No Arabic abstract
Druid is a dedicated event display designed for the future electron positron linear colliders. Druid takes standard linear collider data files and detector geometry description files as input, it can visualize both physics event and detector geometry. Many displaying options are provided by Druid, giving easy access to different information. As a versatile event display, Druid supports all the latest linear collider detector models, Silicon Detector and International Large Detector, as well as the calorimeter prototypes operated in the CALICE test beam experiments. It has been utilized in many studies such as the verification of detector geometry, analysis of the simulated full events and test beam data as well as reconstruction algorithm development and code debugging.
The current event display system in the offline software of Jiangmen Underground Neutrino Observatory Experiment(JUNO) is based on the ROOT EVE package. We use Unity, a renowned game engine, to improve its performance and make it available on different platforms. Compared to ROOT, Unity provides a more vivid demonstration for high energy physics experiments and can be ported to different platforms easily. We build a tool for event display in JUNO with Unity. It provides us an intuitive way to observe the detector model, the particle trajectories and the hit distributions.
The EUDET-project was launched to create an infrastructure for developing and testing new and advanced detector technologies to be used at a future linear collider. The aim was to make possible experimentation and analysis of data for institutes, which otherwise could not be realized due to lack of resources. The infrastructure comprised an analysis and software network, and instrumentation infrastructures for tracking detectors as well as for calorimetry.
We report on the progress in flavor identification tools developed for a future $e^+e^-$ linear collider such as the International Linear Collider (ILC) and Compact Linear Collider (CLIC). Building on the work carried out by the LCFIVertex collaboration, we employ new strategies in vertex finding and jet finding, and introduce new discriminating variables for jet flavor identification. We present the performance of the new algorithms in the conditions simulated using a detector concept designed for the ILC. The algorithms have been successfully used in ILC physics simulation studies, such as those presented in the ILC Technical Design Report.
The DEPFET collaboration develops highly granular, ultra-transparent active pixel detectors for high-performance vertex reconstruction at future collider experiments. The characterization of detector prototypes has proven that the key principle, the integration of a first amplification stage in a detector-grade sensor material, can provide a comfortable signal to noise ratio of over 40 for a sensor thickness of 50-75 $mathrm{mathbf{mu m}}$. ASICs have been designed and produced to operate a DEPFET pixel detector with the required read-out speed. A complete detector concept is being developed, including solutions for mechanical support, cooling and services. In this paper the status of DEPFET R & D project is reviewed in the light of the requirements of the vertex detector at a future linear $mathbf{e^+ e^-}$ collider.
The precise measurement of hadronic jet energy is crucial to maximise the physics reach of a future Linear Collider. An important ingredient required to achieve this is the efficient identification of photons within hadronic showers. One configuration of the ILD detector concept employs a highly granular silicon-tungsten sampling calorimeter to identify and measure photons, and the GARLIC algorithm described in this paper has been developed to identify photons in such a calorimeter. We describe the algorithm and characterise its performance using events fully simulated in a model of the ILD detector.