No Arabic abstract
Recent advancements in learned index structures propose replacing existing index structures, like B-Trees, with approximate learned models. In this work, we present a unified benchmark that compares well-tuned implementations of three learned index structures against several state-of-the-art traditional baselines. Using four real-world datasets, we demonstrate that learned index structures can indeed outperform non-learned indexes in read-only in-memory workloads over a dense array. We also investigate the impact of caching, pipelining, dataset size, and key size. We study the performance profile of learned index structures, and build an explanation for why learned models achieve such good performance. Finally, we investigate other important properties of learned index structures, such as their performance in multi-threaded systems and their build times.
There is great excitement about learned index structures, but understandable skepticism about the practicality of a new method uprooting decades of research on B-Trees. In this paper, we work to remove some of that uncertainty by demonstrating how a learned index can be integrated in a distributed, disk-based database system: Googles Bigtable. We detail several design decisions we made to integrate learned indexes in Bigtable. Our results show that integrating learned index significantly improves the end-to-end read latency and throughput for Bigtable.
The recent proposal of learned index structures opens up a new perspective on how traditional range indexes can be optimized. However, the current learned indexes assume the data distribution is relatively static and the access pattern is uniform, while real-world scenarios consist of skew query distribution and evolving data. In this paper, we demonstrate that the missing consideration of access patterns and dynamic data distribution notably hinders the applicability of learned indexes. To this end, we propose solutions for learned indexes for dynamic workloads (called Doraemon). To improve the latency for skew queries, Doraemon augments the training data with access frequencies. To address the slow model re-training when data distribution shifts, Doraemon caches the previously-trained models and incrementally fine-tunes them for similar access patterns and data distribution. Our preliminary result shows that, Doraemon improves the query latency by 45.1% and reduces the model re-training time to 1/20.
Scanning and filtering over multi-dimensional tables are key operations in modern analytical database engines. To optimize the performance of these operations, databases often create clustered indexes over a single dimension or multi-dimensional indexes such as R-trees, or use complex sort orders (e.g., Z-ordering). However, these schemes are often hard to tune and their performance is inconsistent across different datasets and queries. In this paper, we introduce Flood, a multi-dimensional in-memory index that automatically adapts itself to a particular dataset and workload by jointly optimizing the index structure and data storage. Flood achieves up to three orders of magnitude faster performance for range scans with predicates than state-of-the-art multi-dimensional indexes or sort orders on real-world datasets and workloads. Our work serves as a building block towards an end-to-end learned database system.
Bitmap indexes must be compressed to reduce input/output costs and minimize CPU usage. To accelerate logical operations (AND, OR, XOR) over bitmaps, we use techniques based on run-length encoding (RLE), such as Word-Aligned Hybrid (WAH) compression. These techniques are sensitive to the order of the rows: a simple lexicographical sort can divide the index size by 9 and make indexes several times faster. We investigate row-reordering heuristics. Simply permuting the columns of the table can increase the sorting efficiency by 40%. Secondary contributions include efficient algorithms to construct and aggregate bitmaps. The effect of word length is also reviewed by constructing 16-bit, 32-bit and 64-bit indexes. Using 64-bit CPUs, we find that 64-bit indexes are slightly faster than 32-bit indexes despite being nearly twice as large.
Compressed bitmap indexes are used to speed up simple aggregate queries in databases. Indeed, set operations like intersections, unions and complements can be represented as logical operations (AND,OR,NOT) that are ideally suited for bitmaps. However, it is less obvious how to apply bitmaps to more advanced queries. For example, we might seek products in a store that meet some, but maybe not all, criteria. Such threshold queries generalize intersections and unions; they are often used in information-retrieval and data-mining applications. We introduce new algorithms that are sometimes three orders of magnitude faster than a naive approach. Our work shows that bitmap indexes are more broadly applicable than is commonly believed.