No Arabic abstract
Federated learning has attracted attention in recent years for collaboratively training data on distributed devices with privacy-preservation. The limited network capacity of mobile and IoT devices has been seen as one of the major challenges for cross-device federated learning. Recent solutions have been focusing on threshold-based client selection schemes to guarantee the communication efficiency. However, we find this approach can cause biased client selection and results in deteriorated performance. Moreover, we find that the challenge of network limit may be overstated in some cases and the packet loss is not always harmful. In this paper, we explore the loss tolerant federated learning (LT-FL) in terms of aggregation, fairness, and personalization. We use ThrowRightAway (TRA) to accelerate the data uploading for low-bandwidth-devices by intentionally ignoring some packet losses. The results suggest that, with proper integration, TRA and other algorithms can together guarantee the personalization and fairness performance in the face of packet loss below a certain fraction (10%-30%).
Federated learning (FL) is a distributed learning paradigm that enables a large number of devices to collaboratively learn a model without sharing their raw data. Despite its practical efficiency and effectiveness, the iterative on-device learning process incurs a considerable cost in terms of learning time and energy consumption, which depends crucially on the number of selected clients and the number of local iterations in each training round. In this paper, we analyze how to design adaptive FL that optimally chooses these essential control variables to minimize the total cost while ensuring convergence. Theoretically, we analytically establish the relationship between the total cost and the control variables with the convergence upper bound. To efficiently solve the cost minimization problem, we develop a low-cost sampling-based algorithm to learn the convergence related unknown parameters. We derive important solution properties that effectively identify the design principles for different metric preferences. Practically, we evaluate our theoretical results both in a simulated environment and on a hardware prototype. Experimental evidence verifies our derived properties and demonstrates that our proposed solution achieves near-optimal performance for various datasets, different machine learning models, and heterogeneous system settings.
Graph neural networks (GNN) have been successful in many fields, and derived various researches and applications in real industries. However, in some privacy sensitive scenarios (like finance, healthcare), training a GNN model centrally faces challenges due to the distributed data silos. Federated learning (FL) is a an emerging technique that can collaboratively train a shared model while keeping the data decentralized, which is a rational solution for distributed GNN training. We term it as federated graph learning (FGL). Although FGL has received increasing attention recently, the definition and challenges of FGL is still up in the air. In this position paper, we present a categorization to clarify it. Considering how graph data are distributed among clients, we propose four types of FGL: inter-graph FL, intra-graph FL and graph-structured FL, where intra-graph is further divided into horizontal and vertical FGL. For each type of FGL, we make a detailed discussion about the formulation and applications, and propose some potential challenges.
The lottery ticket hypothesis (LTH) claims that a deep neural network (i.e., ground network) contains a number of subnetworks (i.e., winning tickets), each of which exhibiting identically accurate inference capability as that of the ground network. Federated learning (FL) has recently been applied in LotteryFL to discover such winning tickets in a distributed way, showing higher accuracy multi-task learning than Vanilla FL. Nonetheless, LotteryFL relies on unicast transmission on the downlink, and ignores mitigating stragglers, questioning scalability. Motivated by this, in this article we propose a personalized and communication-efficient federated lottery ticket learning algorithm, coined CELL, which exploits downlink broadcast for communication efficiency. Furthermore, it utilizes a novel user grouping method, thereby alternating between FL and lottery learning to mitigate stragglers. Numerical simulations validate that CELL achieves up to 3.6% higher personalized task classification accuracy with 4.3x smaller total communication cost until convergence under the CIFAR-10 dataset.
Federated learning (FL) is a distributed learning paradigm that enables a large number of mobile devices to collaboratively learn a model under the coordination of a central server without sharing their raw data. Despite its practical efficiency and effectiveness, the iterative on-device learning process (e.g., local computations and global communications with the server) incurs a considerable cost in terms of learning time and energy consumption, which depends crucially on the number of selected clients and the number of local iterations in each training round. In this paper, we analyze how to design adaptive FL in mobile edge networks that optimally chooses these essential control variables to minimize the total cost while ensuring convergence. We establish the analytical relationship between the total cost and the control variables with the convergence upper bound. To efficiently solve the cost minimization problem, we develop a low-cost sampling-based algorithm to learn the convergence related unknown parameters. We derive important solution properties that effectively identify the design principles for different optimization metrics. Practically, we evaluate our theoretical results both in a simulated environment and on a hardware prototype. Experimental evidence verifies our derived properties and demonstrates that our proposed solution achieves near-optimal performance for different optimization metrics for various datasets and heterogeneous system and statistical settings.
Blockchain-enabled Federated Learning (BFL) enables mobile devices to collaboratively train neural network models required by a Machine Learning Model Owner (MLMO) while keeping data on the mobile devices. Then, the model updates are stored in the blockchain in a decentralized and reliable manner. However, the issue of BFL is that the mobile devices have energy and CPU constraints that may reduce the system lifetime and training efficiency. The other issue is that the training latency may increase due to the blockchain mining process. To address these issues, the MLMO needs to (i) decide how much data and energy that the mobile devices use for the training and (ii) determine the block generation rate to minimize the system latency, energy consumption, and incentive cost while achieving the target accuracy for the model. Under the uncertainty of the BFL environment, it is challenging for the MLMO to determine the optimal decisions. We propose to use the Deep Reinforcement Learning (DRL) to derive the optimal decisions for the MLMO.