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Collapsible Pushdown Parity Games

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 Added by Olivier Serre
 Publication date 2020
and research's language is English




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This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections from collapsible pushdown automata and higher-order recursion schemes, both models being equi-expressive for generating infinite trees. Our main result is to establish the decidability of such games and to provide an effective representation of the winning region as well as of a winning strategy. Thus, the results obtained here provide all necessary tools for an in-depth study of logical properties of trees generated by collapsible pushdown automata/recursion schemes.

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We study the expressiveness and succinctness of good-for-games pushdown automata (GFG-PDA) over finite words, that is, pushdown automata whose nondeterminism can be resolved based on the run constructed so far, but independently of the remainder of the input word. We prove that GFG-PDA recognise more languages than deterministic PDA (DPDA) but not all context-free languages (CFL). This class is orthogonal to unambiguous CFL. We further show that GFG-PDA can be exponentially more succinct than DPDA, while PDA can be double-exponentially more succinct than GFG-PDA. We also study GFGness in visibly pushdown automata (VPA), which enjoy better closure properties than PDA, and for which we show GFGness to be EXPTIME-complete. GFG-VPA can be exponentially more succinct than deterministic VPA, while VPA can be exponentially more succinct than GFG-VPA. Both of these lower bounds are tight. Finally, we study the complexity of resolving nondeterminism in GFG-PDA. Every GFG-PDA has a positional resolver, a function that resolves nondeterminism and that is only dependant on the current configuration. Pushdown transducers are sufficient to implement the resolvers of GFG-VPA, but not those of GFG-PDA. GFG-PDA with finite-state resolvers are determinisable.
100 - Pierre Ganty 2016
We present an underapproximation for context-free languages by filtering out runs of the underlying pushdown automaton depending on how the stack height evolves over time. In particular, we assign to each run a number quantifying the oscillating behavior of the stack along the run. We study languages accepted by pushdown automata restricted to k-oscillating runs. We relate oscillation on pushdown automata with a counterpart restriction on context-free grammars. We also provide a way to filter all but the k-oscillating runs from a given PDA by annotating stack symbols with information about the oscillation. Finally, we study closure properties of the defined class of languages and the complexity of the k-emptiness problem asking, given a pushdown automaton P and k >= 0, whether P has a k-oscillating run. We show that, when k is not part of the input, the k-emptiness problem is NLOGSPACE-complete.
Higher-order recursion schemes (HORS) have received much attention as a useful abstraction of higher-order functional programs with a number of new verification techniques employing HORS model-checking as their centrepiece. We give an account of the C-SHORe tool, which contributed to the ongoing quest for a truly scalable model-checker for HORS by offering a different, automata theoretic perspective. C-SHORe implements the first practical model-checking algorithm that acts on a generalisation of pushdown automata equi-expressive with HORS called collapsible pushdown systems (CPDS). At its core is a backwards saturation algorithm for CPDS. Additionally, it is able to use information gathered from an approximate forward reachability analysis to guide its backward search. Moreover, it uses an algorithm that prunes the CPDS prior to model-checking and a method for extracting counter-examples in negative instances. We provide an up-to-date comparison of C-SHORe with the state-of-the-art verification tools for HORS. The tool and additional material are available from http://cshore.cs.rhul.ac.uk.
This paper studies the logical properties of a very general class of infinite ranked trees, namely those generated by higher-order recursion schemes. We consider, for both monadic second-order logic and modal mu-calculus, three main problems: model-checking, logical reflection (aka global model-checking, that asks for a finite description of the set of elements for which a formula holds) and selection (that asks, if exists, for some finite description of a set of elements for which an MSO formula with a second-order free variable holds). For each of these problems we provide an effective solution. This is obtained thanks to a known connection between higher-order recursion schemes and collapsible pushdown automata and on previous work regarding parity games played on transition graphs of collapsible pushdown automata.
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