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The Implications of the No-Free-Lunch Theorems for Meta-induction

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 Added by David Wolpert
 Publication date 2021
and research's language is English




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The important recent book by G. Schurz appreciates that the no-free-lunch theorems (NFL) have major implications for the problem of (meta) induction. Here I review the NFL theorems, emphasizing that they do not only concern the case where there is a uniform prior -- they prove that there are as many priors (loosely speaking) for which any induction algorithm $A$ out-generalizes some induction algorithm $B$ as vice-versa. Importantly though, in addition to the NFL theorems, there are many textit{free lunch} theorems. In particular, the NFL theorems can only be used to compare the textit{marginal} expected performance of an induction algorithm $A$ with the marginal expected performance of an induction algorithm $B$. There is a rich set of free lunches which instead concern the statistical correlations among the generalization errors of induction algorithms. As I describe, the meta-induction algorithms that Schurz advocate as a solution to Humes problem are just an example of such a free lunch based on correlations among the generalization errors of induction algorithms. I end by pointing out that the prior that Schurz advocates, which is uniform over bit frequencies rather than bit patterns, is contradicted by thousands of experiments in statistical physics and by the great success of the maximum entropy procedure in inductive inference.



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80 - David H. Wolpert 2020
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127 - Qilin Xiang , Xin Peng , Chuan He 2021
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We propose a new approach to visualize saliency maps for deep neural network models and apply it to deep reinforcement learning agents trained on Atari environments. Our method adds an attention module that we call FLS (Free Lunch Saliency) to the feature extractor from an established baseline (Mnih et al., 2015). This addition results in a trainable model that can produce saliency maps, i.e., visualizations of the importance of different parts of the input for the agents current decision making. We show experimentally that a network with an FLS module exhibits performance similar to the baseline (i.e., it is free, with no performance cost) and can be used as a drop-in replacement for reinforcement learning agents. We also design another feature extractor that scores slightly lower but provides higher-fidelity visualizations. In addition to attained scores, we report saliency metrics evaluated on the Atari-HEAD dataset of human gameplay.

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