No Arabic abstract
Mobile robot navigation is typically regarded as a geometric problem, in which the robots objective is to perceive the geometry of the environment in order to plan collision-free paths towards a desired goal. However, a purely geometric view of the world can can be insufficient for many navigation problems. For example, a robot navigating based on geometry may avoid a field of tall grass because it believes it is untraversable, and will therefore fail to reach its desired goal. In this work, we investigate how to move beyond these purely geometric-based approaches using a method that learns about physical navigational affordances from experience. Our approach, which we call BADGR, is an end-to-end learning-based mobile robot navigation system that can be trained with self-supervised off-policy data gathered in real-world environments, without any simulation or human supervision. BADGR can navigate in real-world urban and off-road environments with geometrically distracting obstacles. It can also incorporate terrain preferences, generalize to novel environments, and continue to improve autonomously by gathering more data. Videos, code, and other supplemental material are available on our website https://sites.google.com/view/badgr
Real-world autonomous vehicles often operate in a priori unknown environments. Since most of these systems are safety-critical, it is important to ensure they operate safely in the face of environment uncertainty, such as unseen obstacles. Current safety analysis tools enable autonomous systems to reason about safety given full information about the state of the environment a priori. However, these tools do not scale well to scenarios where the environment is being sensed in real time, such as during navigation tasks. In this work, we propose a novel, real-time safety analysis method based on Hamilton-Jacobi reachability that provides strong safety guarantees despite environment uncertainty. Our safety method is planner-agnostic and provides guarantees for a variety of mapping sensors. We demonstrate our approach in simulation and in hardware to provide safety guarantees around a state-of-the-art vision-based, learning-based planner.
In this paper, we present an autonomous unmanned aerial vehicle (UAV) landing system based on visual navigation. We design the landmark as a topological pattern in order to enable the UAV to distinguish the landmark from the environment easily. In addition, a dynamic thresholding method is developed for image binarization to improve detection efficiency. The relative distance in the horizontal plane is calculated according to effective image information, and the relative height is obtained using a linear interpolation method. The landing experiments are performed on a static and a moving platform, respectively. The experimental results illustrate that our proposed landing system performs robustly and accurately.
In autonomous navigation of mobile robots, sensors suffer from massive occlusion in cluttered environments, leaving significant amount of space unknown during planning. In practice, treating the unknown space in optimistic or pessimistic ways both set limitations on planning performance, thus aggressiveness and safety cannot be satisfied at the same time. However, humans can infer the exact shape of the obstacles from only partial observation and generate non-conservative trajectories that avoid possible collisions in occluded space. Mimicking human behavior, in this paper, we propose a method based on deep neural network to predict occupancy distribution of unknown space reliably. Specifically, the proposed method utilizes contextual information of environments and learns from prior knowledge to predict obstacle distributions in occluded space. We use unlabeled and no-ground-truth data to train our network and successfully apply it to real-time navigation in unseen environments without any refinement. Results show that our method leverages the performance of a kinodynamic planner by improving security with no reduction of speed in clustered environments.
In autonomous driving, navigation through unsignaled intersections with many traffic participants moving around is a challenging task. To provide a solution to this problem, we propose a novel branched network G-CIL for the navigation policy learning. Specifically, we firstly represent such dynamic environments as graph-structured data and propose an effective strategy for edge definition to aggregate surrounding information for the ego-vehicle. Then graph convolutional neural networks are used as the perception module to capture global and geometric features from the environment. To generate safe and efficient navigation policy, we further incorporate it with conditional imitation learning algorithm, to learn driving behaviors directly from expert demonstrations. Our proposed network is capable of handling a varying number of surrounding vehicles and generating optimal control actions (e.g., steering angle and throttle) according to the given high-level commands (e.g., turn left towards the global goal). Evaluations on unsignaled intersections with various traffic densities demonstrate that our end-to-end trainable neural network outperforms the baselines with higher success rate and shorter navigation time.
A practical approach to robot reinforcement learning is to first collect a large batch of real or simulated robot interaction data, using some data collection policy, and then learn from this data to perform various tasks, using offline learning algorithms. Previous work focused on manually designing the data collection policy, and on tasks where suitable policies can easily be designed, such as random picking policies for collecting data about object grasping. For more complex tasks, however, it may be difficult to find a data collection policy that explores the environment effectively, and produces data that is diverse enough for the downstream task. In this work, we propose that data collection policies should actively explore the environment to collect diverse data. In particular, we develop a simple-yet-effective goal-conditioned reinforcement-learning method that actively focuses data collection on novel observations, thereby collecting a diverse data-set. We evaluate our method on simulated robot manipulation tasks with visual inputs and show that the improved diversity of active data collection leads to significant improvements in the downstream learning tasks.