No Arabic abstract
We survey over 100 face datasets constructed between 1976 to 2019 of 145 million images of over 17 million subjects from a range of sources, demographics and conditions. Our historical survey reveals that these datasets are contextually informed, shaped by changes in political motivations, technological capability and current norms. We discuss how such influences mask specific practices (some of which may actually be harmful or otherwise problematic) and make a case for the explicit communication of such details in order to establish a more grounded understanding of the technologys function in the real world.
This work explores facial expression bias as a security vulnerability of face recognition systems. Despite the great performance achieved by state-of-the-art face recognition systems, the algorithms are still sensitive to a large range of covariates. We present a comprehensive analysis of how facial expression bias impacts the performance of face recognition technologies. Our study analyzes: i) facial expression biases in the most popular face recognition databases; and ii) the impact of facial expression in face recognition performances. Our experimental framework includes two face detectors, three face recognition models, and three different databases. Our results demonstrate a huge facial expression bias in the most widely used databases, as well as a related impact of face expression in the performance of state-of-the-art algorithms. This work opens the door to new research lines focused on mitigating the observed vulnerability.
Facial action unit recognition has many applications from market research to psychotherapy and from image captioning to entertainment. Despite its recent progress, deployment of these models has been impeded due to their limited generalization to unseen people and demographics. This work conducts an in-depth analysis of performance across several dimensions: individuals(40 subjects), genders (male and female), skin types (darker and lighter), and databases (BP4D and DISFA). To help suppress the variance in data, we use the notion of self-supervised denoising autoencoders to design a method for deep face normalization(DeepFN) that transfers facial expressions of different people onto a common facial template which is then used to train and evaluate facial action recognition models. We show that person-independent models yield significantly lower performance (55% average F1 and accuracy across 40 subjects) than person-dependent models (60.3%), leading to a generalization gap of 5.3%. However, normalizing the data with the newly introduced DeepFN significantly increased the performance of person-independent models (59.6%), effectively reducing the gap. Similarly, we observed generalization gaps when considering gender (2.4%), skin type (5.3%), and dataset (9.4%), which were significantly reduced with the use of DeepFN. These findings represent an important step towards the creation of more generalizable facial action unit recognition systems.
Face recognition is one of the most studied research topics in the community. In recent years, the research on face recognition has shifted to using 3D facial surfaces, as more discriminating features can be represented by the 3D geometric information. This survey focuses on reviewing the 3D face recognition techniques developed in the past ten years which are generally categorized into conventional methods and deep learning methods. The categorized techniques are evaluated using detailed descriptions of the representative works. The advantages and disadvantages of the techniques are summarized in terms of accuracy, complexity and robustness to face variation (expression, pose and occlusions, etc). The main contribution of this survey is that it comprehensively covers both conventional methods and deep learning methods on 3D face recognition. In addition, a review of available 3D face databases is provided, along with the discussion of future research challenges and directions.
Face occlusions, covering either the majority or discriminative parts of the face, can break facial perception and produce a drastic loss of information. Biometric systems such as recent deep face recognition models are not immune to obstructions or other objects covering parts of the face. While most of the current face recognition methods are not optimized to handle occlusions, there have been a few attempts to improve robustness directly in the training stage. Unlike those, we propose to study the effect of generative face completion on the recognition. We offer a face completion encoder-decoder, based on a convolutional operator with a gating mechanism, trained with an ample set of face occlusions. To systematically evaluate the impact of realistic occlusions on recognition, we propose to play the occlusion game: we render 3D objects onto different face parts, providing precious knowledge of what the impact is of effectively removing those occlusions. Extensive experiments on the Labeled Faces in the Wild (LFW), and its more difficult variant LFW-BLUFR, testify that face completion is able to partially restore face perception in machine vision systems for improved recognition.
In this paper, we develop face.evoLVe -- a comprehensive library that collects and implements a wide range of popular deep learning-based methods for face recognition. First of all, face.evoLVe is composed of key components that cover the full process of face analytics, including face alignment, data processing, various backbones, losses, and alternatives with bags of tricks for improving performance. Later, face.evoLVe supports multi-GPU training on top of different deep learning platforms, such as PyTorch and PaddlePaddle, which facilitates researchers to work on both large-scale datasets with millions of images and low-shot counterparts with limited well-annotated data. More importantly, along with face.evoLVe, images before & after alignment in the common benchmark datasets are released with source codes and trained models provided. All these efforts lower the technical burdens in reproducing the existing methods for comparison, while users of our library could focus on developing advanced approaches more efficiently. Last but not least, face.evoLVe is well designed and vibrantly evolving, so that new face recognition approaches can be easily plugged into our framework. Note that we have used face.evoLVe to participate in a number of face recognition competitions and secured the first place. The version that supports PyTorch is publicly available at https://github.com/ZhaoJ9014/face.evoLVe.PyTorch and the PaddlePaddle version is available at https://github.com/ZhaoJ9014/face.evoLVe.PyTorch/tree/master/paddle. Face.evoLVe has been widely used for face analytics, receiving 2.4K stars and 622 forks.