No Arabic abstract
Machine understanding of user utterances in conversational systems is of utmost importance for enabling engaging and meaningful conversations with users. Entity Linking (EL) is one of the means of text understanding, with proven efficacy for various downstream tasks in information retrieval. In this paper, we study entity linking for conversational systems. To develop a better understanding of what EL in a conversational setting entails, we analyze a large number of dialogues from existing conversational datasets and annotate references to concepts, named entities, and personal entities using crowdsourcing. Based on the annotated dialogues, we identify the main characteristics of conversational entity linking. Further, we report on the performance of traditional EL systems on our Conversational Entity Linking dataset, ConEL, and present an extension to these methods to better fit the conversational setting. The resources released with this paper include annotated datasets, detailed descriptions of crowdsourcing setups, as well as the annotations produced by various EL systems. These new resources allow for an investigation of how the role of entities in conversations is different from that in documents or isolated short text utterances like queries and tweets, and complement existing conversational datasets.
We propose a new formulation for multilingual entity linking, where language-specific mentions resolve to a language-agnostic Knowledge Base. We train a dual encoder in this new setting, building on prior work with improved feature representation, negative mining, and an auxiliary entity-pairing task, to obtain a single entity retrieval model that covers 100+ languages and 20 million entities. The model outperforms state-of-the-art results from a far more limited cross-lingual linking task. Rare entities and low-resource languages pose challenges at this large-scale, so we advocate for an increased focus on zero- and few-shot evaluation. To this end, we provide Mewsli-9, a large new multilingual dataset (http://goo.gle/mewsli-dataset) matched to our setting, and show how frequency-based analysis provided key insights for our model and training enhancements.
Entity linking is an important problem with many applications. Most previous solutions were designed for settings where annotated training data is available, which is, however, not the case in numerous domains. We propose a light-weight and scalable entity linking method, Eigenthemes, that relies solely on the availability of entity names and a referent knowledge base. Eigenthemes exploits the fact that the entities that are truly mentioned in a document (the gold entities) tend to form a semantically dense subset of the set of all candidate entities in the document. Geometrically speaking, when representing entities as vectors via some given embedding, the gold entities tend to lie in a low-rank subspace of the full embedding space. Eigenthemes identifies this subspace using the singular value decomposition and scores candidate entities according to their proximity to the subspace. On the empirical front, we introduce multiple strong baselines that compare favorably to the existing state of the art. Extensive experiments on benchmark datasets from a variety of real-world domains showcase the effectiveness of our approach.
Entity-linking is a natural-language-processing task that consists in identifying the entities mentioned in a piece of text, linking each to an appropriate item in some knowledge base; when the knowledge base is Wikipedia, the problem comes to be known as wikification (in this case, items are wikipedia articles). One instance of entity-linking can be formalized as an optimization problem on the underlying concept graph, where the quantity to be optimized is the average distance between chosen items. Inspired by this application, we define a new graph problem which is a natural variant of the Maximum Capacity Representative Set. We prove that our problem is NP-hard for general graphs; nonetheless, under some restrictive assumptions, it turns out to be solvable in linear time. For the general case, we propose two heuristics: one tries to enforce the above assumptions and another one is based on the notion of hitting distance; we show experimentally how these approaches perform with respect to some baselines on a real-world dataset.
We introduce and make publicly available an entity linking dataset from Reddit that contains 17,316 linked entities, each annotated by three human annotators and then grouped into Gold, Silver, and Bronze to indicate inter-annotator agreement. We analyze the different errors and disagreements made by annotators and suggest three types of corrections to the raw data. Finally, we tested existing entity linking models that are trained and tuned on text from non-social media datasets. We find that, although these existing entity linking models perform very well on their original datasets, they perform poorly on this social media dataset. We also show that the majority of these errors can be attributed to poor performance on the mention detection subtask. These results indicate the need for better entity linking models that can be applied to the enormous amount of social media text.
Progress in Machine Learning is often driven by the availability of large datasets, and consistent evaluation metrics for comparing modeling approaches. To this end, we present a repository of conversational datasets consisting of hundreds of millions of examples, and a standardised evaluation procedure for conversational response selection models using 1-of-100 accuracy. The repository contains scripts that allow researchers to reproduce the standard datasets, or to adapt the pre-processing and data filtering steps to their needs. We introduce and evaluate several competitive baselines for conversational response selection, whose implementations are shared in the repository, as well as a neural encoder model that is trained on the entire training set.