Deep reinforcement learning (RL) is a powerful framework to train decision-making models in complex dynamical environments. However, RL can be slow as it learns through repeated interaction with a simulation of the environment. Accelerating RL requires both algorithmic and engineering innovations. In particular, there are key systems engineering bottlenecks when using RL in complex environments that feature multiple agents or high-dimensional state, observation, or action spaces, for example. We present WarpDrive, a flexible, lightweight, and easy-to-use open-source RL framework that implements end-to-end multi-agent RL on a single GPU (Graphics Processing Unit), building on PyCUDA and PyTorch. Using the extreme parallelization capability of GPUs, WarpDrive enables orders-of-magnitude faster RL compared to common implementations that blend CPU simulations and GPU models. Our design runs simulations and the agents in each simulation in parallel. It eliminates data copying between CPU and GPU. It also uses a single simulation data store on the GPU that is safely updated in-place. Together, this allows the user to run thousands of concurrent multi-agent simulations and train on extremely large batches of experience. For example, WarpDrive yields 2.9 million environment steps/second with 2000 environments and 1000 agents (at least 100x higher throughput compared to a CPU implementation) in a benchmark Tag simulation. WarpDrive provides a lightweight Python interface and environment wrappers to simplify usage and promote flexibility and extensions. As such, WarpDrive provides a framework for building high-throughput RL systems.