No Arabic abstract
LiDAR point-cloud segmentation is an important problem for many applications. For large-scale point cloud segmentation, the textit{de facto} method is to project a 3D point cloud to get a 2D LiDAR image and use convolutions to process it. Despite the similarity between regular RGB and LiDAR images, we discover that the feature distribution of LiDAR images changes drastically at different image locations. Using standard convolutions to process such LiDAR images is problematic, as convolution filters pick up local features that are only active in specific regions in the image. As a result, the capacity of the network is under-utilized and the segmentation performance decreases. To fix this, we propose Spatially-Adaptive Convolution (SAC) to adopt different filters for different locations according to the input image. SAC can be computed efficiently since it can be implemented as a series of element-wise multiplications, im2col, and standard convolution. It is a general framework such that several previous methods can be seen as special cases of SAC. Using SAC, we build SqueezeSegV3 for LiDAR point-cloud segmentation and outperform all previous published methods by at least 3.7% mIoU on the SemanticKITTI benchmark with comparable inference speed.
Fast methods for convolution and correlation underlie a variety of applications in computer vision and graphics, including efficient filtering, analysis, and simulation. However, standard convolution and correlation are inherently limited to fixed filters: spatial adaptation is impossible without sacrificing efficient computation. In early work, Freeman and Adelson have shown how steerable filters can address this limitation, providing a way for rotating the filter as it is passed over the signal. In this work, we provide a general, representation-theoretic, framework that allows for spatially varying linear transformations to be applied to the filter. This framework allows for efficient implementation of extended convolution and correlation for transformation groups such as rotation (in 2D and 3D) and scale, and provides a new interpretation for previous methods including steerable filters and the generalized Hough transform. We present applications to pattern matching, image feature description, vector field visualization, and adaptive image filtering.
Convolution on 3D point clouds that generalized from 2D grid-like domains is widely researched yet far from perfect. The standard convolution characterises feature correspondences indistinguishably among 3D points, presenting an intrinsic limitation of poor distinctive feature learning. In this paper, we propose Adaptive Graph Convolution (AdaptConv) which generates adaptive kernels for points according to their dynamically learned features. Compared with using a fixed/isotropic kernel, AdaptConv improves the flexibility of point cloud convolutions, effectively and precisely capturing the diverse relations between points from different semantic parts. Unlike popular attentional weight schemes, the proposed AdaptConv implements the adaptiveness inside the convolution operation instead of simply assigning different weights to the neighboring points. Extensive qualitative and quantitative evaluations show that our method outperforms state-of-the-art point cloud classification and segmentation approaches on several benchmark datasets. Our code is available at https://github.com/hrzhou2/AdaptConv-master.
We propose an approach to instance segmentation from 3D point clouds based on dynamic convolution. This enables it to adapt, at inference, to varying feature and object scales. Doing so avoids some pitfalls of bottom up approaches, including a dependence on hyper-parameter tuning and heuristic post-processing pipelines to compensate for the inevitable variability in object sizes, even within a single scene. The representation capability of the network is greatly improved by gathering homogeneous points that have identical semantic categories and close votes for the geometric centroids. Instances are then decoded via several simple convolution layers, where the parameters are generated conditioned on the input. The proposed approach is proposal-free, and instead exploits a convolution process that adapts to the spatial and semantic characteristics of each instance. A light-weight transformer, built on the bottleneck layer, allows the model to capture long-range dependencies, with limited computational overhead. The result is a simple, efficient, and robust approach that yields strong performance on various datasets: ScanNetV2, S3DIS, and PartNet. The consistent improvements on both voxel- and point-based architectures imply the effectiveness of the proposed method. Code is available at: https://git.io/DyCo3D
Exploiting convolutional neural networks for point cloud processing is quite challenging, due to the inherent irregular distribution and discrete shape representation of point clouds. To address these problems, many handcrafted convolution variants have sprung up in recent years. Though with elaborate design, these variants could be far from optimal in sufficiently capturing diverse shapes formed by discrete points. In this paper, we propose PointSeaConv, i.e., a novel differential convolution search paradigm on point clouds. It can work in a purely data-driven manner and thus is capable of auto-creating a group of suitable convolutions for geometric shape modeling. We also propose a joint optimization framework for simultaneous search of internal convolution and external architecture, and introduce epsilon-greedy algorithm to alleviate the effect of discretization error. As a result, PointSeaNet, a deep network that is sufficient to capture geometric shapes at both convolution level and architecture level, can be searched out for point cloud processing. Extensive experiments strongly evidence that our proposed PointSeaNet surpasses current handcrafted deep models on challenging benchmarks across multiple tasks with remarkable margins.
Long-range contextual information is essential for achieving high-performance semantic segmentation. Previous feature re-weighting methods demonstrate that using global context for re-weighting feature channels can effectively improve the accuracy of semantic segmentation. However, the globally-sharing feature re-weighting vector might not be optimal for regions of different classes in the input image. In this paper, we propose a Context-adaptive Convolution Network (CaC-Net) to predict a spatially-varying feature weighting vector for each spatial location of the semantic feature maps. In CaC-Net, a set of context-adaptive convolution kernels are predicted from the global contextual information in a parameter-efficient manner. When used for convolution with the semantic feature maps, the predicted convolutional kernels can generate the spatially-varying feature weighting factors capturing both global and local contextual information. Comprehensive experimental results show that our CaC-Net achieves superior segmentation performance on three public datasets, PASCAL Context, PASCAL VOC 2012 and ADE20K.