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A Brief Study of In-Domain Transfer and Learning from Fewer Samples using A Few Simple Priors

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 Added by Marc Pickett
 Publication date 2017
and research's language is English




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Domain knowledge can often be encoded in the structure of a network, such as convolutional layers for vision, which has been shown to increase generalization and decrease sample complexity, or the number of samples required for successful learning. In this study, we ask whether sample complexity can be reduced for systems where the structure of the domain is unknown beforehand, and the structure and parameters must both be learned from the data. We show that sample complexity reduction through learning structure is possible for at least two simple cases. In studying these cases, we also gain insight into how this might be done for more complex domains.



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Recent progress on few-shot learning largely relies on annotated data for meta-learning: base classes sampled from the same domain as the novel classes. However, in many applications, collecting data for meta-learning is infeasible or impossible. This leads to the cross-domain few-shot learning problem, where there is a large shift between base and novel class domains. While investigations of the cross-domain few-shot scenario exist, these works are limited to natural images that still contain a high degree of visual similarity. No work yet exists that examines few-shot learning across different imaging methods seen in real world scenarios, such as aerial and medical imaging. In this paper, we propose the Broader Study of Cross-Domain Few-Shot Learning (BSCD-FSL) benchmark, consisting of image data from a diverse assortment of image acquisition methods. This includes natural images, such as crop disease images, but additionally those that present with an increasing dissimilarity to natural images, such as satellite images, dermatology images, and radiology images. Extensive experiments on the proposed benchmark are performed to evaluate state-of-art meta-learning approaches, transfer learning approaches, and newer methods for cross-domain few-shot learning. The results demonstrate that state-of-art meta-learning methods are surprisingly outperformed by earlier meta-learning approaches, and all meta-learning methods underperform in relation to simple fine-tuning by 12.8% average accuracy. Performance gains previously observed with methods specialized for cross-domain few-shot learning vanish in this more challenging benchmark. Finally, accuracy of all methods tend to correlate with dataset similarity to natural images, verifying the value of the benchmark to better represent the diversity of data seen in practice and guiding future research.
59 - Huimin Peng 2021
This paper briefly reviews the history of meta-learning and describes its contribution to general AI. Meta-learning improves model generalization capacity and devises general algorithms applicable to both in-distribution and out-of-distribution tasks potentially. General AI replaces task-specific models with general algorithmic systems introducing higher level of automation in solving diverse tasks using AI. We summarize main contributions of meta-learning to the developments in general AI, including memory module, meta-learner, coevolution, curiosity, forgetting and AI-generating algorithm. We present connections between meta-learning and general AI and discuss how meta-learning can be used to formulate general AI algorithms.
Deep metric learning plays a key role in various machine learning tasks. Most of the previous works have been confined to sampling from a mini-batch, which cannot precisely characterize the global geometry of the embedding space. Although researchers have developed proxy- and classification-based methods to tackle the sampling issue, those methods inevitably incur a redundant computational cost. In this paper, we propose a novel Proxy-based deep Graph Metric Learning (ProxyGML) approach from the perspective of graph classification, which uses fewer proxies yet achieves better comprehensive performance. Specifically, multiple global proxies are leveraged to collectively approximate the original data points for each class. To efficiently capture local neighbor relationships, a small number of such proxies are adaptively selected to construct similarity subgraphs between these proxies and each data point. Further, we design a novel reverse label propagation algorithm, by which the neighbor relationships are adjusted according to ground-truth labels, so that a discriminative metric space can be learned during the process of subgraph classification. Extensive experiments carried out on widely-used CUB-200-2011, Cars196, and Stanford Online Products datasets demonstrate the superiority of the proposed ProxyGML over the state-of-the-art methods in terms of both effectiveness and efficiency. The source code is publicly available at https://github.com/YuehuaZhu/ProxyGML.
Few-shot learning is challenging due to its very limited data and labels. Recent studies in big transfer (BiT) show that few-shot learning can greatly benefit from pretraining on large scale labeled dataset in a different domain. This paper asks a more challenging question: can we use as few as possible labels for few-shot learning in both pretraining (with no labels) and fine-tuning (with fewer labels)?. Our key insight is that the clustering of target samples in the feature space is all we need for few-shot finetuning. It explains why the vanilla unsupervised pretraining (poor clustering) is worse than the supervised one. In this paper, we propose transductive unsupervised pretraining that achieves a better clustering by involving target data even though its amount is very limited. The improved clustering result is of great value for identifying the most representative samples (eigen-samples) for users to label, and in return, continued finetuning with the labeled eigen-samples further improves the clustering. Thus, we propose eigen-finetuning to enable fewer shot learning by leveraging the co-evolution of clustering and eigen-samples in the finetuning. We conduct experiments on 10 different few-shot target datasets, and our average few-shot performance outperforms both vanilla inductive unsupervised transfer and supervised transfer by a large margin. For instance, when each target category only has 10 labeled samples, the mean accuracy gain over the above two baselines is 9.2% and 3.42 respectively.
Transfer learning can speed up training in machine learning and is regularly used in classification tasks. It reuses prior knowledge from other tasks to pre-train networks for new tasks. In reinforcement learning, learning actions for a behavior policy that can be applied to new environments is still a challenge, especially for tasks that involve much planning. Sokoban is a challenging puzzle game. It has been used widely as a benchmark in planning-based reinforcement learning. In this paper, we show how prior knowledge improves learning in Sokoban tasks. We find that reusing feature representations learned previously can accelerate learning new, more complex, instances. In effect, we show how curriculum learning, from simple to complex tasks, works in Sokoban. Furthermore, feature representations learned in simpler instances are more general, and thus lead to positive transfers towards more complex tasks, but not vice versa. We have also studied which part of the knowledge is most important for transfer to succeed, and identify which layers should be used for pre-training.

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