No Arabic abstract
The ability to perceive the environments in different ways is essential to robotic research. This involves the analysis of both 2D and 3D data sources. We present a large scale urban scene dataset associated with a handy simulator based on Unreal Engine 4 and AirSim, which consists of both man-made and real-world reconstruction scenes in different scales, referred to as UrbanScene3D. Unlike previous works that purely based on 2D information or man-made 3D CAD models, UrbanScene3D contains both compact man-made models and detailed real-world models reconstructed by aerial images. Each building has been manually extracted from the entire scene model and then has been assigned with a unique label, forming an instance segmentation map. The provided 3D ground-truth textured models with instance segmentation labels in UrbanScene3D allow users to obtain all kinds of data they would like to have: instance segmentation map, depth map in arbitrary resolution, 3D point cloud/mesh in both visible and invisible places, etc. In addition, with the help of AirSim, users can also simulate the robots (cars/drones)to test a variety of autonomous tasks in the proposed city environment. Please refer to our paper and website(https://vcc.tech/UrbanScene3D/) for further details and applications.
Aerial scene recognition is a fundamental research problem in interpreting high-resolution aerial imagery. Over the past few years, most studies focus on classifying an image into one scene category, while in real-world scenarios, it is more often that a single image contains multiple scenes. Therefore, in this paper, we investigate a more practical yet underexplored task -- multi-scene recognition in single images. To this end, we create a large-scale dataset, called MultiScene, composed of 100,000 unconstrained high-resolution aerial images. Considering that manually labeling such images is extremely arduous, we resort to low-cost annotations from crowdsourcing platforms, e.g., OpenStreetMap (OSM). However, OSM data might suffer from incompleteness and incorrectness, which introduce noise into image labels. To address this issue, we visually inspect 14,000 images and correct their scene labels, yielding a subset of cleanly-annotated images, named MultiScene-Clean. With it, we can develop and evaluate deep networks for multi-scene recognition using clean data. Moreover, we provide crowdsourced annotations of all images for the purpose of studying network learning with noisy labels. We conduct experiments with extensive baseline models on both MultiScene-Clean and MultiScene to offer benchmarks for multi-scene recognition in single images and learning from noisy labels for this task, respectively. To facilitate progress, we make our dataset and trained models available on https://gitlab.lrz.de/ai4eo/reasoning/multiscene.
An essential prerequisite for unleashing the potential of supervised deep learning algorithms in the area of 3D scene understanding is the availability of large-scale and richly annotated datasets. However, publicly available datasets are either in relative small spatial scales or have limited semantic annotations due to the expensive cost of data acquisition and data annotation, which severely limits the development of fine-grained semantic understanding in the context of 3D point clouds. In this paper, we present an urban-scale photogrammetric point cloud dataset with nearly three billion richly annotated points, which is three times the number of labeled points than the existing largest photogrammetric point cloud dataset. Our dataset consists of large areas from three UK cities, covering about 7.6 km^2 of the city landscape. In the dataset, each 3D point is labeled as one of 13 semantic classes. We extensively evaluate the performance of state-of-the-art algorithms on our dataset and provide a comprehensive analysis of the results. In particular, we identify several key challenges towards urban-scale point cloud understanding. The dataset is available at https://github.com/QingyongHu/SensatUrban.
With the rapid development of electronic commerce, the way of shopping has experienced a revolutionary evolution. To fully meet customers massive and diverse online shopping needs with quick response, the retailing AI system needs to automatically recognize products from images and videos at the stock-keeping unit (SKU) level with high accuracy. However, product recognition is still a challenging task, since many of SKU-level products are fine-grained and visually similar by a rough glimpse. Although there are already some products benchmarks available, these datasets are either too small (limited number of products) or noisy-labeled (lack of human labeling). In this paper, we construct a human-labeled product image dataset named Products-10K, which contains 10,000 fine-grained SKU-level products frequently bought by online customers in JD.com. Based on our new database, we also introduced several useful tips and tricks for fine-grained product recognition. The products-10K dataset is available via https://products-10k.github.io/.
Salient object detection in complex scenes and environments is a challenging research topic. Most works focus on RGB-based salient object detection, which limits its performance of real-life applications when confronted with adverse conditions such as dark environments and complex backgrounds. Taking advantage of RGB and thermal infrared images becomes a new research direction for detecting salient object in complex scenes recently, as thermal infrared spectrum imaging provides the complementary information and has been applied to many computer vision tasks. However, current research for RGBT salient object detection is limited by the lack of a large-scale dataset and comprehensive benchmark. This work contributes such a RGBT image dataset named VT5000, including 5000 spatially aligned RGBT image pairs with ground truth annotations. VT5000 has 11 challenges collected in different scenes and environments for exploring the robustness of algorithms. With this dataset, we propose a powerful baseline approach, which extracts multi-level features within each modality and aggregates these features of all modalities with the attention mechanism, for accurate RGBT salient object detection. Extensive experiments show that the proposed baseline approach outperforms the state-of-the-art methods on VT5000 dataset and other two public datasets. In addition, we carry out a comprehensive analysis of different algorithms of RGBT salient object detection on VT5000 dataset, and then make several valuable conclusions and provide some potential research directions for RGBT salient object detection.
Spatial Precipitation Downscaling is one of the most important problems in the geo-science community. However, it still remains an unaddressed issue. Deep learning is a promising potential solution for downscaling. In order to facilitate the research on precipitation downscaling for deep learning, we present the first REAL (non-simulated) Large-Scale Spatial Precipitation Downscaling Dataset, RainNet, which contains 62,424 pairs of low-resolution and high-resolution precipitation maps for 17 years. Contrary to simulated data, this real dataset covers various types of real meteorological phenomena (e.g., Hurricane, Squall, etc.), and shows the physical characters - Temporal Misalignment, Temporal Sparse and Fluid Properties - that challenge the downscaling algorithms. In order to fully explore potential downscaling solutions, we propose an implicit physical estimation framework to learn the above characteristics. Eight metrics specifically considering the physical property of the data set are raised, while fourteen models are evaluated on the proposed dataset. Finally, we analyze the effectiveness and feasibility of these models on precipitation downscaling task. The Dataset and Code will be available at https://neuralchen.github.io/RainNet/.