No Arabic abstract
Following several recommendations presented by the Astrophysics Decadal Survey 2010 centered around the need to define a future ultraviolet-optical space capability, on 2012 May 25, NASA issued a Request for Information (RFI) seeking persuasive ultraviolet (UV) and visible wavelength astrophysics science investigations. The goal was to develop a cohesive and compelling set of science objectives that motivate and support the development of the next generation of ultraviolet/visible space astrophysics missions. Responses were due on 10 August 2012 when 34 submissions were received addressing a number of potential science drivers. A UV/visible Mission RFI Workshop was held on 2012 September 20 where each of these submissions was summarized and discussed in the context of each other. We present a scientific analysis of these submissions and presentations and the pursuant measurement capability needs, which could influence ultraviolet/visible technology development plans for the rest of this decade. We also describe the process and requirements leading to the inception of this community RFI, subsequent workshop and the expected evolution of these ideas and concepts for the remainder of this decade.
We present the science cases and technological discussions that came from the workshop entitled Finding the UV-Visible Path Forward held at NASA GSFC June 25-26, 2015. The material presented outlines the compelling science that can be enabled by a next generation space-based observatory dedicated for UV-visible science, the technologies that are available to include in that observatory design, and the range of possible alternative launch approaches that could also enable some of the science. The recommendations to the Cosmic Origins Program Analysis Group from the workshop attendees on possible future development directions are outlined.
Virtual Reality (VR) technology has been subject to a rapid democratization in recent years, driven in large by the entertainment industry, and epitomized by the emergence of consumer-grade, plug-and-play, room-scale VR devices. To explore the scientific potential of this technology for the field of observational astrophysics, we have created an experimental VR application: E0102-VR. The specific scientific goal of this application is to facilitate the characterization of the 3D structure of the oxygen-rich ejecta in the young supernova remnant 1E 0102.2-7219 in the Small Magellanic Cloud. Using E0102-VR, we measure the physical size of two large cavities in the system, including a (7.0$pm$0.5) pc-long funnel structure on the far-side of the remnant. The E0102-VR application, albeit experimental, demonstrates the benefits of using human depth perception for a rapid and accurate characterization of complex 3D structures. Given the implementation costs (time-wise) of a dedicated VR application like E0102-VR, we conclude that the future of VR for scientific purposes in astrophysics most likely resides in the development of a robust, generic application dedicated to the exploration and visualization of 3D observational datasets, akin to a ``ds9-VR.
The advanced interferometer network will herald a new era in observational astronomy. There is a very strong science case to go beyond the advanced detector network and build detectors that operate in a frequency range from 1 Hz-10 kHz, with sensitivity a factor ten better in amplitude. Such detectors will be able to probe a range of topics in nuclear physics, astronomy, cosmology and fundamental physics, providing insights into many unsolved problems in these areas.
Support for early career astronomers who are just beginning to explore astronomy research is imperative to increase retention of diverse practitioners in the field. Since 2010, Astrobites has played an instrumental role in engaging members of the community -- particularly undergraduate and graduate students -- in research. In this white paper, the Astrobites collaboration outlines our multi-faceted online education platform that both eases the transition into astronomy research and promotes inclusive professional development opportunities. We additionally offer recommendations for how the astronomy community can reduce barriers to entry to astronomy research in the coming decade.
Alongside future observations with the new European Extremely Large Telescope (ELT), optimised instruments on the 8-10m generation of telescopes will still be competitive at ground UV wavelengths (3000-4000 A). The near UV provides a wealth of unique information on the nucleosynthesis of iron-peak elements, molecules, and neutron-capture elements. In the context of development of the near-UV CUBES spectrograph for ESOs Very Large Telescope (VLT), we are investigating the impact of spectral resolution on the ability to estimate chemical abundances for beryllium and more than 30 iron-peak and heavy elements. From work ahead of the Phase A conceptual design of CUBES, here we present a comparison of the elements observable at the notional resolving power of CUBES (R~20,000) to those with VLT-UVES (R~40,000). For most of the considered lines signal-to-noise is a more critical factor than resolution. We summarise the elements accessible with CUBES, several of which (e.g. Be, Ge, Hf) are now the focus of quantitative simulations as part of the ongoing Phase A study.