No Arabic abstract
Speech as a natural signal is composed of three parts - visemes (visual part of speech), phonemes (spoken part of speech), and language (the imposed structure). However, video as a medium for the delivery of speech and a multimedia construct has mostly ignored the cognitive aspects of speech delivery. For example, video applications like transcoding and compression have till now ignored the fact how speech is delivered and heard. To close the gap between speech understanding and multimedia video applications, in this paper, we show the initial experiments by modelling the perception on visual speech and showing its use case on video compression. On the other hand, in the visual speech recognition domain, existing studies have mostly modeled it as a classification problem, while ignoring the correlations between views, phonemes, visemes, and speech perception. This results in solutions which are further away from how human perception works. To bridge this gap, we propose a view-temporal attention mechanism to model both the view dependence and the visemic importance in speech recognition and understanding. We conduct experiments on three public visual speech recognition datasets. The experimental results show that our proposed method outperformed the existing work by 4.99% in terms of the viseme error rate. Moreover, we show that there is a strong correlation between our models understanding of multi-view speech and the human perception. This characteristic benefits downstream applications such as video compression and streaming where a significant number of less important frames can be compressed or eliminated while being able to maximally preserve human speech understanding with good user experience.
Recent success of the Tacotron speech synthesis architecture and its variants in producing natural sounding multi-speaker synthesized speech has raised the exciting possibility of replacing expensive, manually transcribed, domain-specific, human speech that is used to train speech recognizers. The multi-speaker speech synthesis architecture can learn latent embedding spaces of prosody, speaker and style variations derived from input acoustic representations thereby allowing for manipulation of the synthesized speech. In this paper, we evaluate the feasibility of enhancing speech recognition performance using speech synthesis using two corpora from different domains. We explore algorithms to provide the necessary acoustic and lexical diversity needed for robust speech recognition. Finally, we demonstrate the feasibility of this approach as a data augmentation strategy for domain-transfer. We find that improvements to speech recognition performance is achievable by augmenting training data with synthesized material. However, there remains a substantial gap in performance between recognizers trained on human speech those trained on synthesized speech.
In this paper we propose a Sequential Representation Quantization AutoEncoder (SeqRQ-AE) to learn from primarily unpaired audio data and produce sequences of representations very close to phoneme sequences of speech utterances. This is achieved by proper temporal segmentation to make the representations phoneme-synchronized, and proper phonetic clustering to have total number of distinct representations close to the number of phonemes. Mapping between the distinct representations and phonemes is learned from a small amount of annotated paired data. Preliminary experiments on LJSpeech demonstrated the learned representations for vowels have relative locations in latent space in good parallel to that shown in the IPA vowel chart defined by linguistics experts. With less than 20 minutes of annotated speech, our method outperformed existing methods on phoneme recognition and is able to synthesize intelligible speech that beats our baseline model.
Our objective is an audio-visual model for separating a single speaker from a mixture of sounds such as other speakers and background noise. Moreover, we wish to hear the speaker even when the visual cues are temporarily absent due to occlusion. To this end we introduce a deep audio-visual speech enhancement network that is able to separate a speakers voice by conditioning on both the speakers lip movements and/or a representation of their voice. The voice representation can be obtained by either (i) enrollment, or (ii) by self-enrollment -- learning the representation on-the-fly given sufficient unobstructed visual input. The model is trained by blending audios, and by introducing artificial occlusions around the mouth region that prevent the visual modality from dominating. The method is speaker-independent, and we demonstrate it on real examples of speakers unheard (and unseen) during training. The method also improves over previous models in particular for cases of occlusion in the visual modality.
Multilingual acoustic models have been successfully applied to low-resource speech recognition. Most existing works have combined many small corpora together and pretrained a multilingual model by sampling from each corpus uniformly. The model is eventually fine-tuned on each target corpus. This approach, however, fails to exploit the relatedness and similarity among corpora in the training set. For example, the target corpus might benefit more from a corpus in the same domain or a corpus from a close language. In this work, we propose a simple but useful sampling strategy to take advantage of this relatedness. We first compute the corpus-level embeddings and estimate the similarity between each corpus. Next, we start training the multilingual model with uniform-sampling from each corpus at first, then we gradually increase the probability to sample from related corpora based on its similarity with the target corpus. Finally, the model would be fine-tuned automatically on the target corpus. Our sampling strategy outperforms the baseline multilingual model on 16 low-resource tasks. Additionally, we demonstrate that our corpus embeddings capture the language and domain information of each corpus.
Previous work on end-to-end translation from speech has primarily used frame-level features as speech representations, which creates longer, sparser sequences than text. We show that a naive method to create compressed phoneme-like speech representations is far more effective and efficient for translation than traditional frame-level speech features. Specifically, we generate phoneme labels for speech frames and average consecutive frames with the same label to create shorter, higher-level source sequences for translation. We see improvements of up to 5 BLEU on both our high and low resource language pairs, with a reduction in training time of 60%. Our improvements hold across multiple data sizes and two language pairs.