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Nash Equilibrium Seeking under Directed Graphs

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 Added by Yutao Tang
 Publication date 2020
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and research's language is English




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In this paper, we aim to develop distributed continuous-time algorithms under directed graphs to seek the Nash equilibrium of a noncooperative game. Motivated by the existing consensus-based designs in Gadjov and Pavel (2019), we present a distributed algorithm with a proportional gain for weight-balanced directed graphs. By further embedding a distributed estimator of the left eigenvector associated with zero eigenvalue of the graph Laplacian, we extend it to the case with arbitrary strongly connected directed graphs having possible unbalanced weights. In both cases, the Nash equilibrium is proven to be exactly reached with an exponential convergence rate.

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We introduce a novel class of Nash equilibrium seeking dynamics for non-cooperative games with a finite number of players, where the convergence to the Nash equilibrium is bounded by a KL function with a settling time that can be upper bounded by a positive constant that is independent of the initial conditions of the players, and which can be prescribed a priori by the system designer. The dynamics are model-free, in the sense that the mathematical forms of the cost functions of the players are unknown. Instead, in order to update its own action, each player needs to have access only to real-time evaluations of its own cost, as well as to auxiliary states of neighboring players characterized by a communication graph. Stability and convergence properties are established for both potential games and strongly monotone games. Numerical examples are presented to illustrate our theoretical results.
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