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Dimensionality Reduction of Movement Primitives in Parameter Space

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 Added by Samuele Tosatto
 Publication date 2020
and research's language is English




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Movement primitives are an important policy class for real-world robotics. However, the high dimensionality of their parametrization makes the policy optimization expensive both in terms of samples and computation. Enabling an efficient representation of movement primitives facilitates the application of machine learning techniques such as reinforcement on robotics. Motions, especially in highly redundant kinematic structures, exhibit high correlation in the configuration space. For these reasons, prior work has mainly focused on the application of dimensionality reduction techniques in the configuration space. In this paper, we investigate the application of dimensionality reduction in the parameter space, identifying principal movements. The resulting approach is enriched with a probabilistic treatment of the parameters, inheriting all the properties of the Probabilistic Movement Primitives. We test the proposed technique both on a real robotic task and on a database of complex human movements. The empirical analysis shows that the dimensionality reduction in parameter space is more effective than in configuration space, as it enables the representation of the movements with a significant reduction of parameters.



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In many robot control problems, factors such as stiffness and damping matrices and manipulability ellipsoids are naturally represented as symmetric positive definite (SPD) matrices, which capture the specific geometric characteristics of those factors. Typical learned skill models such as dynamic movement primitives (DMPs) can not, however, be directly employed with quantities expressed as SPD matrices as they are limited to data in Euclidean space. In this paper, we propose a novel and mathematically principled framework that uses Riemannian metrics to reformulate DMPs such that the resulting formulation can operate with SPD data in the SPD manifold. Evaluation of the approach demonstrates that beneficial properties of DMPs such as change of the goal during operation apply also to the proposed formulation.
Biological systems, including human beings, have the innate ability to perform complex tasks in versatile and agile manner. Researchers in sensorimotor control have tried to understand and formally define this innate property. The idea, supported by several experimental findings, that biological systems are able to combine and adapt basic units of motion into complex tasks finally lead to the formulation of the motor primitives theory. In this respect, Dynamic Movement Primitives (DMPs) represent an elegant mathematical formulation of the motor primitives as stable dynamical systems, and are well suited to generate motor commands for artificial systems like robots. In the last decades, DMPs have inspired researchers in different robotic fields including imitation and reinforcement learning, optimal control,physical interaction, and human-robot co-working, resulting a considerable amount of published papers. The goal of this tutorial survey is two-fold. On one side, we present the existing DMPs formulations in rigorous mathematical terms,and discuss advantages and limitations of each approach as well as practical implementation details. In the tutorial vein, we also search for existing implementations of presented approaches and release several others. On the other side, we provide a systematic and comprehensive review of existing literature and categorize state of the art work on DMP. The paper concludes with a discussion on the limitations of DMPs and an outline of possible research directions.
Sampling-based motion planning algorithms such as RRT* are well-known for their ability to quickly find an initial solution and then converge to the optimal solution asymptotically. However, the convergence rate can be slow for highdimensional planning problems, particularly for dynamical systems where the sampling space is not just the configuration space but the full state space. In this paper, we introduce the idea of using a partial-final-state-free (PFF) optimal controller in kinodynamic RRT* [1] to reduce the dimensionality of the sampling space. Instead of sampling the full state space, the proposed accelerated kinodynamic RRT*, called Kino-RRT*, only samples part of the state space, while the rest of the states are selected by the PFF optimal controller. We also propose a delayed and intermittent update of the optimal arrival time of all the edges in the RRT* tree to decrease the computation complexity of the algorithm. We tested the proposed algorithm using 4-D and 10-D state-space linear systems and showed that Kino-RRT* converges much faster than the kinodynamic RRT* algorithm.
While the existence of low-dimensional embedding manifolds has been shown in patterns of collective motion, the current battery of nonlinear dimensionality reduction methods are not amenable to the analysis of such manifolds. This is mainly due to the necessary spectral decomposition step, which limits control over the mapping from the original high-dimensional space to the embedding space. Here, we propose an alternative approach that demands a two-dimensional embedding which topologically summarizes the high-dimensional data. In this sense, our approach is closely related to the construction of one-dimensional principal curves that minimize orthogonal error to data points subject to smoothness constraints. Specifically, we construct a two-dimensional principal manifold directly in the high-dimensional space using cubic smoothing splines, and define the embedding coordinates in terms of geodesic distances. Thus, the mapping from the high-dimensional data to the manifold is defined in terms of local coordinates. Through representative examples, we show that compared to existing nonlinear dimensionality reduction methods, the principal manifold retains the original structure even in noisy and sparse datasets. The principal manifold finding algorithm is applied to configurations obtained from a dynamical system of multiple agents simulating a complex maneuver called predator mobbing, and the resulting two-dimensional embedding is compared with that of a well-established nonlinear dimensionality reduction method.
Infants spontaneous and voluntary movements mirror developmental integrity of brain networks since they require coordinated activation of multiple sites in the central nervous system. Accordingly, early detection of infants with atypical motor development holds promise for recognizing those infants who are at risk for a wide range of neurodevelopmental disorders (e.g., cerebral palsy, autism spectrum disorders). Previously, novel wearable technology has shown promise for offering efficient, scalable and automated methods for movement assessment in adults. Here, we describe the development of an infant wearable, a multi-sensor smart jumpsuit that allows mobile accelerometer and gyroscope data collection during movements. Using this suit, we first recorded play sessions of 22 typically developing infants of approximately 7 months of age. These data were manually annotated for infant posture and movement based on video recordings of the sessions, and using a novel annotation scheme specifically designed to assess the overall movement pattern of infants in the given age group. A machine learning algorithm, based on deep convolutional neural networks (CNNs) was then trained for automatic detection of posture and movement classes using the data and annotations. Our experiments show that the setup can be used for quantitative tracking of infant movement activities with a human equivalent accuracy, i.e., it meets the human inter-rater agreement levels in infant posture and movement classification. We also quantify the ambiguity of human observers in analyzing infant movements, and propose a method for utilizing this uncertainty for performance improvements in training of the automated classifier. Comparison of different sensor configurations also shows that four-limb recording leads to the best performance in posture and movement classification.

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