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Reducing the Annotation Effort for Video Object Segmentation Datasets

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 Added by Paul Voigtlaender
 Publication date 2020
and research's language is English




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For further progress in video object segmentation (VOS), larger, more diverse, and more challenging datasets will be necessary. However, densely labeling every frame with pixel masks does not scale to large datasets. We use a deep convolutional network to automatically create pseudo-labels on a pixel level from much cheaper bounding box annotations and investigate how far such pseudo-labels can carry us for training state-of-the-art VOS approaches. A very encouraging result of our study is that adding a manually annotated mask in only a single video frame for each object is sufficient to generate pseudo-labels which can be used to train a VOS method to reach almost the same performance level as when training with fully segmented videos. We use this workflow to create pixel pseudo-labels for the training set of the challenging tracking dataset TAO, and we manually annotate a subset of the validation set. Together, we obtain the new TAO-VOS benchmark, which we make publicly available at www.vision.rwth-aachen.de/page/taovos. While the performance of state-of-the-art methods on existing datasets starts to saturate, TAO-VOS remains very challenging for current algorithms and reveals their shortcomings.



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Manually labeling video datasets for segmentation tasks is extremely time consuming. In this paper, we introduce ScribbleBox, a novel interactive framework for annotating object instances with masks in videos. In particular, we split annotation into two steps: annotating objects with tracked boxes, and labeling masks inside these tracks. We introduce automation and interaction in both steps. Box tracks are annotated efficiently by approximating the trajectory using a parametric curve with a small number of control points which the annotator can interactively correct. Our approach tolerates a modest amount of noise in the box placements, thus typically only a few clicks are needed to annotate tracked boxes to a sufficient accuracy. Segmentation masks are corrected via scribbles which are efficiently propagated through time. We show significant performance gains in annotation efficiency over past work. We show that our ScribbleBox approach reaches 88.92% J&F on DAVIS2017 with 9.14 clicks per box track, and 4 frames of scribble annotation.
In order to interact with the world, agents must be able to predict the results of the worlds dynamics. A natural approach to learn about these dynamics is through video prediction, as cameras are ubiquitous and powerful sensors. Direct pixel-to-pixel video prediction is difficult, does not take advantage of known priors, and does not provide an easy interface to utilize the learned dynamics. Object-centric video prediction offers a solution to these problems by taking advantage of the simple prior that the world is made of objects and by providing a more natural interface for control. However, existing object-centric video prediction pipelines require dense object annotations in training video sequences. In this work, we present Object-centric Prediction without Annotation (OPA), an object-centric video prediction method that takes advantage of priors from powerful computer vision models. We validate our method on a dataset comprised of video sequences of stacked objects falling, and demonstrate how to adapt a perception model in an environment through end-to-end video prediction training.
85 - Kai Xu , Longyin Wen , Guorong Li 2019
In this paper, we present a unified, end-to-end trainable spatiotemporal CNN model for VOS, which consists of two branches, i.e., the temporal coherence branch and the spatial segmentation branch. Specifically, the temporal coherence branch pretrained in an adversarial fashion from unlabeled video data, is designed to capture the dynamic appearance and motion cues of video sequences to guide object segmentation. The spatial segmentation branch focuses on segmenting objects accurately based on the learned appearance and motion cues. To obtain accurate segmentation results, we design a coarse-to-fine process to sequentially apply a designed attention module on multi-scale feature maps, and concatenate them to produce the final prediction. In this way, the spatial segmentation branch is enforced to gradually concentrate on object regions. These two branches are jointly fine-tuned on video segmentation sequences in an end-to-end manner. Several experiments are carried out on three challenging datasets (i.e., DAVIS-2016, DAVIS-2017 and Youtube-Object) to show that our method achieves favorable performance against the state-of-the-arts. Code is available at https://github.com/longyin880815/STCNN.
128 - Kai Xu , Angela Yao 2021
We propose an efficient inference framework for semi-supervised video object segmentation by exploiting the temporal redundancy of the video. Our method performs inference on selected keyframes and makes predictions for other frames via propagation based on motion vectors and residuals from the compressed video bitstream. Specifically, we propose a new motion vector-based warping method for propagating segmentation masks from keyframes to other frames in a multi-reference manner. Additionally, we propose a residual-based refinement module that can correct and add detail to the block-wise propagated segmentation masks. Our approach is flexible and can be added on top of existing video object segmentation algorithms. With STM with top-k filtering as our base model, we achieved highly competitive results on DAVIS16 and YouTube-VOS with substantial speedups of up to 4.9X with little loss in accuracy.
Video object segmentation, aiming to segment the foreground objects given the annotation of the first frame, has been attracting increasing attentions. Many state-of-the-art approaches have achieved great performance by relying on online model updating or mask-propagation techniques. However, most online models require high computational cost due to model fine-tuning during inference. Most mask-propagation based models are faster but with relatively low performance due to failure to adapt to object appearance variation. In this paper, we are aiming to design a new model to make a good balance between speed and performance. We propose a model, called NPMCA-net, which directly localizes foreground objects based on mask-propagation and non-local technique by matching pixels in reference and target frames. Since we bring in information of both first and previous frames, our network is robust to large object appearance variation, and can better adapt to occlusions. Extensive experiments show that our approach can achieve a new state-of-the-art performance with a fast speed at the same time (86.5% IoU on DAVIS-2016 and 72.2% IoU on DAVIS-2017, with speed of 0.11s per frame) under the same level comparison. Source code is available at https://github.com/siyueyu/NPMCA-net.
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