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A Conceptual Framework for Lifelong Learning

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 Added by Tanner Bohn
 Publication date 2019
and research's language is English




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Humans can learn a variety of concepts and skills incrementally over the course of their lives while exhibiting many desirable properties, such as continual learning without forgetting, forward transfer and backward transfer of knowledge, and learning a new concept or task with only a few examples. Several lines of machine learning research, such as lifelong learning, few-shot learning, and transfer learning, attempt to capture these properties. However, most previous approaches can only demonstrate subsets of these properties, often by different complex mechanisms. In this work, we propose a simple yet powerful unified framework that supports almost all of these properties and approaches through one central mechanism. We also draw connections between many peculiarities of human learning (such as memory loss and rain man) and our framework. While we do not present any state-of-the-art results, we hope that this conceptual framework provides a novel perspective on existing work and proposes many new research directions.



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Graph neural networks (GNNs) are powerful models for many graph-structured tasks. Existing models often assume that a complete structure of a graph is available during training, however, in practice, graph-structured data is usually formed in a streaming fashion, so that learning a graph continuously is often necessary. In this paper, we aim to bridge GNN to lifelong learning by converting a graph problem to a regular learning problem, so that GNN is able to inherit the lifelong learning techniques developed for convolutional neural networks (CNNs). To this end, we propose a new graph topology based on feature cross-correlation, called the feature graph. It takes features as new nodes and turns nodes into independent graphs. This successfully converts the original problem of node classification to graph classification, in which the increasing nodes are turned into independent training samples. In the experiments, we demonstrate the efficiency and effectiveness of feature graph networks (FGN) by continuously learning a sequence of classical graph datasets. We also show that FGN achieves superior performance in human action recognition with distributed streaming signals for wearable devices.
Current deep neural networks can achieve remarkable performance on a single task. However, when the deep neural network is continually trained on a sequence of tasks, it seems to gradually forget the previous learned knowledge. This phenomenon is referred to as textit{catastrophic forgetting} and motivates the field called lifelong learning. Recently, episodic memory based approaches such as GEM cite{lopez2017gradient} and A-GEM cite{chaudhry2018efficient} have shown remarkable performance. In this paper, we provide the first unified view of episodic memory based approaches from an optimizations perspective. This view leads to two improved schemes for episodic memory based lifelong learning, called MEGA-I and MEGA-II. MEGA-I and MEGA-II modulate the balance between old tasks and the new task by integrating the current gradient with the gradient computed on the episodic memory. Notably, we show that GEM and A-GEM are degenerate cases of MEGA-I and MEGA-II which consistently put the same emphasis on the current task, regardless of how the loss changes over time. Our proposed schemes address this issue by using novel loss-balancing updating rules, which drastically improve the performance over GEM and A-GEM. Extensive experimental results show that the proposed schemes significantly advance the state-of-the-art on four commonly used lifelong learning benchmarks, reducing the error by up to 18%.
Humans can learn a variety of concepts and skills incrementally over the course of their lives while exhibiting many desirable properties, such as continual learning without forgetting, forward transfer and backward transfer of knowledge, and learning a new concept or task with only a few examples. Several lines of machine learning research, such as lifelong machine learning, few-shot learning, and transfer learning attempt to capture these properties. However, most previous approaches can only demonstrate subsets of these properties, often by different complex mechanisms. In this work, we propose a simple yet powerful unified deep learning framework that supports almost all of these properties and approaches through one central mechanism. Experiments on toy examples support our claims. We also draw connections between many peculiarities of human learning (such as memory loss and rain man) and our framework. As academics, we often lack resources required to build and train, deep neural networks with billions of parameters on hundreds of TPUs. Thus, while our framework is still conceptual, and our experiment results are surely not SOTA, we hope that this unified lifelong learning framework inspires new work towards large-scale experiments and understanding human learning in general. This paper is summarized in two short YouTube videos: https://youtu.be/gCuUyGETbTU (part 1) and https://youtu.be/XsaGI01b-1o (part 2).
Applying probabilistic models to reinforcement learning (RL) enables the application of powerful optimisation tools such as variational inference to RL. However, existing inference frameworks and their algorithms pose significant challenges for learning optimal policies, e.g., the absence of mode capturing behaviour in pseudo-likelihood methods and difficulties learning deterministic policies in maximum entropy RL based approaches. We propose VIREL, a novel, theoretically grounded probabilistic inference framework for RL that utilises a parametrised action-value function to summarise future dynamics of the underlying MDP. This gives VIREL a mode-seeking form of KL divergence, the ability to learn deterministic optimal polices naturally from inference and the ability to optimise value functions and policies in separate, iterative steps. In applying variational expectation-maximisation to VIREL we thus show that the actor-critic algorithm can be reduced to expectation-maximisation, with policy improvement equivalent to an E-step and policy evaluation to an M-step. We then derive a family of actor-critic methods from VIREL, including a scheme for adaptive exploration. Finally, we demonstrate that actor-critic algorithms from this family outperform state-of-the-art methods based on soft value functions in several domains.
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