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Pose Recognition with Cascade Transformers

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 Added by Xiang Zhang
 Publication date 2021
and research's language is English




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In this paper, we present a regression-based pose recognition method using cascade Transformers. One way to categorize the existing approaches in this domain is to separate them into 1). heatmap-based and 2). regression-based. In general, heatmap-based methods achieve higher accuracy but are subject to various heuristic designs (not end-to-end mostly), whereas regression-based approaches attain relatively lower accuracy but they have less intermediate non-differentiable steps. Here we utilize the encoder-decoder structure in Transformers to perform regression-based person and keypoint detection that is general-purpose and requires less heuristic design compared with the existing approaches. We demonstrate the keypoint hypothesis (query) refinement process across different self-attention layers to reveal the recursive self-attention mechanism in Transformers. In the experiments, we report competitive results for pose recognition when compared with the competing regression-based methods.



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Transformer architectures have become the model of choice in natural language processing and are now being introduced into computer vision tasks such as image classification, object detection, and semantic segmentation. However, in the field of human pose estimation, convolutional architectures still remain dominant. In this work, we present PoseFormer, a purely transformer-based approach for 3D human pose estimation in videos without convolutional architectures involved. Inspired by recent developments in vision transformers, we design a spatial-temporal transformer structure to comprehensively model the human joint relations within each frame as well as the temporal correlations across frames, then output an accurate 3D human pose of the center frame. We quantitatively and qualitatively evaluate our method on two popular and standard benchmark datasets: Human3.6M and MPI-INF-3DHP. Extensive experiments show that PoseFormer achieves state-of-the-art performance on both datasets. Code is available at url{https://github.com/zczcwh/PoseFormer}
We present BoTNet, a conceptually simple yet powerful backbone architecture that incorporates self-attention for multiple computer vision tasks including image classification, object detection and instance segmentation. By just replacing the spatial convolutions with global self-attention in the final three bottleneck blocks of a ResNet and no other changes, our approach improves upon the baselines significantly on instance segmentation and object detection while also reducing the parameters, with minimal overhead in latency. Through the design of BoTNet, we also point out how ResNet bottleneck blocks with self-attention can be viewed as Transformer blocks. Without any bells and whistles, BoTNet achieves 44.4% Mask AP and 49.7% Box AP on the COCO Instance Segmentation benchmark using the Mask R-CNN framework; surpassing the previous best published single model and single scale results of ResNeSt evaluated on the COCO validation set. Finally, we present a simple adaptation of the BoTNet design for image classification, resulting in models that achieve a strong performance of 84.7% top-1 accuracy on the ImageNet benchmark while being up to 1.64x faster in compute time than the popular EfficientNet models on TPU-v3 hardware. We hope our simple and effective approach will serve as a strong baseline for future research in self-attention models for vision
Recently, pure transformer-based models have shown great potentials for vision tasks such as image classification and detection. However, the design of transformer networks is challenging. It has been observed that the depth, embedding dimension, and number of heads can largely affect the performance of vision transformers. Previous models configure these dimensions based upon manual crafting. In this work, we propose a new one-shot architecture search framework, namely AutoFormer, dedicated to vision transformer search. AutoFormer entangles the weights of different blocks in the same layers during supernet training. Benefiting from the strategy, the trained supernet allows thousands of subnets to be very well-trained. Specifically, the performance of these subnets with weights inherited from the supernet is comparable to those retrained from scratch. Besides, the searched models, which we refer to AutoFormers, surpass the recent state-of-the-arts such as ViT and DeiT. In particular, AutoFormer-tiny/small/base achieve 74.7%/81.7%/82.4% top-1 accuracy on ImageNet with 5.7M/22.9M/53.7M parameters, respectively. Lastly, we verify the transferability of AutoFormer by providing the performance on downstream benchmarks and distillation experiments. Code and models are available at https://github.com/microsoft/AutoML.
79 - Raivo Koot , Haiping Lu 2021
Efficient video action recognition remains a challenging problem. One large model after another takes the place of the state-of-the-art on the Kinetics dataset, but real-world efficiency evaluations are often lacking. In this work, we fill this gap and investigate the use of transformers for efficient action recognition. We propose a novel, lightweight action recognition architecture, VideoLightFormer. In a factorized fashion, we carefully extend the 2D convolutional Temporal Segment Network with transformers, while maintaining spatial and temporal video structure throughout the entire model. Existing methods often resort to one of the two extremes, where they either apply huge transformers to video features, or minimal transformers on highly pooled video features. Our method differs from them by keeping the transformer models small, but leveraging full spatiotemporal feature structure. We evaluate VideoLightFormer in a high-efficiency setting on the temporally-demanding EPIC-KITCHENS-100 and Something-Something-V2 (SSV2) datasets and find that it achieves a better mix of efficiency and accuracy than existing state-of-the-art models, apart from the Temporal Shift Module on SSV2.
Most human action recognition systems typically consider static appearances and motion as independent streams of information. In this paper, we consider the evolution of human pose and propose a method to better capture interdependence among skeleton joints. Our model extracts motion information from each joint independently, reweighs the information and finally performs inter-joint reasoning. The effectiveness of pose and joint-based representations is strengthened using a geometry-aware data augmentation technique which jitters pose heatmaps while retaining the dynamics of the action. Our best model gives an absolute improvement of 8.19% on JHMDB, 4.31% on HMDB and 1.55 mAP on Charades datasets over state-of-the-art methods using pose heat-maps alone. Fusing with RGB and flow streams leads to improvement over state-of-the-art. Our model also outperforms the baseline on Mimetics, a dataset with out-of-context videos by 1.14% while using only pose heatmaps. Further, to filter out clips irrelevant for action recognition, we re-purpose our model for clip selection guided by pose information and show improved performance using fewer clips.
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