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Phasic Policy Gradient

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 Added by Karl Cobbe
 Publication date 2020
and research's language is English




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We introduce Phasic Policy Gradient (PPG), a reinforcement learning framework which modifies traditional on-policy actor-critic methods by separating policy and value function training into distinct phases. In prior methods, one must choose between using a shared network or separate networks to represent the policy and value function. Using separate networks avoids interference between objectives, while using a shared network allows useful features to be shared. PPG is able to achieve the best of both worlds by splitting optimization into two phases, one that advances training and one that distills features. PPG also enables the value function to be more aggressively optimized with a higher level of sample reuse. Compared to PPO, we find that PPG significantly improves sample efficiency on the challenging Procgen Benchmark.



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Reinforcement learning (RL) algorithms still suffer from high sample complexity despite outstanding recent successes. The need for intensive interactions with the environment is especially observed in many widely popular policy gradient algorithms that perform updates using on-policy samples. The price of such inefficiency becomes evident in real-world scenarios such as interaction-driven robot learning, where the success of RL has been rather limited. We address this issue by building on the general sample efficiency of off-policy algorithms. With nonparametric regression and density estimation methods we construct a nonparametric Bellman equation in a principled manner, which allows us to obtain closed-form estimates of the value function, and to analytically express the full policy gradient. We provide a theoretical analysis of our estimate to show that it is consistent under mild smoothness assumptions and empirically show that our approach has better sample efficiency than state-of-the-art policy gradient methods.
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Policy gradient methods are widely used for control in reinforcement learning, particularly for the continuous action setting. There have been a host of theoretically sound algorithms proposed for the on-policy setting, due to the existence of the policy gradient theorem which provides a simplified form for the gradient. In off-policy learning, however, where the behaviour policy is not necessarily attempting to learn and follow the optimal policy for the given task, the existence of such a theorem has been elusive. In this work, we solve this open problem by providing the first off-policy policy gradient theorem. The key to the derivation is the use of $emphatic$ $weightings$. We develop a new actor-critic algorithm$unicode{x2014}$called Actor Critic with Emphatic weightings (ACE)$unicode{x2014}$that approximates the simplified gradients provided by the theorem. We demonstrate in a simple counterexample that previous off-policy policy gradient methods$unicode{x2014}$particularly OffPAC and DPG$unicode{x2014}$converge to the wrong solution whereas ACE finds the optimal solution.
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