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Learning and Memorizing Representative Prototypes for 3D Point Cloud Semantic and Instance Segmentation

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 Added by Tong He
 Publication date 2020
and research's language is English




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3D point cloud semantic and instance segmentation is crucial and fundamental for 3D scene understanding. Due to the complex structure, point sets are distributed off balance and diversely, which appears as both category imbalance and pattern imbalance. As a result, deep networks can easily forget the non-dominant cases during the learning process, resulting in unsatisfactory performance. Although re-weighting can reduce the influence of the well-classified examples, they cannot handle the non-dominant patterns during the dynamic training. In this paper, we propose a memory-augmented network to learn and memorize the representative prototypes that cover diverse samples universally. Specifically, a memory module is introduced to alleviate the forgetting issue by recording the patterns seen in mini-batch training. The learned memory items consistently reflect the interpretable and meaningful information for both dominant and non-dominant categories and cases. The distorted observations and rare cases can thus be augmented by retrieving the stored prototypes, leading to better performances and generalization. Exhaustive experiments on the benchmarks, i.e. S3DIS and ScanNetV2, reflect the superiority of our method on both effectiveness and efficiency. Not only the overall accuracy but also nondominant classes have improved substantially.



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We propose an approach to instance segmentation from 3D point clouds based on dynamic convolution. This enables it to adapt, at inference, to varying feature and object scales. Doing so avoids some pitfalls of bottom up approaches, including a dependence on hyper-parameter tuning and heuristic post-processing pipelines to compensate for the inevitable variability in object sizes, even within a single scene. The representation capability of the network is greatly improved by gathering homogeneous points that have identical semantic categories and close votes for the geometric centroids. Instances are then decoded via several simple convolution layers, where the parameters are generated conditioned on the input. The proposed approach is proposal-free, and instead exploits a convolution process that adapts to the spatial and semantic characteristics of each instance. A light-weight transformer, built on the bottleneck layer, allows the model to capture long-range dependencies, with limited computational overhead. The result is a simple, efficient, and robust approach that yields strong performance on various datasets: ScanNetV2, S3DIS, and PartNet. The consistent improvements on both voxel- and point-based architectures imply the effectiveness of the proposed method. Code is available at: https://git.io/DyCo3D
112 - An Tao , Yueqi Duan , Yi Wei 2020
Most existing point cloud instance and semantic segmentation methods rely heavily on strong supervision signals, which require point-level labels for every point in the scene. However, such strong supervision suffers from large annotation costs, arousing the need to study efficient annotating. In this paper, we discover that the locations of instances matter for 3D scene segmentation. By fully taking the advantages of locations, we design a weakly supervised point cloud segmentation algorithm that only requires clicking on one point per instance to indicate its location for annotation. With over-segmentation for pre-processing, we extend these location annotations into segments as seg-level labels. We further design a segment grouping network (SegGroup) to generate pseudo point-level labels under seg-level labels by hierarchically grouping the unlabeled segments into the relevant nearby labeled segments, so that existing point-level supervised segmentation models can directly consume these pseudo labels for training. Experimental results show that our seg-level supervised method (SegGroup) achieves comparable results with the fully annotated point-level supervised methods. Moreover, it also outperforms the recent weakly supervised methods given a fixed annotation budget.
We develop a novel learning scheme named Self-Prediction for 3D instance and semantic segmentation of point clouds. Distinct from most existing methods that focus on designing convolutional operators, our method designs a new learning scheme to enhance point relation exploring for better segmentation. More specifically, we divide a point cloud sample into two subsets and construct a complete graph based on their representations. Then we use label propagation algorithm to predict labels of one subset when given labels of the other subset. By training with this Self-Prediction task, the backbone network is constrained to fully explore relational context/geometric/shape information and learn more discriminative features for segmentation. Moreover, a general associated framework equipped with our Self-Prediction scheme is designed for enhancing instance and semantic segmentation simultaneously, where instance and semantic representations are combined to perform Self-Prediction. Through this way, instance and semantic segmentation are collaborated and mutually reinforced. Significant performance improvements on instance and semantic segmentation compared with baseline are achieved on S3DIS and ShapeNet. Our method achieves state-of-the-art instance segmentation results on S3DIS and comparable semantic segmentation results compared with state-of-the-arts on S3DIS and ShapeNet when we only take PointNet++ as the backbone network.
This paper investigates the indistinguishable points (difficult to predict label) in semantic segmentation for large-scale 3D point clouds. The indistinguishable points consist of those located in complex boundary, points with similar local textures but different categories, and points in isolate small hard areas, which largely harm the performance of 3D semantic segmentation. To address this challenge, we propose a novel Indistinguishable Area Focalization Network (IAF-Net), which selects indistinguishable points adaptively by utilizing the hierarchical semantic features and enhances fine-grained features for points especially those indistinguishable points. We also introduce multi-stage loss to improve the feature representation in a progressive way. Moreover, in order to analyze the segmentation performances of indistinguishable areas, we propose a new evaluation metric called Indistinguishable Points Based Metric (IPBM). Our IAF-Net achieves the comparable results with state-of-the-art performance on several popular 3D point cloud datasets e.g. S3DIS and ScanNet, and clearly outperforms other methods on IPBM.
We propose a novel, conceptually simple and general framework for instance segmentation on 3D point clouds. Our method, called 3D-BoNet, follows the simple design philosophy of per-point multilayer perceptrons (MLPs). The framework directly regresses 3D bounding boxes for all instances in a point cloud, while simultaneously predicting a point-level mask for each instance. It consists of a backbone network followed by two parallel network branches for 1) bounding box regression and 2) point mask prediction. 3D-BoNet is single-stage, anchor-free and end-to-end trainable. Moreover, it is remarkably computationally efficient as, unlike existing approaches, it does not require any post-processing steps such as non-maximum suppression, feature sampling, clustering or voting. Extensive experiments show that our approach surpasses existing work on both ScanNet and S3DIS datasets while being approximately 10x more computationally efficient. Comprehensive ablation studies demonstrate the effectiveness of our design.
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