No Arabic abstract
From just a short glance at a video, we can often tell whether a persons action is intentional or not. Can we train a model to recognize this? We introduce a dataset of in-the-wild videos of unintentional action, as well as a suite of tasks for recognizing, localizing, and anticipating its onset. We train a supervised neural network as a baseline and analyze its performance compared to human consistency on the tasks. We also investigate self-supervised representations that leverage natural signals in our dataset, and show the effectiveness of an approach that uses the intrinsic speed of video to perform competitively with highly-supervised pretraining. However, a significant gap between machine and human performance remains. The project website is available at https://oops.cs.columbia.edu
Action recognition is a crucial task for video understanding. In this paper, we present AutoVideo, a Python system for automated video action recognition. It currently supports seven action recognition algorithms and various pre-processing modules. Unlike the existing libraries that only provide model zoos, AutoVideo is built with the standard pipeline language. The basic building block is primitive, which wraps a pre-processing module or an algorithm with some hyperparameters. AutoVideo is highly modular and extendable. It can be easily combined with AutoML searchers. The pipeline language is quite general so that we can easily enrich AutoVideo with algorithms for various other video-related tasks in the future. AutoVideo is released under MIT license at https://github.com/datamllab/autovideo
An event happening in the world is often made of different activities and actions that can unfold simultaneously or sequentially within a few seconds. However, most large-scale datasets built to train models for action recognition provide a single label per video clip. Consequently, models can be incorrectly penalized for classifying actions that exist in the videos but are not explicitly labeled and do not learn the full spectrum of information that would be mandatory to more completely comprehend different events and eventually learn causality between them. Towards this goal, we augmented the existing video dataset, Moments in Time (MiT), to include over two million action labels for over one million three second videos. This multi-label dataset introduces novel challenges on how to train and analyze models for multi-action detection. Here, we present baseline results for multi-action recognition using loss functions adapted for long tail multi-label learning and provide improved methods for visualizing and interpreting models trained for multi-label action detection.
Prediction is arguably one of the most basic functions of an intelligent system. In general, the problem of predicting events in the future or between two waypoints is exceedingly difficult. However, most phenomena naturally pass through relatively predictable bottlenecks---while we cannot predict the precise trajectory of a robot arm between being at rest and holding an object up, we can be certain that it must have picked the object up. To exploit this, we decouple visual prediction from a rigid notion of time. While conventional approaches predict frames at regularly spaced temporal intervals, our time-agnostic predictors (TAP) are not tied to specific times so that they may instead discover predictable bottleneck frames no matter when they occur. We evaluate our approach for future and intermediate frame prediction across three robotic manipulation tasks. Our predictions are not only of higher visual quality, but also correspond to coherent semantic subgoals in temporally extended tasks.
Videos of actions are complex signals containing rich compositional structure in space and time. Current video generation methods lack the ability to condition the generation on multiple coordinated and potentially simultaneous timed actions. To address this challenge, we propose to represent the actions in a graph structure called Action Graph and present the new ``Action Graph To Video synthesis task. Our generative model for this task (AG2Vid) disentangles motion and appearance features, and by incorporating a scheduling mechanism for actions facilitates a timely and coordinated video generation. We train and evaluate AG2Vid on the CATER and Something-Something V2 datasets, and show that the resulting videos have better visual quality and semantic consistency compared to baselines. Finally, our model demonstrates zero-shot abilities by synthesizing novel compositions of the learned actions. For code and pretrained models, see the project page https://roeiherz.github.io/AG2Video
Reservoir Computing (RC) offers a viable option to deploy AI algorithms on low-end embedded system platforms. Liquid State Machine (LSM) is a bio-inspired RC model that mimics the cortical microcircuits and uses spiking neural networks (SNN) that can be directly realized on neuromorphic hardware. In this paper, we present a novel Parallelized LSM (PLSM) architecture that incorporates spatio-temporal read-out layer and semantic constraints on model output. To the best of our knowledge, such a formulation has been done for the first time in literature, and it offers a computationally lighter alternative to traditional deep-learning models. Additionally, we also present a comprehensive algorithm for the implementation of parallelizable SNNs and LSMs that are GPU-compatible. We implement the PLSM model to classify unintentional/accidental video clips, using the Oops dataset. From the experimental results on detecting unintentional action in video, it can be observed that our proposed model outperforms a self-supervised model and a fully supervised traditional deep learning model. All the implemented codes can be found at our repository https://github.com/anonymoussentience2020/Parallelized_LSM_for_Unintentional_Action_Recognition.