No Arabic abstract
Causal inference methods are widely applied in the fields of medicine, policy, and economics. Central to these applications is the estimation of treatment effects to make decisions. Current methods make binary yes-or-no decisions based on the treatment effect of a single outcome dimension. These methods are unable to capture continuous space treatment policies with a measure of intensity. They also lack the capacity to consider the complexity of treatment such as matching candidate treatments with the subject. We propose to formulate the effectiveness of treatment as a parametrizable model, expanding to a multitude of treatment intensities and complexities through the continuous policy treatment function, and the likelihood of matching. Our proposal to decompose treatment effect functions into effectiveness factors presents a framework to model a rich space of actions using causal inference. We utilize deep learning to optimize the desired holistic metric space instead of predicting single-dimensional treatment counterfactual. This approach employs a population-wide effectiveness measure and significantly improves the overall effectiveness of the model. The performance of our algorithms is. demonstrated with experiments. When using generic continuous space treatments and matching architecture, we observe a 41% improvement upon prior art with cost-effectiveness and 68% improvement upon a similar method in the average treatment effect. The algorithms capture subtle variations in treatment space, structures the efficient optimizations techniques, and opens up the arena for many applications.
In the past decade, contextual bandit and reinforcement learning algorithms have been successfully used in various interactive learning systems such as online advertising, recommender systems, and dynamic pricing. However, they have yet to be widely adopted in high-stakes application domains, such as healthcare. One reason may be that existing approaches assume that the underlying mechanisms are static in the sense that they do not change over different environments. In many real world systems, however, the mechanisms are subject to shifts across environments which may invalidate the static environment assumption. In this paper, we tackle the problem of environmental shifts under the framework of offline contextual bandits. We view the environmental shift problem through the lens of causality and propose multi-environment contextual bandits that allow for changes in the underlying mechanisms. We adopt the concept of invariance from the causality literature and introduce the notion of policy invariance. We argue that policy invariance is only relevant if unobserved confounders are present and show that, in that case, an optimal invariant policy is guaranteed to generalize across environments under suitable assumptions. Our results may be a first step towards solving the environmental shift problem. They also establish concrete connections among causality, invariance and contextual bandits.
Multiagent reinforcement learning algorithms (MARL) have been demonstrated on complex tasks that require the coordination of a team of multiple agents to complete. Existing works have focused on sharing information between agents via centralized critics to stabilize learning or through communication to increase performance, but do not generally look at how information can be shared between agents to address the curse of dimensionality in MARL. We posit that a multiagent problem can be decomposed into a multi-task problem where each agent explores a subset of the state space instead of exploring the entire state space. This paper introduces a multiagent actor-critic algorithm and method for combining knowledge from homogeneous agents through distillation and value-matching that outperforms policy distillation alone and allows further learning in both discrete and continuous action spaces.
In recent years significant progress has been made in dealing with challenging problems using reinforcement learning.Despite its great success, reinforcement learning still faces challenge in continuous control tasks. Conventional methods always compute the derivatives of the optimal goal with a costly computation resources, and are inefficient, unstable and lack of robust-ness when dealing with such tasks. Alternatively, derivative-based methods treat the optimization process as a blackbox and show robustness and stability in learning continuous control tasks, but not data efficient in learning. The combination of both methods so as to get the best of the both has raised attention. However, most of the existing combination works adopt complex neural networks (NNs) as the policy for control. The double-edged sword of deep NNs can yield better performance, but also makes it difficult for parameter tuning and computation. To this end, in this paper we presents a novel method called FiDi-RL, which incorporates deep RL with Finite-Difference (FiDi) policy search.FiDi-RL combines Deep Deterministic Policy Gradients (DDPG)with Augment Random Search (ARS) and aims at improving the data efficiency of ARS. The empirical results show that FiDi-RL can improves the performance and stability of ARS, and provide competitive results against some existing deep reinforcement learning methods
Forest-based methods have recently gained in popularity for non-parametric treatment effect estimation. Building on this line of work, we introduce causal survival forests, which can be used to estimate heterogeneous treatment effects in a survival and observational setting where outcomes may be right-censored. Our approach relies on orthogonal estimating equations to robustly adjust for both censoring and selection effects. In our experiments, we find our approach to perform well relative to a number of baselines.
We present SoftDICE, which achieves state-of-the-art performance for imitation learning. SoftDICE fixes several key problems in ValueDICE, an off-policy distribution matching approach for sample-efficient imitation learning. Specifically, the objective of ValueDICE contains logarithms and exponentials of expectations, for which the mini-batch gradient estimate is always biased. Second, ValueDICE regularizes the objective with replay buffer samples when expert demonstrations are limited in number, which however changes the original distribution matching problem. Third, the re-parametrization trick used to derive the off-policy objective relies on an implicit assumption that rarely holds in training. We leverage a novel formulation of distribution matching and consider an entropy-regularized off-policy objective, which yields a completely offline algorithm called SoftDICE. Our empirical results show that SoftDICE recovers the expert policy with only one demonstration trajectory and no further on-policy/off-policy samples. SoftDICE also stably outperforms ValueDICE and other baselines in terms of sample efficiency on Mujoco benchmark tasks.