No Arabic abstract
Gradient Boosting Machines (GBM) are hugely popular for solving tabular data problems. However, practitioners are not only interested in point predictions, but also in probabilistic predictions in order to quantify the uncertainty of the predictions. Creating such probabilistic predictions is difficult with existing GBM-based solutions: they either require training multiple models or they become too computationally expensive to be useful for large-scale settings. We propose Probabilistic Gradient Boosting Machines (PGBM), a method to create probabilistic predictions with a single ensemble of decision trees in a computationally efficient manner. PGBM approximates the leaf weights in a decision tree as a random variable, and approximates the mean and variance of each sample in a dataset via stochastic tree ensemble update equations. These learned moments allow us to subsequently sample from a specified distribution after training. We empirically demonstrate the advantages of PGBM compared to existing state-of-the-art methods: (i) PGBM enables probabilistic estimates without compromising on point performance in a single model, (ii) PGBM learns probabilistic estimates via a single model only (and without requiring multi-parameter boosting), and thereby offers a speedup of up to several orders of magnitude over existing state-of-the-art methods on large datasets, and (iii) PGBM achieves accurate probabilistic estimates in tasks with complex differentiable loss functions, such as hierarchical time series problems, where we observed up to 10% improvement in point forecasting performance and up to 300% improvement in probabilistic forecasting performance.
In this paper, we develop a quadrature framework for large-scale kernel machines via a numerical integration representation. Considering that the integration domain and measure of typical kernels, e.g., Gaussian kernels, arc-cosine kernels, are fully symmetric, we leverage deterministic fully symmetric interpolatory rules to efficiently compute quadrature nodes and associated weights for kernel approximation. The developed interpolatory rules are able to reduce the number of needed nodes while retaining a high approximation accuracy. Further, we randomize the above deterministic rules by the classical Monte-Carlo sampling and control variates techniques with two merits: 1) The proposed stochastic rules make the dimension of the feature mapping flexibly varying, such that we can control the discrepancy between the original and approximate kernels by tuning the dimnension. 2) Our stochastic rules have nice statistical properties of unbiasedness and variance reduction with fast convergence rate. In addition, we elucidate the relationship between our deterministic/stochastic interpolatory rules and current quadrature rules for kernel approximation, including the sparse grids quadrature and stochastic spherical-radial rules, thereby unifying these methods under our framework. Experimental results on several benchmark datasets show that our methods compare favorably with other representative kernel approximation based methods.
Gradient Boosting Machine has proven to be one successful function approximator and has been widely used in a variety of areas. However, since the training procedure of each base learner has to take the sequential order, it is infeasible to parallelize the training process among base learners for speed-up. In addition, under online or incremental learning settings, GBMs achieved sub-optimal performance due to the fact that the previously trained base learners can not adapt with the environment once trained. In this work, we propose the soft Gradient Boosting Machine (sGBM) by wiring multiple differentiable base learners together, by injecting both local and global objectives inspired from gradient boosting, all base learners can then be jointly optimized with linear speed-up. When using differentiable soft decision trees as base learner, such device can be regarded as an alternative version of the (hard) gradient boosting decision trees with extra benefits. Experimental results showed that, sGBM enjoys much higher time efficiency with better accuracy, given the same base learner in both on-line and off-line settings.
We study probabilistic safety for Bayesian Neural Networks (BNNs) under adversarial input perturbations. Given a compact set of input points, $T subseteq mathbb{R}^m$, we study the probability w.r.t. the BNN posterior that all the points in $T$ are mapped to the same region $S$ in the output space. In particular, this can be used to evaluate the probability that a network sampled from the BNN is vulnerable to adversarial attacks. We rely on relaxation techniques from non-convex optimization to develop a method for computing a lower bound on probabilistic safety for BNNs, deriving explicit procedures for the case of interval and linear function propagation techniques. We apply our methods to BNNs trained on a regression task, airborne collision avoidance, and MNIST, empirically showing that our approach allows one to certify probabilistic safety of BNNs with millions of parameters.
A novel gradient boosting framework is proposed where shallow neural networks are employed as ``weak learners. General loss functions are considered under this unified framework with specific examples presented for classification, regression, and learning to rank. A fully corrective step is incorporated to remedy the pitfall of greedy function approximation of classic gradient boosting decision tree. The proposed model rendered outperforming results against state-of-the-art boosting methods in all three tasks on multiple datasets. An ablation study is performed to shed light on the effect of each model components and model hyperparameters.
Data-efficient learning algorithms are essential in many practical applications where data collection is expensive, e.g., in robotics due to the wear and tear. To address this problem, meta-learning algorithms use prior experience about tasks to learn new, related tasks efficiently. Typically, a set of training tasks is assumed given or randomly chosen. However, this setting does not take into account the sequential nature that naturally arises when training a model from scratch in real-life: how do we collect a set of training tasks in a data-efficient manner? In this work, we introduce task selection based on prior experience into a meta-learning algorithm by conceptualizing the learner and the active meta-learning setting using a probabilistic latent variable model. We provide empirical evidence that our approach improves data-efficiency when compared to strong baselines on simulated robotic experiments.