In the real world, many tasks require multiple agents to cooperate with each other under the condition of local observations. To solve such problems, many multi-agent reinforcement learning methods based on Centralized Training with Decentralized Execution have been proposed. One representative class of work is value decomposition, which decomposes the global joint Q-value $Q_text{jt}$ into individual Q-values $Q_a$ to guide individuals behaviors, e.g. VDN (Value-Decomposition Networks) and QMIX. However, these baselines often ignore the randomness in the situation. We propose MMD-MIX, a method that combines distributional reinforcement learning and value decomposition to alleviate the above weaknesses. Besides, to improve data sampling efficiency, we were inspired by REM (Random Ensemble Mixture) which is a robust RL algorithm to explicitly introduce randomness into the MMD-MIX. The experiments demonstrate that MMD-MIX outperforms prior baselines in the StarCraft Multi-Agent Challenge (SMAC) environment.