Do you want to publish a course? Click here

Combinatorial Bandits without Total Order for Arms

75   0   0.0 ( 0 )
 Added by Shuo Yang
 Publication date 2021
and research's language is English




Ask ChatGPT about the research

We consider the combinatorial bandits problem, where at each time step, the online learner selects a size-$k$ subset $s$ from the arms set $mathcal{A}$, where $left|mathcal{A}right| = n$, and observes a stochastic reward of each arm in the selected set $s$. The goal of the online learner is to minimize the regret, induced by not selecting $s^*$ which maximizes the expected total reward. Specifically, we focus on a challenging setting where 1) the reward distribution of an arm depends on the set $s$ it is part of, and crucially 2) there is textit{no total order} for the arms in $mathcal{A}$. In this paper, we formally present a reward model that captures set-dependent reward distribution and assumes no total order for arms. Correspondingly, we propose an Upper Confidence Bound (UCB) algorithm that maintains UCB for each individual arm and selects the arms with top-$k$ UCB. We develop a novel regret analysis and show an $Oleft(frac{k^2 n log T}{epsilon}right)$ gap-dependent regret bound as well as an $Oleft(k^2sqrt{n T log T}right)$ gap-independent regret bound. We also provide a lower bound for the proposed reward model, which shows our proposed algorithm is near-optimal for any constant $k$. Empirical results on various reward models demonstrate the broad applicability of our algorithm.



rate research

Read More

63 - Haike Xu , Jian Li 2021
We consider the stochastic combinatorial semi-bandit problem with adversarial corruptions. We provide a simple combinatorial algorithm that can achieve a regret of $tilde{O}left(C+d^2K/Delta_{min}right)$ where $C$ is the total amount of corruptions, $d$ is the maximal number of arms one can play in each round, $K$ is the number of arms. If one selects only one arm in each round, we achieves a regret of $tilde{O}left(C+sum_{Delta_i>0}(1/Delta_i)right)$. Our algorithm is combinatorial and improves on the previous combinatorial algorithm by [Gupta et al., COLT2019] (their bound is $tilde{O}left(KC+sum_{Delta_i>0}(1/Delta_i)right)$), and almost matches the best known bounds obtained by [Zimmert et al., ICML2019] and [Zimmert and Seldin, AISTATS2019] (up to logarithmic factor). Note that the algorithms in [Zimmert et al., ICML2019] and [Zimmert and Seldin, AISTATS2019] require one to solve complex convex programs while our algorithm is combinatorial, very easy to implement, requires weaker assumptions and has very low oracle complexity and running time. We also study the setting where we only get access to an approximation oracle for the stochastic combinatorial semi-bandit problem. Our algorithm achieves an (approximation) regret bound of $tilde{O}left(dsqrt{KT}right)$. Our algorithm is very simple, only worse than the best known regret bound by $sqrt{d}$, and has much lower oracle complexity than previous work.
We consider a stochastic bandit problem with a possibly infinite number of arms. We write $p^*$ for the proportion of optimal arms and $Delta$ for the minimal mean-gap between optimal and sub-optimal arms. We characterize the optimal learning rates both in the cumulative regret setting, and in the best-arm identification setting in terms of the problem parameters $T$ (the budget), $p^*$ and $Delta$. For the objective of minimizing the cumulative regret, we provide a lower bound of order $Omega(log(T)/(p^*Delta))$ and a UCB-style algorithm with matching upper bound up to a factor of $log(1/Delta)$. Our algorithm needs $p^*$ to calibrate its parameters, and we prove that this knowledge is necessary, since adapting to $p^*$ in this setting is impossible. For best-arm identification we also provide a lower bound of order $Omega(exp(-cTDelta^2p^*))$ on the probability of outputting a sub-optimal arm where $c>0$ is an absolute constant. We also provide an elimination algorithm with an upper bound matching the lower bound up to a factor of order $log(1/Delta)$ in the exponential, and that does not need $p^*$ or $Delta$ as parameter.
370 - Rahul Singh , Fang Liu , Yin Sun 2020
We study a variant of the classical multi-armed bandit problem (MABP) which we call as Multi-Armed Bandits with dependent arms. More specifically, multiple arms are grouped together to form a cluster, and the reward distributions of arms belonging to the same cluster are known functions of an unknown parameter that is a characteristic of the cluster. Thus, pulling an arm $i$ not only reveals information about its own reward distribution, but also about all those arms that share the same cluster with arm $i$. This correlation amongst the arms complicates the exploration-exploitation trade-off that is encountered in the MABP because the observation dependencies allow us to test simultaneously multiple hypotheses regarding the optimality of an arm. We develop learning algorithms based on the UCB principle which utilize these additional side observations appropriately while performing exploration-exploitation trade-off. We show that the regret of our algorithms grows as $O(Klog T)$, where $K$ is the number of clusters. In contrast, for an algorithm such as the vanilla UCB that is optimal for the classical MABP and does not utilize these dependencies, the regret scales as $O(Mlog T)$ where $M$ is the number of arms.
We unify two prominent lines of work on multi-armed bandits: bandits with knapsacks (BwK) and combinatorial semi-bandits. The former concerns limited resources consumed by the algorithm, e.g., limited supply in dynamic pricing. The latter allows a huge number of actions but assumes combinatorial structure and additional feedback to make the problem tractable. We define a common generalization, support it with several motivating examples, and design an algorithm for it. Our regret bounds are comparable with those for BwK and combinatorial semi- bandits.
The design of personalized incentives or recommendations to improve user engagement is gaining prominence as digital platform providers continually emerge. We propose a multi-armed bandit framework for matching incentives to users, whose preferences are unknown a priori and evolving dynamically in time, in a resource constrained environment. We design an algorithm that combines ideas from three distinct domains: (i) a greedy matching paradigm, (ii) the upper confidence bound algorithm (UCB) for bandits, and (iii) mixing times from the theory of Markov chains. For this algorithm, we provide theoretical bounds on the regret and demonstrate its performance via both synthetic and realistic (matching supply and demand in a bike-sharing platform) examples.

suggested questions

comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا