No Arabic abstract
Classical rigid-bodied robotic systems are presented with proven success in theoretical development and industrial applications, are recently challenged by the emergence of soft robotics due to a growing need in physical human-robot interactions (pHRI), such as wearable devices, medical robots, personal robots, etc. In this paper, we present the design and fabrication of a robust, hybrid bending actuator build from both rigid and soft components inspired by crustaceans, where its bending radius and axis can be mechanically programmed through the selective activation of the rigid exterior joints, actuated by the soft actuators inside. The hybrid actuator was experimentally measured in terms of bending and force tests to demonstrate the utility of this design. Finally, a case study was presented to demonstrate its capacity to adapt to specific objects geometry, anticipating its potential application in situations where compliance is the priority.
Soft actuators have drawn significant attention from researchers with an inherently compliant design to address the safety issues in physical human-robot interactions. However, they are also vulnerable and pose new challenges in the design, fabrication, and analysis due to their inherent material softness. In this paper, a novel hybrid actuator design is presented with bio-inspirations from the lobster, or crustaceans in a broader perspective. We enclose a soft chamber with rectangular cross-section using a series of articulated rigid shells to produce bending under pneumatic input. By mimicking the shell pattern of lobsters abdomen, foldable rigid shells are designed to provide the soft actuator with full protection throughout the motion range. The articulation of the rigid shells predefines the actuators bending motions. As a result, the proposed design enables one to analyze this hybrid actuator with simplified quasi-static models and rigid-body kinematics, which are further validated by mechanical tests. This paper demonstrates that the proposed hybrid actuator design is capable of bridging the major design drawbacks of the entirely rigid and soft robots while preserving their engineering merits in performance.
Inspired by widely used soft fingers on grasping, we propose a method of rigid-soft interactive learning, aiming at reducing the time of data collection. In this paper, we classify the interaction categories into Rigid-Rigid, Rigid-Soft, Soft-Rigid according to the interaction surface between grippers and target objects. We find experimental evidence that the interaction types between grippers and target objects play an essential role in the learning methods. We use soft, stuffed toys for training, instead of everyday objects, to reduce the integration complexity and computational burden and exploit such rigid-soft interaction by changing the gripper fingers to the soft ones when dealing with rigid, daily-life items such as the Yale-CMU-Berkeley (YCB) objects. With a small data collection of 5K picking attempts in total, our results suggest that such Rigid-Soft and Soft-Rigid interactions are transferable. Moreover, the combination of different grasp types shows better performance on the grasping test. We achieve the best grasping performance at 97.5% for easy YCB objects and 81.3% for difficult YCB objects while using a precise grasp with a two-soft-finger gripper to collect training data and power grasp with a four-soft-finger gripper to test.
Continuum and soft robots can leverage complex actuator shapes to take on useful shapes while actuating only a few of their many degrees of freedom. Continuum robots that also grow increase the range of potential shapes that can be actuated and enable easier access to constrained environments. Existing models for describing the complex kinematics involved in general actuation of continuum robots rely on simulation or well-behaved stress-strain relationships, but the non-linear behavior of the thin-walled inflated-beams used in growing robots makes these techniques difficult to apply. Here we derive kinematic models of single, generally routed tendon paths on a soft pneumatic backbone of inextensible but flexible material from geometric relationships alone. This allows for forward modeling of the resulting shapes with only knowledge of the geometry of the system. We show that this model can accurately predict the shape of the whole robot body and how the model changes with actuation type. We also demonstrate the use of this kinematic model for inverse design, where actuator designs are found based on desired final robot shapes. We deploy these designed actuators on soft pneumatic growing robots to show the benefits of simultaneous growth and shape change.
Soft actuators allow to transform external stimuli to mechanical deformations. Because of their deformational response to external magnetic fields, magnetic gels and elastomers represent ideal candidates for such tasks. Mostly, linear magnetostrictive deformations, that is, elongations or contractions along straight axes are discussed in this context. In contrast to that, we here suggest to realize a twist actuator that responds by torsional deformations around the axis of the applied magnetic field. For this purpose, we theoretically investigate the overall mechanical response of a basic model system containing discrete magnetizable particles in a soft elastic matrix. Two different types of discrete particle arrangements are used as starting conditions in the nonmagnetized state. These contain globally twisted anisotropic particle arrangements on the one hand, and groups of discrete helical-like particle structures positioned side by side on the other hand. Besides the resulting twist upon magnetization, we also evaluate different other modes of deformation. Our analysis supports the construction of magnetically orientable and actuatable torsional mixing devices in fluidic applications or other types of soft actuators that initiate relative rotations between different components.
Over the past few decades, efforts have been made towards robust robotic grasping, and therefore dexterous manipulation. The soft gripper has shown their potential in robust grasping due to their inherent properties-low, control complexity, and high adaptability. However, the deformation of the soft gripper when interacting with objects bring inaccuracy of grasped objects, which causes instability for robust grasping and further manipulation. In this paper, we present an omni-directional adaptive soft finger that can sense deformation based on embedded optical fibers and the application of machine learning methods to interpret transmitted light intensities. Furthermore, to use tactile information provided by a soft finger, we design a low-cost and multi degrees of freedom gripper to conform to the shape of objects actively and optimize grasping policy, which is called Rigid-Soft Interactive Grasping. Two main advantages of this grasping policy are provided: one is that a more robust grasping could be achieved through an active adaptation; the other is that the tactile information collected could be helpful for further manipulation.