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Super-Resolution Image Reconstruction Based on Self-Calibrated Convolutional GAN

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 Added by Yibo Guo
 Publication date 2021
and research's language is English




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With the effective application of deep learning in computer vision, breakthroughs have been made in the research of super-resolution images reconstruction. However, many researches have pointed out that the insufficiency of the neural network extraction on image features may bring the deteriorating of newly reconstructed image. On the other hand, the generated pictures are sometimes too artificial because of over-smoothing. In order to solve the above problems, we propose a novel self-calibrated convolutional generative adversarial networks. The generator consists of feature extraction and image reconstruction. Feature extraction uses self-calibrated convolutions, which contains four portions, and each portion has specific functions. It can not only expand the range of receptive fields, but also obtain long-range spatial and inter-channel dependencies. Then image reconstruction is performed, and finally a super-resolution image is reconstructed. We have conducted thorough experiments on different datasets including set5, set14 and BSD100 under the SSIM evaluation method. The experimental results prove the effectiveness of the proposed network.



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In the recent years, there has been a significant improvement in the quality of samples produced by (deep) generative models such as variational auto-encoders and generative adversarial networks. However, the representation capabilities of these methods still do not capture the full distribution for complex classes of images, such as human faces. This deficiency has been clearly observed in previous works that use pre-trained generative models to solve imaging inverse problems. In this paper, we suggest to mitigate the limited representation capabilities of generators by making them image-adaptive and enforcing compliance of the restoration with the observations via back-projections. We empirically demonstrate the advantages of our proposed approach for image super-resolution and compressed sensing.
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We introduce a simple and efficient lossless image compression algorithm. We store a low resolution version of an image as raw pixels, followed by several iterations of lossless super-resolution. For lossless super-resolution, we predict the probability of a high-resolution image, conditioned on the low-resolution input, and use entropy coding to compress this super-resolution operator. Super-Resolution based Compression (SReC) is able to achieve state-of-the-art compression rates with practical runtimes on large datasets. Code is available online at https://github.com/caoscott/SReC.
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Single Image Super-resolution (SISR) produces high-resolution images with fine spatial resolutions from aremotely sensed image with low spatial resolution. Recently, deep learning and generative adversarial networks(GANs) have made breakthroughs for the challenging task of single image super-resolution (SISR). However, thegenerated image still suffers from undesirable artifacts such as, the absence of texture-feature representationand high-frequency information. We propose a frequency domain-based spatio-temporal remote sensingsingle image super-resolution technique to reconstruct the HR image combined with generative adversarialnetworks (GANs) on various frequency bands (TWIST-GAN). We have introduced a new method incorporatingWavelet Transform (WT) characteristics and transferred generative adversarial network. The LR image hasbeen split into various frequency bands by using the WT, whereas, the transfer generative adversarial networkpredicts high-frequency components via a proposed architecture. Finally, the inverse transfer of waveletsproduces a reconstructed image with super-resolution. The model is first trained on an external DIV2 Kdataset and validated with the UC Merceed Landsat remote sensing dataset and Set14 with each image sizeof 256x256. Following that, transferred GANs are used to process spatio-temporal remote sensing images inorder to minimize computation cost differences and improve texture information. The findings are comparedqualitatively and qualitatively with the current state-of-art approaches. In addition, we saved about 43% of theGPU memory during training and accelerated the execution of our simplified version by eliminating batchnormalization layers.

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