No Arabic abstract
Recent studies showed that single-machine graph processing systems can be as highly competitive as cluster-based approaches on large-scale problems. While several out-of-core graph processing systems and computation models have been proposed, the high disk I/O overhead could significantly reduce performance in many practical cases. In this paper, we propose GraphMP to tackle big graph analytics on a single machine. GraphMP achieves low disk I/O overhead with three techniques. First, we design a vertex-centric sliding window (VSW) computation model to avoid reading and writing vertices on disk. Second, we propose a selective scheduling method to skip loading and processing unnecessary edge shards on disk. Third, we use a compressed edge cache mechanism to fully utilize the available memory of a machine to reduce the amount of disk accesses for edges. Extensive evaluations have shown that GraphMP could outperform state-of-the-art systems such as GraphChi, X-Stream and GridGraph by 31.6x, 54.5x and 23.1x respectively, when running popular graph applications on a billion-vertex graph.
Recent studies showed that single-machine graph processing systems can be as highly competitive as cluster-based approaches on large-scale problems. While several out-of-core graph processing systems and computation models have been proposed, the high disk I/O overhead could significantly reduce performance in many practical cases. In this paper, we propose GraphMP to tackle big graph analytics on a single machine. GraphMP achieves low disk I/O overhead with three techniques. First, we design a vertex-centric sliding window (VSW) computation model to avoid reading and writing vertices on disk. Second, we propose a selective scheduling method to skip loading and processing unnecessary edge shards on disk. Third, we use a compressed edge cache mechanism to fully utilize the available memory of a machine to reduce the amount of disk accesses for edges. Extensive evaluations have shown that GraphMP could outperform existing single-machine out-of-core systems such as GraphChi, X-Stream and GridGraph by up to 51, and can be as highly competitive as distributed graph engines like Pregel+, PowerGraph and Chaos.
Graphs are by nature unifying abstractions that can leverage interconnectedness to represent, explore, predict, and explain real- and digital-world phenomena. Although real users and consumers of graph instances and graph workloads understand these abstractions, future problems will require new abstractions and systems. What needs to happen in the next decade for big graph processing to continue to succeed?
Intel Optane DC Persistent Memory (Optane PMM) is a new kind of byte-addressable memory with higher density and lower cost than DRAM. This enables the design of affordable systems that support up to 6TB of randomly accessible memory. In this paper, we present key runtime and algorithmic principles to consider when performing graph analytics on extreme-scale graphs on large-memory platforms of this sort. To demonstrate the importance of these principles, we evaluate four existing shared-memory graph frameworks on large real-world web-crawls, using a machine with 6TB of Optane PMM. Our results show that frameworks based on the runtime and algorithmic principles advocated in this paper (i) perform significantly better than the others, and (ii) are competitive with graph analytics frameworks running on large production clusters.
With the magnitude of graph-structured data continually increasing, graph processing systems that can scale-out and scale-up are needed to handle extreme-scale datasets. While existing distributed out-of-core solutions have made it possible, they suffer from limited performance due to excessive I/O and communication costs. We present DFOGraph, a distributed fully-out-of-core graph processing system that applies and assembles multiple techniques to enable I/O- and communication-efficient processing. DFOGraph builds upon two-level column-oriented partition with adaptive compressed representations to allow fine-grained selective computation and communication, and it only issues necessary disk and network requests. Our evaluation shows DFOGraph achieves performance comparable to GridGraph and FlashGraph (>2.52x and 1.06x) on a single machine and outperforms Chaos and HybridGraph significantly (>12.94x and >10.82x) when scaling out.
With the explosive increase of big data in industry and academic fields, it is necessary to apply large-scale data processing systems to analysis Big Data. Arguably, Spark is state of the art in large-scale data computing systems nowadays, due to its good properties including generality, fault tolerance, high performance of in-memory data processing, and scalability. Spark adopts a flexible Resident Distributed Dataset (RDD) programming model with a set of provided transformation and action operators whose operating functions can be customized by users according to their applications. It is originally positioned as a fast and general data processing system. A large body of research efforts have been made to make it more efficient (faster) and general by considering various circumstances since its introduction. In this survey, we aim to have a thorough review of various kinds of optimization techniques on the generality and performance improvement of Spark. We introduce Spark programming model and computing system, discuss the pros and cons of Spark, and have an investigation and classification of various solving techniques in the literature. Moreover, we also introduce various data management and processing systems, machine learning algorithms and applications supported by Spark. Finally, we make a discussion on the open issues and challenges for large-scale in-memory data processing with Spark.