No Arabic abstract
Deep convolutional neural networks (CNNs) have shown outstanding performance in the task of semantically segmenting images. However, applying the same methods on 3D data still poses challenges due to the heavy memory requirements and the lack of structured data. Here, we propose LatticeNet, a novel approach for 3D semantic segmentation, which takes as input raw point clouds. A PointNet describes the local geometry which we embed into a sparse permutohedral lattice. The lattice allows for fast convolutions while keeping a low memory footprint. Further, we introduce DeformSlice, a novel learned data-dependent interpolation for projecting lattice features back onto the point cloud. We present results of 3D segmentation on various datasets where our method achieves state-of-the-art performance.
Deep convolutional neural networks (CNNs) have shown outstanding performance in the task of semantically segmenting images. Applying the same methods on 3D data still poses challenges due to the heavy memory requirements and the lack of structured data. Here, we propose LatticeNet, a novel approach for 3D semantic segmentation, which takes raw point clouds as input. A PointNet describes the local geometry which we embed into a sparse permutohedral lattice. The lattice allows for fast convolutions while keeping a low memory footprint. Further, we introduce DeformSlice, a novel learned data-dependent interpolation for projecting lattice features back onto the point cloud. We present results of 3D segmentation on multiple datasets where our method achieves state-of-the-art performance. We also extend and evaluate our network for instance and dynamic object segmentation.
In this paper we propose an approach to perform semantic segmentation of 3D point cloud data by importing the geographic information from a 2D GIS layer (OpenStreetMap). The proposed automatic procedure identifies meaningful units such as buildings and adjusts their locations to achieve best fit between the GIS polygonal perimeters and the point cloud. Our processing pipeline is presented and illustrated by segmenting point cloud data of Trinity College Dublin (Ireland) campus constructed from optical imagery collected by a drone.
Instance segmentation is an important pre-processing task in numerous real-world applications, such as robotics, autonomous vehicles, and human-computer interaction. Compared with the rapid development of deep learning for two-dimensional (2D) image tasks, deep learning-based instance segmentation of 3D point cloud still has a lot of room for development. In particular, distinguishing a large number of occluded objects of the same class is a highly challenging problem, which is seen in a robotic bin-picking. In a usual bin-picking scene, many indentical objects are stacked together and the model of the objects is known. Thus, the semantic information can be ignored; instead, the focus in the bin-picking is put on the segmentation of instances. Based on this task requirement, we propose a Fast Point Cloud Clustering (FPCC) for instance segmentation of bin-picking scene. FPCC includes a network named FPCC-Net and a fast clustering algorithm. FPCC-net has two subnets, one for inferring the geometric centers for clustering and the other for describing features of each point. FPCC-Net extracts features of each point and infers geometric center points of each instance simultaneously. After that, the proposed clustering algorithm clusters the remaining points to the closest geometric center in feature embedding space. Experiments show that FPCC also surpasses the existing works in bin-picking scenes and is more computationally efficient. Our code and data are available at https://github.com/xyjbaal/FPCC.
One major challenge in 3D reconstruction is to infer the complete shape geometry from partial foreground occlusions. In this paper, we propose a method to reconstruct the complete 3D shape of an object from a single RGB image, with robustness to occlusion. Given the image and a silhouette of the visible region, our approach completes the silhouette of the occluded region and then generates a point cloud. We show improvements for reconstruction of non-occluded and partially occluded objects by providing the predicted complete silhouette as guidance. We also improve state-of-the-art for 3D shape prediction with a 2D reprojection loss from multiple synthetic views and a surface-based smoothing and refinement step. Experiments demonstrate the efficacy of our approach both quantitatively and qualitatively on synthetic and real scene datasets.
In this paper, we examine the long-neglected yet important effects of point sampling patterns in point cloud GANs. Through extensive experiments, we show that sampling-insensitive discriminators (e.g.PointNet-Max) produce shape point clouds with point clustering artifacts while sampling-oversensitive discriminators (e.g.PointNet++, DGCNN) fail to guide valid shape generation. We propose the concept of sampling spectrum to depict the different sampling sensitivities of discriminators. We further study how different evaluation metrics weigh the sampling pattern against the geometry and propose several perceptual metrics forming a sampling spectrum of metrics. Guided by the proposed sampling spectrum, we discover a middle-point sampling-aware baseline discriminator, PointNet-Mix, which improves all existing point cloud generators by a large margin on sampling-related metrics. We point out that, though recent research has been focused on the generator design, the main bottleneck of point cloud GAN actually lies in the discriminator design. Our work provides both suggestions and tools for building future discriminators. We will release the code to facilitate future research.