No Arabic abstract
Salient human detection (SHD) in dynamic 360{deg} immersive videos is of great importance for various applications such as robotics, inter-human and human-object interaction in augmented reality. However, 360{deg} video SHD has been seldom discussed in the computer vision community due to a lack of datasets with large-scale omnidirectional videos and rich annotations. To this end, we propose SHD360, the first 360{deg} video SHD dataset which contains various real-life daily scenes. Our SHD360 provides six-level hierarchical annotations for 6,268 key frames uniformly sampled from 37,403 omnidirectional video frames at 4K resolution. Specifically, each collected frame is labeled with a super-class, a sub-class, associated attributes (e.g., geometrical distortion), bounding boxes and per-pixel object-/instance-level masks. As a result, our SHD360 contains totally 16,238 salient human instances with manually annotated pixel-wise ground truth. Since so far there is no method proposed for 360{deg} image/video SHD, we systematically benchmark 11 representative state-of-the-art salient object detection (SOD) approaches on our SHD360, and explore key issues derived from extensive experimenting results. We hope our proposed dataset and benchmark could serve as a good starting point for advancing human-centric researches towards 360{deg} panoramic data. Our dataset and benchmark is publicly available at https://github.com/PanoAsh/SHD360.
Salient object detection in complex scenes and environments is a challenging research topic. Most works focus on RGB-based salient object detection, which limits its performance of real-life applications when confronted with adverse conditions such as dark environments and complex backgrounds. Taking advantage of RGB and thermal infrared images becomes a new research direction for detecting salient object in complex scenes recently, as thermal infrared spectrum imaging provides the complementary information and has been applied to many computer vision tasks. However, current research for RGBT salient object detection is limited by the lack of a large-scale dataset and comprehensive benchmark. This work contributes such a RGBT image dataset named VT5000, including 5000 spatially aligned RGBT image pairs with ground truth annotations. VT5000 has 11 challenges collected in different scenes and environments for exploring the robustness of algorithms. With this dataset, we propose a powerful baseline approach, which extracts multi-level features within each modality and aggregates these features of all modalities with the attention mechanism, for accurate RGBT salient object detection. Extensive experiments show that the proposed baseline approach outperforms the state-of-the-art methods on VT5000 dataset and other two public datasets. In addition, we carry out a comprehensive analysis of different algorithms of RGBT salient object detection on VT5000 dataset, and then make several valuable conclusions and provide some potential research directions for RGBT salient object detection.
We address the problem of story-based temporal summarization of long 360{deg} videos. We propose a novel memory network model named Past-Future Memory Network (PFMN), in which we first compute the scores of 81 normal field of view (NFOV) region proposals cropped from the input 360{deg} video, and then recover a latent, collective summary using the network with two external memories that store the embeddings of previously selected subshots and future candidate subshots. Our major contributions are two-fold. First, our work is the first to address story-based temporal summarization of 360{deg} videos. Second, our model is the first attempt to leverage memory networks for video summarization tasks. For evaluation, we perform three sets of experiments. First, we investigate the view selection capability of our model on the Pano2Vid dataset. Second, we evaluate the temporal summarization with a newly collected 360{deg} video dataset. Finally, we experiment our models performance in another domain, with image-based storytelling VIST dataset. We verify that our model achieves state-of-the-art performance on all the tasks.
The proliferation of fake news and filter bubbles makes it increasingly difficult to form an unbiased, balanced opinion towards a topic. To ameliorate this, we propose 360{deg} Stance Detection, a tool that aggregates news with multiple perspectives on a topic. It presents them on a spectrum ranging from support to opposition, enabling the user to base their opinion on multiple pieces of diverse evidence.
Recently, there has been a growing interest in wearable sensors which provides new research perspectives for 360 {deg} video analysis. However, the lack of 360 {deg} datasets in literature hinders the research in this field. To bridge this gap, in this paper we propose a novel Egocentric (first-person) 360{deg} Kinetic human activity video dataset (EgoK360). The EgoK360 dataset contains annotations of human activity with different sub-actions, e.g., activity Ping-Pong with four sub-actions which are pickup-ball, hit, bounce-ball and serve. To the best of our knowledge, EgoK360 is the first dataset in the domain of first-person activity recognition with a 360{deg} environmental setup, which will facilitate the egocentric 360 {deg} video understanding. We provide experimental results and comprehensive analysis of variants of the two-stream network for 360 egocentric activity recognition. The EgoK360 dataset can be downloaded from https://egok360.github.io/.
Exploring to what humans pay attention in dynamic panoramic scenes is useful for many fundamental applications, including augmented reality (AR) in retail, AR-powered recruitment, and visual language navigation. With this goal in mind, we propose PV-SOD, a new task that aims to segment salient objects from panoramic videos. In contrast to existing fixation-level or object-level saliency detection tasks, we focus on multi-modal salient object detection (SOD), which mimics human attention mechanism by segmenting salient objects with the guidance of audio-visual cues. To support this task, we collect the first large-scale dataset, named ASOD60K, which contains 4K-resolution video frames annotated with a six-level hierarchy, thus distinguishing itself with richness, diversity and quality. Specifically, each sequence is marked with both its super-/sub-class, with objects of each sub-class being further annotated with human eye fixations, bounding boxes, object-/instance-level masks, and associated attributes (e.g., geometrical distortion). These coarse-to-fine annotations enable detailed analysis for PV-SOD modeling, e.g., determining the major challenges for existing SOD models, and predicting scanpaths to study the long-term eye fixation behaviors of humans. We systematically benchmark 11 representative approaches on ASOD60K and derive several interesting findings. We hope this study could serve as a good starting point for advancing SOD research towards panoramic videos.