No Arabic abstract
This paper presents the evaluation methodology, datasets, and results of the BOP Challenge 2020, the third in a series of public competitions organized with the goal to capture the status quo in the field of 6D object pose estimation from an RGB-D image. In 2020, to reduce the domain gap between synthetic training and real test RGB images, the participants were provided 350K photorealistic training images generated by BlenderProc4BOP, a new open-source and light-weight physically-based renderer (PBR) and procedural data generator. Methods based on deep neural networks have finally caught up with methods based on point pair features, which were dominating previous editions of the challenge. Although the top-performing methods rely on RGB-D image channels, strong results were achieved when only RGB channels were used at both training and test time - out of the 26 evaluated methods, the third method was trained on RGB channels of PBR and real images, while the fifth on RGB channels of PBR images only. Strong data augmentation was identified as a key component of the top-performing CosyPose method, and the photorealism of PBR images was demonstrated effective despite the augmentation. The online evaluation system stays open and is available on the project website: bop.felk.cvut.cz.
We propose a benchmark for 6D pose estimation of a rigid object from a single RGB-D input image. The training data consists of a texture-mapped 3D object model or images of the object in known 6D poses. The benchmark comprises of: i) eight datasets in a unified format that cover different practical scenarios, including two new datasets focusing on varying lighting conditions, ii) an evaluation methodology with a pose-error function that deals with pose ambiguities, iii) a comprehensive evaluation of 15 diverse recent methods that captures the status quo of the field, and iv) an online evaluation system that is open for continuous submission of new results. The evaluation shows that methods based on point-pair features currently perform best, outperforming template matching methods, learning-based methods and methods based on 3D local features. The project website is available at bop.felk.cvut.cz.
6D pose estimation in space poses unique challenges that are not commonly encountered in the terrestrial setting. One of the most striking differences is the lack of atmospheric scattering, allowing objects to be visible from a great distance while complicating illumination conditions. Currently available benchmark datasets do not place a sufficient emphasis on this aspect and mostly depict the target in close proximity. Prior work tackling pose estimation under large scale variations relies on a two-stage approach to first estimate scale, followed by pose estimation on a resized image patch. We instead propose a single-stage hierarchical end-to-end trainable network that is more robust to scale variations. We demonstrate that it outperforms existing approaches not only on images synthesized to resemble images taken in space but also on standard benchmarks.
This paper reviews the NTIRE 2020 Challenge on NonHomogeneous Dehazing of images (restoration of rich details in hazy image). We focus on the proposed solutions and their results evaluated on NH-Haze, a novel dataset consisting of 55 pairs of real haze free and nonhomogeneous hazy images recorded outdoor. NH-Haze is the first realistic nonhomogeneous haze dataset that provides ground truth images. The nonhomogeneous haze has been produced using a professional haze generator that imitates the real conditions of haze scenes. 168 participants registered in the challenge and 27 teams competed in the final testing phase. The proposed solutions gauge the state-of-the-art in image dehazing.
This paper reviews the Challenge on Image Demoireing that was part of the New Trends in Image Restoration and Enhancement (NTIRE) workshop, held in conjunction with CVPR 2020. Demoireing is a difficult task of removing moire patterns from an image to reveal an underlying clean image. The challenge was divided into two tracks. Track 1 targeted the single image demoireing problem, which seeks to remove moire patterns from a single image. Track 2 focused on the burst demoireing problem, where a set of degraded moire images of the same scene were provided as input, with the goal of producing a single demoired image as output. The methods were ranked in terms of their fidelity, measured using the peak signal-to-noise ratio (PSNR) between the ground truth clean images and the restored images produced by the participants methods. The tracks had 142 and 99 registered participants, respectively, with a total of 14 and 6 submissions in the final testing stage. The entries span the current state-of-the-art in image and burst image demoireing problems.
This paper reviews the second AIM learned ISP challenge and provides the description of the proposed solutions and results. The participating teams were solving a real-world RAW-to-RGB mapping problem, where to goal was to map the original low-quality RAW images captured by the Huawei P20 device to the same photos obtained with the Canon 5D DSLR camera. The considered task embraced a number of complex computer vision subtasks, such as image demosaicing, denoising, white balancing, color and contrast correction, demoireing, etc. The target metric used in this challenge combined fidelity scores (PSNR and SSIM) with solutions perceptual results measured in a user study. The proposed solutions significantly improved the baseline results, defining the state-of-the-art for practical image signal processing pipeline modeling.