No Arabic abstract
In this paper, we initiate the study of the weighted paging problem with predictions. This continues the recent line of work in online algorithms with predictions, particularly that of Lykouris and Vassilvitski (ICML 2018) and Rohatgi (SODA 2020) on unweighted paging with predictions. We show that unlike unweighted paging, neither a fixed lookahead nor knowledge of the next request for every page is sufficient information for an algorithm to overcome existing lower bounds in weighted paging. However, a combination of the two, which we call the strong per request prediction (SPRP) model, suffices to give a 2-competitive algorithm. We also explore the question of gracefully degrading algorithms with increasing prediction error, and give both upper and lower bounds for a set of natural measures of prediction error.
Machine-learned predictors, although achieving very good results for inputs resembling training data, cannot possibly provide perfect predictions in all situations. Still, decision-making systems that are based on such predictors need not only to benefit from good predictions but also to achieve a decent performance when the predictions are inadequate. In this paper, we propose a prediction setup for arbitrary metrical task systems (MTS) (e.g., caching, k-server and convex body chasing) and online matching on the line. We utilize results from the theory of online algorithms to show how to make the setup robust. Specifically for caching, we present an algorithm whose performance, as a function of the prediction error, is exponentially better than what is achievable for general MTS. Finally, we present an empirical evaluation of our methods on real world datasets, which suggests practicality.
This paper considers a variant of the online paging problem, where the online algorithm has access to multiple predictors, each producing a sequence of predictions for the page arrival times. The predictors may have occasional prediction errors and it is assumed that at least one of them makes a sublinear number of prediction errors in total. Our main result states that this assumption suffices for the design of a randomized online algorithm whose time-average regret with respect to the optimal offline algorithm tends to zero as the time tends to infinity. This holds (with different regret bounds) for both the full information access model, where in each round, the online algorithm gets the predictions of all predictors, and the bandit access model, where in each round, the online algorithm queries a single predictor. While online algorithms that exploit inaccurate predictions have been a topic of growing interest in the last few years, to the best of our knowledge, this is the first paper that studies this topic in the context of multiple predictors for an online problem with unbounded request sequences. Moreover, to the best of our knowledge, this is also the first paper that aims for (and achieves) online algorithms with a vanishing regret for a classic online problem under reasonable assumptions.
We introduce a new model of computation: the online LOCAL model (OLOCAL). In this model, the adversary reveals the nodes of the input graph one by one, in the same way as in classical online algorithms, but for each new node the algorithm can also inspect its radius-$T$ neighborhood before choosing the output; instead of looking ahead in time, we have the power of looking around in space. It is natural to compare OLOCAL with the LOCAL model of distributed computing, in which all nodes make decisions simultaneously in parallel based on their radius-$T$ neighborhoods.
We study the greedy-based online algorithm for edge-weighted matching with (one-sided) vertex arrivals in bipartite graphs, and edge arrivals in general graphs. This algorithm was first studied more than a decade ago by Korula and Pal for the bipartite case in the random-order model. While the weighted bipartite matching problem is solved in the random-order model, this is not the case in recent and exciting online models in which the online player is provided with a sample, and the arrival order is adversarial. The greedy-based algorithm is arguably the most natural and practical algorithm to be applied in these models. Despite its simplicity and appeal, and despite being studied in multiple works, the greedy-based algorithm was not fully understood in any of the studied online models, and its actual performance remained an open question for more than a decade. We provide a thorough analysis of the greedy-based algorithm in several online models. For vertex arrivals in bipartite graphs, we characterize the exact competitive-ratio of this algorithm in the random-order model, for any arrival order of the vertices subsequent to the sampling phase (adversarial and random orders in particular). We use it to derive tight analysis in the recent adversarial-order model with a sample (AOS model) for any sample size, providing the first result in this model beyond the simple secretary problem. Then, we generalize and strengthen the black box method of converting results in the random-order model to single-sample prophet inequalities, and use it to derive the state-of-the-art single-sample prophet inequality for the problem. Finally, we use our new techniques to analyze the greedy-based algorithm for edge arrivals in general graphs and derive results in all the mentioned online models. In this case as well, we improve upon the state-of-the-art single-sample prophet inequality.
The general adwords problem has remained largely unresolved. We define a subcase called {em $k$-TYPICAL}, $k in Zplus$, as follows: the total budget of all the bidders is sufficient to buy $k$ bids for each bidder. This seems a reasonable assumption for a typical instance, at least for moderate values of $k$. We give a randomized online algorithm, achieving a competitive ratio of $left(1 - {1 over e} - {1 over k} right)$, for this problem. We also give randomized online algorithms for other special cases of adwords. Another subcase, when bids are small compared to budgets, has been of considerable practical significance in ad auctions cite{MSVV}. For this case, we give an optimal randomized online algorithm achieving a competitive ratio of $left(1 - {1 over e} right)$. Previous algorithms for this case were based on LP-duality; the impact of our new approach remains to be seen. The key to these results is a simplification of the proof for RANKING, the optimal algorithm for online bipartite matching, given in cite{KVV}. Our algorithms for adwords can be seen as natural extensions of RANKING.