No Arabic abstract
Camera localization aims to estimate 6 DoF camera poses from RGB images. Traditional methods detect and match interest points between a query image and a pre-built 3D model. Recent learning-based approaches encode scene structures into a specific convolutional neural network (CNN) and thus are able to predict dense coordinates from RGB images. However, most of them require re-training or re-adaption for a new scene and have difficulties in handling large-scale scenes due to limited network capacity. We present a new method for scene agnostic camera localization using dense scene matching (DSM), where a cost volume is constructed between a query image and a scene. The cost volume and the corresponding coordinates are processed by a CNN to predict dense coordinates. Camera poses can then be solved by PnP algorithms. In addition, our method can be extended to temporal domain, which leads to extra performance boost during testing time. Our scene-agnostic approach achieves comparable accuracy as the existing scene-specific approaches, such as KFNet, on the 7scenes and Cambridge benchmark. This approach also remarkably outperforms state-of-the-art scene-agnostic dense coordinate regression network SANet. The Code is available at https://github.com/Tangshitao/Dense-Scene-Matching.
Camera localization is a fundamental and key component of autonomous driving vehicles and mobile robots to localize themselves globally for further environment perception, path planning and motion control. Recently end-to-end approaches based on convolutional neural network have been much studied to achieve or even exceed 3D-geometry based traditional methods. In this work, we propose a compact network for absolute camera pose regression. Inspired from those traditional methods, a 3D scene geometry-aware constraint is also introduced by exploiting all available information including motion, depth and image contents. We add this constraint as a regularization term to our proposed network by defining a pixel-level photometric loss and an image-level structural similarity loss. To benchmark our method, different challenging scenes including indoor and outdoor environment are tested with our proposed approach and state-of-the-arts. And the experimental results demonstrate significant performance improvement of our method on both prediction accuracy and convergence efficiency.
Multiple Object Tracking (MOT) is an important task in computer vision. MOT is still challenging due to the occlusion problem, especially in dense scenes. Following the tracking-by-detection framework, we propose the Box-Plane Matching (BPM) method to improve the MOT performacne in dense scenes. First, we design the Layer-wise Aggregation Discriminative Model (LADM) to filter the noisy detections. Then, to associate remaining detections correctly, we introduce the Global Attention Feature Model (GAFM) to extract appearance feature and use it to calculate the appearance similarity between history tracklets and current detections. Finally, we propose the Box-Plane Matching strategy to achieve data association according to the motion similarity and appearance similarity between tracklets and detections. With the effectiveness of the three modules, our team achieves the 1st place on the Track-1 leaderboard in the ACM MM Grand Challenge HiEve 2020.
Discriminatively localizing sounding objects in cocktail-party, i.e., mixed sound scenes, is commonplace for humans, but still challenging for machines. In this paper, we propose a two-stage learning framework to perform self-supervised class-aware sounding object localization. First, we propose to learn robust object representations by aggregating the candidate sound localization results in the single source scenes. Then, class-aware object localization maps are generated in the cocktail-party scenarios by referring the pre-learned object knowledge, and the sounding objects are accordingly selected by matching audio and visual object category distributions, where the audiovisual consistency is viewed as the self-supervised signal. Experimental results in both realistic and synthesized cocktail-party videos demonstrate that our model is superior in filtering out silent objects and pointing out the location of sounding objects of different classes. Code is available at https://github.com/DTaoo/Discriminative-Sounding-Objects-Localization.
Existing methods for stereo work on narrow baseline image pairs giving limited performance between wide baseline views. This paper proposes a framework to learn and estimate dense stereo for people from wide baseline image pairs. A synthetic people stereo patch dataset (S2P2) is introduced to learn wide baseline dense stereo matching for people. The proposed framework not only learns human specific features from synthetic data but also exploits pooling layer and data augmentation to adapt to real data. The network learns from the human specific stereo patches from the proposed dataset for wide-baseline stereo estimation. In addition to patch match learning, a stereo constraint is introduced in the framework to solve wide baseline stereo reconstruction of humans. Quantitative and qualitative performance evaluation against state-of-the-art methods of proposed method demonstrates improved wide baseline stereo reconstruction on challenging datasets. We show that it is possible to learn stereo matching from synthetic people dataset and improve performance on real datasets for stereo reconstruction of people from narrow and wide baseline stereo data.
Recent learning-based approaches have achieved impressive results in the field of single-shot camera localization. However, how best to fuse multiple modalities (e.g., image and depth) and to deal with degraded or missing input are less well studied. In particular, we note that previous approaches towards deep fusion do not perform significantly better than models employing a single modality. We conjecture that this is because of the naive approaches to feature space fusion through summation or concatenation which do not take into account the different strengths of each modality. To address this, we propose an end-to-end framework, termed VMLoc, to fuse different sensor inputs into a common latent space through a variational Product-of-Experts (PoE) followed by attention-based fusion. Unlike previous multimodal variational works directly adapting the objective function of vanilla variational auto-encoder, we show how camera localization can be accurately estimated through an unbiased objective function based on importance weighting. Our model is extensively evaluated on RGB-D datasets and the results prove the efficacy of our model. The source code is available at https://github.com/Zalex97/VMLoc.