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Least Inferable Policies for Markov Decision Processes

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 Added by Mustafa O. Karabag
 Publication date 2018
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and research's language is English




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In a variety of applications, an agents success depends on the knowledge that an adversarial observer has or can gather about the agents decisions. It is therefore desirable for the agent to achieve a task while reducing the ability of an observer to infer the agents policy. We consider the task of the agent as a reachability problem in a Markov decision process and study the synthesis of policies that minimize the observers ability to infer the transition probabilities of the agent between the states of the Markov decision process. We introduce a metric that is based on the Fisher information as a proxy for the information leaked to the observer and using this metric formulate a problem that minimizes expected total information subject to the reachability constraint. We proceed to solve the problem using convex optimization methods. To verify the proposed method, we analyze the relationship between the expected total information and the estimation error of the observer, and show that, for a particular class of Markov decision processes, these two values are inversely proportional.



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This paper extends to Continuous-Time Jump Markov Decision Processes (CTJMDP) the classic result for Markov Decision Processes stating that, for a given initial state distribution, for every policy there is a (randomized) Markov policy, which can be defined in a natural way, such that at each time instance the marginal distributions of state-action pairs for these two policies coincide. It is shown in this paper that this equality takes place for a CTJMDP if the corresponding Markov policy defines a nonexplosive jump Markov process. If this Markov process is explosive, then at each time instance the marginal probability, that a state-action pair belongs to a measurable set of state-action pairs, is not greater for the described Markov policy than the same probability for the original policy. These results are used in this paper to prove that for expected discounted total costs and for average costs per unit time, for a given initial state distribution, for each policy for a CTJMDP the described a Markov policy has the same or better performance.
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We study the problem of synthesizing a controller that maximizes the entropy of a partially observable Markov decision process (POMDP) subject to a constraint on the expected total reward. Such a controller minimizes the predictability of an agents trajectories to an outside observer while guaranteeing the completion of a task expressed by a reward function. We first prove that an agent with partial observations can achieve an entropy at most as well as an agent with perfect observations. Then, focusing on finite-state controllers (FSCs) with deterministic memory transitions, we show that the maximum entropy of a POMDP is lower bounded by the maximum entropy of the parametric Markov chain (pMC) induced by such FSCs. This relationship allows us to recast the entropy maximization problem as a so-called parameter synthesis problem for the induced pMC. We then present an algorithm to synthesize an FSC that locally maximizes the entropy of a POMDP over FSCs with the same number of memory states. In numerical examples, we illustrate the relationship between the maximum entropy, the number of memory states in the FSC, and the expected reward.
We study the problem of synthesizing a policy that maximizes the entropy of a Markov decision process (MDP) subject to a temporal logic constraint. Such a policy minimizes the predictability of the paths it generates, or dually, maximizes the exploration of different paths in an MDP while ensuring the satisfaction of a temporal logic specification. We first show that the maximum entropy of an MDP can be finite, infinite or unbounded. We provide necessary and sufficient conditions under which the maximum entropy of an MDP is finite, infinite or unbounded. We then present an algorithm which is based on a convex optimization problem to synthesize a policy that maximizes the entropy of an MDP. We also show that maximizing the entropy of an MDP is equivalent to maximizing the entropy of the paths that reach a certain set of states in the MDP. Finally, we extend the algorithm to an MDP subject to a temporal logic specification. In numerical examples, we demonstrate the proposed method on different motion planning scenarios and illustrate the relation between the restrictions imposed on the paths by a specification, the maximum entropy, and the predictability of paths.
105 - Thomas Furmston , Guy Lever 2013
Recently two approximate Newton methods were proposed for the optimisation of Markov Decision Processes. While these methods were shown to have desirable properties, such as a guarantee that the preconditioner is negative-semidefinite when the policy is $log$-concave with respect to the policy parameters, and were demonstrated to have strong empirical performance in challenging domains, such as the game of Tetris, no convergence analysis was provided. The purpose of this paper is to provide such an analysis. We start by providing a detailed analysis of the Hessian of a Markov Decision Process, which is formed of a negative-semidefinite component, a positive-semidefinite component and a remainder term. The first part of our analysis details how the negative-semidefinite and positive-semidefinite components relate to each other, and how these two terms contribute to the Hessian. The next part of our analysis shows that under certain conditions, relating to the richness of the policy class, the remainder term in the Hessian vanishes in the vicinity of a local optimum. Finally, we bound the behaviour of this remainder term in terms of the mixing time of the Markov chain induced by the policy parameters, where this part of the analysis is applicable over the entire parameter space. Given this analysis of the Hessian we then provide our local convergence analysis of the approximate Newton framework.
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