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VESR-Net: The Winning Solution to Youku Video Enhancement and Super-Resolution Challenge

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 Added by Xu Tan
 Publication date 2020
and research's language is English




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This paper introduces VESR-Net, a method for video enhancement and super-resolution (VESR). We design a separate non-local module to explore the relations among video frames and fuse video frames efficiently, and a channel attention residual block to capture the relations among feature maps for video frame reconstruction in VESR-Net. We conduct experiments to analyze the effectiveness of these designs in VESR-Net, which demonstrates the advantages of VESR-Net over previous state-of-the-art VESR methods. It is worth to mention that among more than thousands of participants for Youku video enhancement and super-resolution (Youku-VESR) challenge, our proposed VESR-Net beat other competitive methods and ranked the first place.



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Super-Resolution (SR) is a fundamental computer vision task that aims to obtain a high-resolution clean image from the given low-resolution counterpart. This paper reviews the NTIRE 2021 Challenge on Video Super-Resolution. We present evaluation results from two competition tracks as well as the proposed solutions. Track 1 aims to develop conventional video SR methods focusing on the restoration quality. Track 2 assumes a more challenging environment with lower frame rates, casting spatio-temporal SR problem. In each competition, 247 and 223 participants have registered, respectively. During the final testing phase, 14 teams competed in each track to achieve state-of-the-art performance on video SR tasks.
Generative deep learning has sparked a new wave of Super-Resolution (SR) algorithms that enhance single images with impressive aesthetic results, albeit with imaginary details. Multi-frame Super-Resolution (MFSR) offers a more grounded approach to the ill-posed problem, by conditioning on multiple low-resolution views. This is important for satellite monitoring of human impact on the planet -- from deforestation, to human rights violations -- that depend on reliable imagery. To this end, we present HighRes-net, the first deep learning approach to MFSR that learns its sub-tasks in an end-to-end fashion: (i) co-registration, (ii) fusion, (iii) up-sampling, and (iv) registration-at-the-loss. Co-registration of low-resolution views is learned implicitly through a reference-frame channel, with no explicit registration mechanism. We learn a global fusion operator that is applied recursively on an arbitrary number of low-resolution pairs. We introduce a registered loss, by learning to align the SR output to a ground-truth through ShiftNet. We show that by learning deep representations of multiple views, we can super-resolve low-resolution signals and enhance Earth Observation data at scale. Our approach recently topped the European Space Agencys MFSR competition on real-world satellite imagery.
This paper reviews the video extreme super-resolution challenge associated with the AIM 2020 workshop at ECCV 2020. Common scaling factors for learned video super-resolution (VSR) do not go beyond factor 4. Missing information can be restored well in this region, especially in HR videos, where the high-frequency content mostly consists of texture details. The task in this challenge is to upscale videos with an extreme factor of 16, which results in more serious degradations that also affect the structural integrity of the videos. A single pixel in the low-resolution (LR) domain corresponds to 256 pixels in the high-resolution (HR) domain. Due to this massive information loss, it is hard to accurately restore the missing information. Track 1 is set up to gauge the state-of-the-art for such a demanding task, where fidelity to the ground truth is measured by PSNR and SSIM. Perceptually higher quality can be achieved in trade-off for fidelity by generating plausible high-frequency content. Track 2 therefore aims at generating visually pleasing results, which are ranked according to human perception, evaluated by a user study. In contrast to single image super-resolution (SISR), VSR can benefit from additional information in the temporal domain. However, this also imposes an additional requirement, as the generated frames need to be consistent along time.
Classic image scaling (e.g. bicubic) can be seen as one convolutional layer and a single upscaling filter. Its implementation is ubiquitous in all display devices and image processing software. In the last decade deep learning systems have been introduced for the task of image super-resolution (SR), using several convolutional layers and numerous filters. These methods have taken over the benchmarks of image quality for upscaling tasks. Would it be possible to replace classic upscalers with deep learning architectures on edge devices such as display panels, tablets, laptop computers, etc.? On one hand, the current trend in Edge-AI chips shows a promising future in this direction, with rapid development of hardware that can run deep-learning tasks efficiently. On the other hand, in image SR only few architectures have pushed the limit to extreme small sizes that can actually run on edge devices at real-time. We explore possible solutions to this problem with the aim to fill the gap between classic upscalers and small deep learning configurations. As a transition from classic to deep-learning upscaling we propose edge-SR (eSR), a set of one-layer architectures that use interpretable mechanisms to upscale images. Certainly, a one-layer architecture cannot reach the quality of deep learning systems. Nevertheless, we find that for high speed requirements, eSR becomes better at trading-off image quality and runtime performance. Filling the gap between classic and deep-learning architectures for image upscaling is critical for massive adoption of this technology. It is equally important to have an interpretable system that can reveal the inner strategies to solve this problem and guide us to future improvements and better understanding of larger networks.
Video super-resolution (VSR), with the aim to restore a high-resolution video from its corresponding low-resolution version, is a spatial-temporal sequence prediction problem. Recently, Transformer has been gaining popularity due to its parallel computing ability for sequence-to-sequence modeling. Thus, it seems to be straightforward to apply the vision Transformer to solve VSR. However, the typical block design of Transformer with a fully connected self-attention layer and a token-wise feed-forward layer does not fit well for VSR due to the following two reasons. First, the fully connected self-attention layer neglects to exploit the data locality because this layer relies on linear layers to compute attention maps. Second, the token-wise feed-forward layer lacks the feature alignment which is important for VSR since this layer independently processes each of the input token embeddings without any interaction among them. In this paper, we make the first attempt to adapt Transformer for VSR. Specifically, to tackle the first issue, we present a spatial-temporal convolutional self-attention layer with a theoretical understanding to exploit the locality information. For the second issue, we design a bidirectional optical flow-based feed-forward layer to discover the correlations across different video frames and also align features. Extensive experiments on several benchmark datasets demonstrate the effectiveness of our proposed method. The code will be available at https://github.com/caojiezhang/VSR-Transformer.

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