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Finite LTL Synthesis with Environment Assumptions and Quality Measures

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 Added by Alberto Camacho
 Publication date 2018
and research's language is English




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In this paper, we investigate the problem of synthesizing strategies for linear temporal logic (LTL) specifications that are interpreted over finite traces -- a problem that is central to the automated construction of controllers, robot programs, and business processes. We study a natural variant of the finite LTL synthesis problem in which strategy guarantees are predicated on specified environment behavior. We further explore a quantitative extension of LTL that supports specification of quality measures, utilizing it to synthesize high-quality strategies. We propose new notions of optimality and associated algorithms that yield strategies that best satisfy specified quality measures. Our algorithms utilize an automata-game approach, positioning them well for future implementation via existing state-of-the-art techniques.



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The synthesis of reactive systems from linear temporal logic (LTL) specifications is an important aspect in the design of reliable software and hardware. We present our adaption of the classic automata-theoretic approach to LTL synthesis, implemented in the tool Strix which has won the two last synthesis competitions (Syntcomp2018/2019). The presented approach is (1) structured, meaning that the states used in the construction have a semantic structure that is exploited in several ways, it performs a (2) forward exploration such that it often constructs only a small subset of the reachable states, and it is (3) incremental in the sense that it reuses results from previous inconclusive solution attempts. Further, we present and study different guiding heuristics that determine where to expand the on-demand constructed arena. Moreover, we show several techniques for extracting an implementation (Mealy machine or circuit) from the witness of the tree-automaton emptiness check. Lastly, the chosen constructions use a symbolic representation of the transition functions to reduce runtime and memory consumption. We evaluate the proposed techniques on the Syntcomp2019 benchmark set and show in more detail how the proposed techniques compare to the techniques implemented in other leading LTL synthesis tools.
A data word is a sequence of pairs of a letter from a finite alphabet and an element from an infinite set, where the latter can only be compared for equality. To reason about data words, linear temporal logic is extended by the freeze quantifier, which stores the element at the current word position into a register, for equality comparisons deeper in the formula. By translations from the logic to alternating automata with registers and then to faulty counter automata whose counters may erroneously increase at any time, and from faulty and error-free counter automata to the logic, we obtain a complete complexity table for logical fragments defined by varying the set of temporal operators and the number of registers. In particular, the logic with future-time operators and 1 register is decidable but not primitive recursive over finite data words. Adding past-time operators or 1 more register, or switching to infinite data words, cause undecidability.
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In the classical synthesis problem, we are given an LTL formula psi over sets of input and output signals, and we synthesize a transducer that realizes psi. One weakness of automated synthesis in practice is that it pays no attention to the quality of the synthesized system. Indeed, the classical setting is Boolean: a computation satisfies a specification or does not satisfy it. Accordingly, while the synthesized system is correct, there is no guarantee about its quality. In recent years, researchers have considered extensions of the classical Boolean setting to a quantitative one. The logic LTL[F] is a multi-valued logic that augments LTL with quality operators. The satisfaction value of an LTL[F] formula is a real value in [0,1], where the higher the value is, the higher is the quality in which the computation satisfies the specification. Decision problems for LTL become search or optimization problems for LFL[F]. In particular, in the synthesis problem, the goal is to generate a transducer that satisfies the specification in the highest possible quality. Previous work considered the worst-case setting, where the goal is to maximize the quality of the computation with the minimal quality. We introduce and solve the stochastic setting, where the goal is to generate a transducer that maximizes the expected quality of a computation, subject to a given distribution of the input signals. Thus, rather than being hostile, the environment is assumed to be probabilistic, which corresponds to many realistic settings. We show that the problem is 2EXPTIME-complete, like classical LTL synthesis, and remains so in two extensions we consider: one that maximizes the expected quality while guaranteeing that the minimal quality is, with probability $1$, above a given threshold, and one that allows assumptions on the environment.
In recent years, there is growing need and interest in formalizing and reasoning about the quality of software and hardware systems. As opposed to traditional verification, where one handles the question of whether a system satisfies, or not, a given specification, reasoning about quality addresses the question of emph{how well} the system satisfies the specification. One direction in this effort is to refine the eventually operators of temporal logic to {em discounting operators}: the satisfaction value of a specification is a value in $[0,1]$, where the longer it takes to fulfill eventuality requirements, the smaller the satisfaction value is. In this paper we introduce an augmentation by discounting of Linear Temporal Logic (LTL), and study it, as well as its combination with propositional quality operators. We show that one can augment LTL with an arbitrary set of discounting functions, while preserving the decidability of the model-checking problem. Further augmenting the logic with unary propositional quality operators preserves decidability, whereas adding an average-operator makes some problems undecidable. We also discuss the complexity of the problem, as well as various extensions.

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