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SparsePipe: Parallel Deep Learning for 3D Point Clouds

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 Added by Pan He
 Publication date 2020
and research's language is English




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We propose SparsePipe, an efficient and asynchronous parallelism approach for handling 3D point clouds with multi-GPU training. SparsePipe is built to support 3D sparse data such as point clouds. It achieves this by adopting generalized convolutions with sparse tensor representation to build expressive high-dimensional convolutional neural networks. Compared to dense solutions, the new models can efficiently process irregular point clouds without densely sliding over the entire space, significantly reducing the memory requirements and allowing higher resolutions of the underlying 3D volumes for better performance. SparsePipe exploits intra-batch parallelism that partitions input data into multiple processors and further improves the training throughput with inter-batch pipelining to overlap communication and computing. Besides, it suitably partitions the model when the GPUs are heterogeneous such that the computing is load-balanced with reduced communication overhead. Using experimental results on an eight-GPU platform, we show that SparsePipe can parallelize effectively and obtain better performance on current point cloud benchmarks for both training and inference, compared to its dense solutions.



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Point cloud learning has lately attracted increasing attention due to its wide applications in many areas, such as computer vision, autonomous driving, and robotics. As a dominating technique in AI, deep learning has been successfully used to solve various 2D vision problems. However, deep learning on point clouds is still in its infancy due to the unique challenges faced by the processing of point clouds with deep neural networks. Recently, deep learning on point clouds has become even thriving, with numerous methods being proposed to address different problems in this area. To stimulate future research, this paper presents a comprehensive review of recent progress in deep learning methods for point clouds. It covers three major tasks, including 3D shape classification, 3D object detection and tracking, and 3D point cloud segmentation. It also presents comparative results on several publicly available datasets, together with insightful observations and inspiring future research directions.
Although convolutional neural networks have achieved remarkable success in analyzing 2D images/videos, it is still non-trivial to apply the well-developed 2D techniques in regular domains to the irregular 3D point cloud data. To bridge this gap, we propose ParaNet, a novel end-to-end deep learning framework, for representing 3D point clouds in a completely regular and nearly lossless manner. To be specific, ParaNet converts an irregular 3D point cloud into a regular 2D color image, named point geometry image (PGI), where each pixel encodes the spatial coordinates of a point. In contrast to conventional regular representation modalities based on multi-view projection and voxelization, the proposed representation is differentiable and reversible. Technically, ParaNet is composed of a surface embedding module, which parameterizes 3D surface points onto a unit square, and a grid resampling module, which resamples the embedded 2D manifold over regular dense grids. Note that ParaNet is unsupervised, i.e., the training simply relies on reference-free geometry constraints. The PGIs can be seamlessly coupled with a task network established upon standard and mature techniques for 2D images/videos to realize a specific task for 3D point clouds. We evaluate ParaNet over shape classification and point cloud upsampling, in which our solutions perform favorably against the existing state-of-the-art methods. We believe such a paradigm will open up many possibilities to advance the progress of deep learning-based point cloud processing and understanding.
Recently deep learning has achieved significant progress on point cloud analysis tasks. Learning good representations is of vital importance to these tasks. Most current methods rely on massive labelled data for training. We here propose a point discriminative learning method for unsupervised representation learning on 3D point clouds, which can learn local and global geometry features. We achieve this by imposing a novel point discrimination loss on the middle level and global level point features produced in the backbone network. This point discrimination loss enforces the features to be consistent with points belonging to the shape surface and inconsistent with randomly sampled noisy points. Our method is simple in design, which works by adding an extra adaptation module and a point consistency module for unsupervised training of the encoder in the backbone network. Once trained, these two modules can be discarded during supervised training of the classifier or decoder for down-stream tasks. We conduct extensive experiments on 3D object classification, 3D part segmentation and shape reconstruction in various unsupervised and transfer settings. Both quantitative and qualitative results show that our method learns powerful representations and achieves new state-of-the-art performance.
Learning an effective representation of 3D point clouds requires a good metric to measure the discrepancy between two 3D point sets, which is non-trivial due to their irregularity. Most of the previous works resort to using the Chamfer discrepancy or Earth Movers distance, but those metrics are either ineffective in measuring the differences between point clouds or computationally expensive. In this paper, we conduct a systematic study with extensive experiments on distance metrics for 3D point clouds. From this study, we propose to use sliced Wasserstein distance and its variants for learning representations of 3D point clouds. In addition, we introduce a new algorithm to estimate sliced Wasserstein distance that guarantees that the estimated value is close enough to the true one. Experiments show that the sliced Wasserstein distance and its variants allow the neural network to learn a more efficient representation compared to the Chamfer discrepancy. We demonstrate the efficiency of the sliced Wasserstein metric and its variants on several tasks in 3D computer vision including training a point cloud autoencoder, generative modeling, transfer learning, and point cloud registration.
LiDAR point clouds contain measurements of complicated natural scenes and can be used to update digital elevation models, glacial monitoring, detecting faults and measuring uplift detecting, forest inventory, detect shoreline and beach volume changes, landslide risk analysis, habitat mapping, and urban development, among others. A very important application is the classification of the 3D cloud into elementary classes. For example, it can be used to differentiate between vegetation, man-made structures, and water. Our goal is to present a preliminary comparison study for the classification of 3D point cloud LiDAR data that includes several types of feature engineering. In particular, we demonstrate that providing context by augmenting each point in the LiDAR point cloud with information about its neighboring points can improve the performance of downstream learning algorithms. We also experiment with several dimension reduction strategies, ranging from Principal Component Analysis (PCA) to neural network-based auto-encoders, and demonstrate how they affect classification performance in LiDAR point clouds. For instance, we observe that combining feature engineering with a dimension reduction a method such as PCA, there is an improvement in the accuracy of the classification with respect to doing a straightforward classification with the raw data.
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