No Arabic abstract
A polyomino is a polygonal region with axis parallel edges and corners of integral coordinates, which may have holes. In this paper, we consider planar tiling and packing problems with polyomino pieces and a polyomino container $P$. We give two polynomial time algorithms, one for deciding if $P$ can be tiled with $ktimes k$ squares for any fixed $k$ which can be part of the input (that is, deciding if $P$ is the union of a set of non-overlapping $ktimes k$ squares) and one for packing $P$ with a maximum number of non-overlapping and axis-parallel $2times 1$ dominos, allowing rotations by $90^circ$. As packing is more general than tiling, the latter algorithm can also be used to decide if $P$ can be tiled by $2times 1$ dominos. These are classical problems with important applications in VLSI design, and the related problem of finding a maximum packing of $2times 2$ squares is known to be NP-Hard [J. Algorithms 1990]. For our three problems there are known pseudo-polynomial time algorithms, that is, algorithms with running times polynomial in the area of $P$. However, the standard, compact way to represent a polygon is by listing the coordinates of the corners in binary. We use this representation, and thus present the first polynomial time algorithms for the problems. Concretely, we give a simple $O(nlog n)$ algorithm for tiling with squares, and a more involved $O(n^3,text{polylog}, n)$ algorithm for packing and tiling with dominos, where $n$ is the number of corners of $P$.
In this article, we consider a collection of geometric problems involving points colored by two colors (red and blue), referred to as bichromatic problems. The motivation behind studying these problems is two fold; (i) these problems appear naturally and frequently in the fields like Machine learning, Data mining, and so on, and (ii) we are interested in extending the algorithms and techniques for single point set (monochromatic) problems to bichromatic case. For all the problems considered in this paper, we design low polynomial time exact algorithms. These algorithms are based on novel techniques which might be of independent interest.
We provide a tight result for a fundamental problem arising from packing squares into a circular container: The critical density of packing squares into a disk is $delta=frac{8}{5pi}approx 0.509$. This implies that any set of (not necessarily equal) squares of total area $A leq frac{8}{5}$ can always be packed into a disk with radius 1; in contrast, for any $varepsilon>0$ there are sets of squares of total area $frac{8}{5}+varepsilon$ that cannot be packed, even if squares may be rotated. This settles the last (and arguably, most elusive) case of packing circular or square objects into a circular or square container: The critical densities for squares in a square $left(frac{1}{2}right)$, circles in a square $left(frac{pi}{(3+2sqrt{2})}approx 0.539right)$ and circles in a circle $left(frac{1}{2}right)$ have already been established, making use of recursive subdivisions of a square container into pieces bounded by straight lines, or the ability to use recursive arguments based on similarity of objects and container; neither of these approaches can be applied when packing squares into a circular container. Our proof uses a careful manual analysis, complemented by a computer-assisted part that is based on interval arithmetic. Beyond the basic mathematical importance, our result is also useful as a blackbox lemma for the analysis of recursive packing algorithms. At the same time, our approach showcases the power of a general framework for computer-assisted proofs, based on interval arithmetic.
The Split Packing algorithm cite{splitpacking_ws, splitpackingsoda, splitpacking} is an offline algorithm that packs a set of circles into triangles and squares up to critical density. In this paper, we develop an online alternative to Split Packing to handle an online sequence of insertions and deletions, where the algorithm is allowed to reallocate circles into new positions at a cost proportional to their areas. The algorithm can be used to pack circles into squares and right angled triangles. If only insertions are considered, our algorithm is also able to pack to critical density, with an amortised reallocation cost of $O(clog frac{1}{c})$ for squares, and $O(c(1+s^2)log_{1+s^2}frac{1}{c})$ for right angled triangles, where $s$ is the ratio of the lengths of the second shortest side to the shortest side of the triangle, when inserting a circle of area $c$. When insertions and deletions are considered, we achieve a packing density of $(1-epsilon)$ of the critical density, where $epsilon>0$ can be made arbitrarily small, with an amortised reallocation cost of $O(c(1+s^2)log_{1+s^2}frac{1}{c} + cfrac{1}{epsilon})$.
We give an asymptotic approximation scheme (APTAS) for the problem of packing a set of circles into a minimum number of unit square bins. To obtain rational solutions, we use augmented bins of height $1+gamma$, for some arbitrarily small number $gamma > 0$. Our algorithm is polynomial on $log 1/gamma$, and thus $gamma$ is part of the problem input. For the special case that $gamma$ is constant, we give a (one dimensional) resource augmentation scheme, that is, we obtain a packing into bins of unit width and height $1+gamma$ using no more than the number of bins in an optimal packing. Additionally, we obtain an APTAS for the circle strip packing problem, whose goal is to pack a set of circles into a strip of unit width and minimum height. These are the first approximation and resource augmentation schemes for these problems. Our algorithm is based on novel ideas of iteratively separating small and large items, and may be extended to a wide range of packing problems that satisfy certain conditions. These extensions comprise problems with different kinds of items, such as regular polygons, or with bins of different shapes, such as circles and spheres. As an example, we obtain APTASs for the problems of packing d-dimensional spheres into hypercubes under the $L_p$-norm.
Finding cliques in random graphs and the closely related planted clique variant, where a clique of size t is planted in a random G(n,1/2) graph, have been the focus of substantial study in algorithm design. Despite much effort, the best known polynomial-time algorithms only solve the problem for t = Theta(sqrt(n)). Here we show that beating sqrt(n) would require substantially new algorithmic ideas, by proving a lower bound for the problem in the sum-of-squares (or Lasserre) hierarchy, the most powerful class of semi-definite programming algorithms we know of: r rounds of the sum-of-squares hierarchy can only solve the planted clique for t > sqrt(n)/(C log n)^(r^2). Previously, no nontrivial lower bounds were known. Our proof is formulated as a degree lower bound in the Positivstellensatz algebraic proof system, which is equivalent to the sum-of-squares hierarchy. The heart of our (average-case) lower bound is a proof that a certain random matrix derived from the input graph is (with high probability) positive semidefinite. Two ingredients play an important role in this proof. The first is the classical theory of association schemes, applied to the average and variance of that random matrix. The second is a new large deviation inequality for matrix-valued polynomials. Our new tail estimate seems to be of independent interest and may find other applications, as it generalizes both the estimates on real-valued polynomials and on sums of independent random matrices.