligent assistant. The advantages of reinforcement learning in general are that its methods are designed to learn from interaction without explicit instruction and that it formalizes the purposes of the assistant. Model-based reinforcement learning is needed in order to genuinely understand the domain of discourse and thereby work efficiently with the user to achieve their goals. Together, voice document editing and model-based reinforcement learning comprise a promising research direction for achieving conversational AI.
To facilitate the widespread acceptance of AI systems guiding decision-making in real-world applications, it is key that solutions comprise trustworthy, integrated human-AI systems. Not only in safety-critical applications such as autonomous driving or medicine, but also in dynamic open world systems in industry and government it is crucial for predictive models to be uncertainty-aware and yield trustworthy predictions. Another key requirement for deployment of AI at enterprise scale is to realize the importance of integrating human-centered design into AI systems such that humans are able to use systems effectively, understand results and output, and explain findings to oversight committees. While the focus of this symposium was on AI systems to improve data quality and technical robustness and safety, we welcomed submissions from broadly defined areas also discussing approaches addressing requirements such as explainable models, human trust and ethical aspects of AI.
With the growing capabilities of intelligent systems, the integration of robots in our everyday life is increasing. However, when interacting in such complex human environments, the occasional failure of robotic systems is inevitable. The field of explainable AI has sought to make complex-decision making systems more interpretable but most existing techniques target domain experts. On the contrary, in many failure cases, robots will require recovery assistance from non-expert users. In this work, we introduce a new type of explanation, that explains the cause of an unexpected failure during an agents plan execution to non-experts. In order for error explanations to be meaningful, we investigate what types of information within a set of hand-scripted explanations are most helpful to non-experts for failure and solution identification. Additionally, we investigate how such explanations can be autonomously generated, extending an existing encoder-decoder model, and generalized across environments. We investigate such questions in the context of a robot performing a pick-and-place manipulation task in the home environment. Our results show that explanations capturing the context of a failure and history of past actions, are the most effective for failure and solution identification among non-experts. Furthermore, through a second user evaluation, we verify that our model-generated explanations can generalize to an unseen office environment, and are just as effective as the hand-scripted explanations.